Player Matchup

Hachiman
Hachiman
DeadlyMontagne
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,557 Elo+
Solo
Cthulhu
Cthulhu
LonelyLozer
Cthulhu
Level 16
God Stats
10W - 2L
1,756 SR
Queue Stats
95W - 85L
1,632 Elo+
Solo
Ra
Ra
UnLucky120
Ra
Level 28
God Stats
2W - 4L
1,428 SR
Queue Stats
1,192W - 1,294L
1,611 Elo+
Party 1
Kuzenbo
Kuzenbo
best chaac
Kuzenbo
Level 22
God Stats
1W - 0L
1,728 SR
Queue Stats
21W - 4L
1,844 Elo+
Solo
Fenrir
Fenrir
jgmaggia
Fenrir
Level 14
God Stats
3W - 3L
1,228 SR
Queue Stats
30W - 34L
1,557 Elo+
Party 1
Team Averages
Level 17
1,528 SR
1,640 Elo+

VS

Team Averages
Level 17
1,512 SR
1,634 Elo+
Chiron
Chiron
 
Chiron
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AbolfazlN85
Xbalanque
Level 3
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 2L
1,766 Elo+
Solo
Sun Wukong
Sun Wukong
Faulty Inc
Sun Wukong
Level 16
God Stats
2W - 6L
1,718 SR
Queue Stats
52W - 67L
1,688 Elo+
Solo
Vamana
Vamana
ProPluto6114275
Vamana
Level 29
God Stats
21W - 10L
1,392 SR
Queue Stats
669W - 567L
1,568 Elo+
Solo
Nemesis
Nemesis
ZURKSEY
Nemesis
Level 15
God Stats
0W - 2L
1,248 SR
Queue Stats
116W - 74L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
4 / 1 / 4
6,275
628
5,927
5,439
1,405
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
LonelyLozer
Cthulhu
10
7 / 1 / 4
6,149
615
4,556
4,500
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 4
5,382
538
2,506
3,040
913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
best chaac
Kuzenbo
12
3 / 0 / 1
6,334
633
5,860
7,352
4,384
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
jgmaggia
Fenrir
9
2 / 1 / 3
5,359
536
2,910
5,927
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 1 / 0
5,722
572
3,018
6,399
1,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Xbalanque
AbolfazlN85
Xbalanque
5
0 / 8 / 0
3,938
394
1,756
6,250
1,442
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Faulty Inc
Sun Wukong
7
2 / 4 / 0
5,170
517
2,490
5,196
2,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 0
5,494
549
4,331
7,626
3,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ZURKSEY
Nemesis
9
0 / 2 / 1
5,323
532
2,936
7,257
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
4
4
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
0
2
L
Xbalanque
AbolfazlN85
Xbalanque
0
8
0
0
W
Hachiman
4
1
4
6
L
Sun Wukong
Faulty Inc
Sun Wukong
2
4
0
0.5
W
Cthulhu
LonelyLozer
Cthulhu
7
1
4
9
L
0
3
0
0
W
2
1
4
4
L
Nemesis
ZURKSEY
Nemesis
0
2
1
0.25
W
Kuzenbo
best chaac
Kuzenbo
3
0
1
3.5
W
Fenrir
jgmaggia
Fenrir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,759
Damage
14,531
26,258
Taken
32,728
11,126
Mitigated
11,301
9,600
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,018
661
36
2,554
6,399
1,762
0
1,814
4,384
0
30,588
L
Xbalanque
AbolfazlN85
Xbalanque
1,756
618
0
314
6,250
1,442
0
2,331
3,769
0
8,470
W
Hachiman
5,927
2,849
0
3,172
5,439
1,405
626
0
5,439
0
33,596
L
Sun Wukong
Faulty Inc
Sun Wukong
2,490
336
0
146
5,196
2,057
0
992
4,084
0
15,266
W
Cthulhu
LonelyLozer
Cthulhu
4,556
449
0
1,214
4,500
2,367
0
0
4,500
18,097
0
L
4,331
1,595
0
2,861
7,626
3,716
0
5,665
1,961
0
34,238
W
2,506
363
120
419
3,040
913
0
0
3,040
23,221
0
L
Nemesis
ZURKSEY
Nemesis
2,936
1,151
0
1,672
7,257
2,324
0
1,649
5,608
0
25,626
W
Kuzenbo
best chaac
Kuzenbo
5,860
2,084
0
3,439
7,352
4,384
0
0
7,352
35,678
0
W
Fenrir
jgmaggia
Fenrir
2,910
623
0
1,236
5,927
2,057
0
0
5,927
0
27,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,499
Gold Earned
25,647
260
Minions Killed
247
0
Camps Cleared
0
998,885
Distance Traveled
965,828
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,722
572
56
6
0
188,611
0
L
Xbalanque
3,938
394
17
2
0
167,383
0
W
Hachiman
6,275
628
65
7
0
173,813
4
L
Sun Wukong
5,170
517
30
3
0
215,697
0
W
Cthulhu
6,149
615
27
3
0
227,486
0
L
Vamana
5,494
549
77
8
0
197,596
2
W
Ra
5,382
538
38
4
0
196,811
2
L
Nemesis
5,323
532
67
7
0
196,541
2
W
Kuzenbo
6,334
633
76
8
0
196,651
0
W
Fenrir
5,359
536
54
5
0
204,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role