Player Matchup

Tiamat
Tiamat
JhonyTESTING
Tiamat
Level 26
God Stats
1W - 1L
1,238 SR
Queue Stats
60W - 42L
1,690 Elo+
Solo
Kali
Kali
LaMasacre67
Kali
Level 15
God Stats
1W - 1L
1,730 SR
Queue Stats
17W - 13L
1,590 Elo+
Party 1
Artemis
Artemis
NikitoGuay
Artemis
Level 15
God Stats
2W - 2L
1,625 SR
Queue Stats
25W - 20L
1,590 Elo+
Party 1
Yemoja
Yemoja
hatestation
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Hun Batz
Hun Batz
oGustta
Hun Batz
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 26L
1,574 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,631 Elo+

VS

Team Averages
Level 25
1,782 SR
1,526 Elo+
Zhong Kui
Zhong Kui
AEternalWill
Zhong Kui
Level 26
God Stats
23W - 17L
1,813 SR
Queue Stats
248W - 305L
1,387 Elo+
Party 2
Arachne
Arachne
NilChronos
Arachne
Level 26
God Stats
5W - 4L
1,799 SR
Queue Stats
415W - 504L
1,405 Elo+
Party 2
Anubis
Anubis
Sølana
Anubis
Level 6
God Stats
3W - 0L
1,728 SR
Queue Stats
43W - 19L
1,858 Elo+
Solo
Bacchus
Bacchus
VinnieMarreiros
Bacchus
Level 40
God Stats
12W - 10L
1,725 SR
Queue Stats
283W - 347L
1,373 Elo+
Party 2
Chronos
Chronos
koaechse
Chronos
Level 25
God Stats
53W - 22L
1,843 SR
Queue Stats
238W - 190L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 3 / 1
6,214
388
3,935
4,527
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 5 / 3
7,562
473
4,335
11,452
3,640
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
NikitoGuay
Artemis
11
1 / 8 / 3
7,021
439
4,237
10,709
3,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
6
0 / 4 / 0
5,193
325
981
5,039
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
oGustta
Hun Batz
18
7 / 1 / 1
10,198
637
6,074
7,575
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AEternalWill
Zhong Kui
15
4 / 2 / 3
9,238
577
5,680
8,327
6,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
NilChronos
Arachne
12
2 / 1 / 5
8,115
507
2,165
9,595
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Sølana
Anubis
18
7 / 2 / 1
11,128
696
9,210
6,757
3,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 8
8,199
512
2,969
5,116
5,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
koaechse
Chronos
15
7 / 3 / 1
9,249
578
8,233
13,458
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
21
21
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AEternalWill
Zhong Kui
4
2
3
2.75
L
Tiamat
0
3
1
0.17
L
1
5
3
0.5
L
Artemis
NikitoGuay
Artemis
1
8
3
0.31
W
Arachne
NilChronos
Arachne
2
1
5
4.5
W
Anubis
Sølana
Anubis
7
2
1
3.75
W
1
1
8
5
L
Yemoja
0
4
0
0
W
Chronos
koaechse
Chronos
7
3
1
2.5
L
Hun Batz
oGustta
Hun Batz
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
28,257
39,302
Taken
43,253
14,114
Mitigated
23,036
6,046
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AEternalWill
Zhong Kui
5,680
598
0
4,050
8,327
6,062
325
1,641
6,406
52,695
0
L
Tiamat
3,935
595
0
876
4,527
2,783
0
1,753
2,774
23,030
0
L
4,335
2,168
0
2,850
11,452
3,640
0
8,351
3,101
0
35,457
L
Artemis
NikitoGuay
Artemis
4,237
2,418
0
270
10,709
3,390
0
8,893
1,816
0
30,134
W
Arachne
NilChronos
Arachne
2,165
1,380
0
5,444
9,595
3,215
501
2,174
7,305
0
27,051
W
Anubis
Sølana
Anubis
9,210
251
0
3,785
6,757
3,630
1,167
337
6,420
79,066
0
W
2,969
280
0
561
5,116
5,359
114
0
5,116
15,094
0
L
Yemoja
981
556
85
523
5,039
1,823
0
3,952
1,087
8,672
0
W
Chronos
koaechse
Chronos
8,233
4,038
0
5,514
13,458
4,770
1,750
368
13,090
70,956
0
L
Hun Batz
oGustta
Hun Batz
6,074
1,664
0
1,442
7,575
2,478
0
3,143
4,432
0
66,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,188
Gold Earned
45,929
342
Minions Killed
506
0
Camps Cleared
0
1,206,690
Distance Traveled
1,442,033
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,238
577
115
7
0
294,716
3
L
Tiamat
6,214
388
54
3
0
161,733
0
L
Kali
7,562
473
80
5
0
308,870
1
L
Artemis
7,021
439
49
3
0
281,935
0
W
Arachne
8,115
507
66
4
0
321,480
1
W
Anubis
11,128
696
173
11
0
259,865
4
W
Bacchus
8,199
512
28
2
0
299,974
6
L
Yemoja
5,193
325
21
1
0
139,465
2
W
Chronos
9,249
578
124
8
0
265,998
7
L
Hun Batz
10,198
637
138
9
0
314,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role