Player Matchup

Medusa
Medusa
BoeJundy
Medusa
Level 14
God Stats
5W - 2L
1,681 SR
Queue Stats
30W - 36L
1,494 Elo+
Party 2
Hachiman
Hachiman
Gromblok
Hachiman
Level 14
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 19L
1,392 Elo+
Party 2
Terra
Terra
Juh52
Terra
Level 29
God Stats
18W - 16L
1,550 SR
Queue Stats
213W - 237L
1,465 Elo+
Solo
Neith
Neith
MadsLibb
Neith
Level 28
God Stats
27W - 34L
1,543 SR
Queue Stats
70W - 80L
1,416 Elo+
Party 3
Susano
Susano
cairogohan
Susano
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 38L
1,484 Elo+
Party 3
Team Averages
Level 22
1,512 SR
1,450 Elo+

VS

Team Averages
Level 11
1,500 SR
1,539 Elo+
Ares
Ares
BlurryXenon
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,430 Elo+
Party 1
Ra
Ra
OlQAdc
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,819 Elo+
Party 1
Danzaburou
Danzaburou
SsbFahrenheit
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 45L
1,444 Elo+
Solo
Kukulkan
Kukulkan
TacticalPoncho
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bellona
Bellona
nem--isis
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoeJundy
Medusa
16
3 / 9 / 5
10,787
981
12,806
20,116
7,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Gromblok
Hachiman
16
1 / 9 / 5
10,070
915
10,899
21,938
7,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Juh52
Terra
16
2 / 4 / 8
11,627
1,057
6,987
24,859
25,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
MadsLibb
Neith
17
3 / 5 / 7
11,240
1,022
14,847
16,894
6,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
cairogohan
Susano
16
2 / 6 / 7
10,140
922
7,967
19,512
7,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 21
11,324
1,029
13,439
20,519
23,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
18
4 / 2 / 18
11,763
1,069
28,648
13,137
7,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SsbFahrenheit
Danzaburou
19
9 / 1 / 17
12,990
1,181
25,612
11,741
7,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
17
3 / 0 / 16
10,698
973
10,326
4,618
2,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
nem--isis
Bellona
17
13 / 2 / 10
13,031
1,185
21,512
14,292
19,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
11
Kills
33
33
Deaths
11
32
Assists
82
Player
Kills
Deaths
Assists
KDA
W
4
6
21
2.42
L
Medusa
BoeJundy
Medusa
3
9
5
0.61
L
Hachiman
Gromblok
Hachiman
1
9
5
0.39
L
Terra
Juh52
Terra
2
4
8
1.5
L
Neith
MadsLibb
Neith
3
5
7
1.3
W
Ra
4
2
18
6.5
W
Danzaburou
SsbFahrenheit
Danzaburou
9
1
17
17.5
W
Kukulkan
3
0
16
11
L
Susano
cairogohan
Susano
2
6
7
0.92
W
Bellona
nem--isis
Bellona
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,506
Damage
99,537
103,319
Taken
64,307
54,487
Mitigated
60,152
8,404
Healing
15,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,439
1,150
0
2,900
20,519
23,625
0
1,512
17,744
18,066
0
L
Medusa
BoeJundy
Medusa
12,806
6,031
0
762
20,116
7,577
0
9,094
10,748
0
25,231
L
Hachiman
Gromblok
Hachiman
10,899
7,616
0
942
21,938
7,951
0
9,582
11,915
0
22,552
L
Terra
Juh52
Terra
6,987
405
1,995
2,210
24,859
25,164
0
12,875
11,326
17,268
0
L
Neith
MadsLibb
Neith
14,847
7,544
0
2,363
16,894
6,538
0
9,305
7,345
0
35,790
W
Ra
28,648
1,056
2,925
3,185
13,137
7,177
0
1,862
11,275
67,555
0
W
Danzaburou
SsbFahrenheit
Danzaburou
25,612
14,439
0
5,087
11,741
7,236
0
2,045
9,696
0
53,366
W
Kukulkan
10,326
1,284
0
172
4,618
2,308
0
770
3,848
20,585
0
L
Susano
cairogohan
Susano
7,967
1,465
0
132
19,512
7,257
0
10,407
8,704
0
11,673
W
Bellona
nem--isis
Bellona
21,512
7,727
0
1,398
14,292
19,806
0
798
13,494
0
25,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,864
Gold Earned
59,806
140
Minions Killed
207
5
Camps Cleared
7
1,022,525
Distance Traveled
953,272
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,324
1,029
2
0
0
167,772
0
L
Medusa
10,787
981
30
3
1
220,475
0
L
Hachiman
10,070
915
34
3
1
184,243
0
L
Terra
11,627
1,057
22
2
1
238,794
1
L
Neith
11,240
1,022
47
4
2
186,112
0
W
Ra
11,763
1,069
102
9
1
185,948
0
W
Danzaburou
12,990
1,181
59
5
3
189,759
0
W
Kukulkan
10,698
973
31
3
0
201,418
4
L
Susano
10,140
922
7
1
0
192,901
0
W
Bellona
13,031
1,185
13
1
3
208,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role