Player Matchup

Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SavGaribay
Fenrir
Level 127
God Stats
57W - 56L
1,479 SR
Queue Stats
505W - 539L
1,385 Elo+
Solo
Kali
Kali
SimplyTalking
Kali
Level 43
God Stats
73W - 69L
1,427 SR
Queue Stats
367W - 336L
1,431 Elo+
Solo
Jing Wei
Jing Wei
basilzz_7
Jing Wei
Level 58
God Stats
2W - 0L
1,761 SR
Queue Stats
81W - 130L
1,408 Elo+
Solo
Nu Wa
Nu Wa
eltomydkamu
Nu Wa
Level 50
God Stats
10W - 12L
1,416 SR
Queue Stats
258W - 275L
1,312 Elo+
Solo
Team Averages
Level 84
1,517 SR
1,407 Elo+

VS

Team Averages
Level 68
1,603 SR
1,411 Elo+
Neith
Neith
DMT_Daithi
Neith
Level 62
God Stats
12W - 14L
1,382 SR
Queue Stats
224W - 245L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
MAFIUCCIO98
Gilgamesh
Level 38
God Stats
5W - 2L
1,979 SR
Queue Stats
34W - 33L
1,441 Elo+
Solo
Kukulkan
Kukulkan
PabLONDON_
Kukulkan
Level 87
God Stats
32W - 47L
1,347 SR
Queue Stats
158W - 190L
1,314 Elo+
Solo
King Arthur
King Arthur
Ruru_wa_ruru_da
King Arthur
Level 48
God Stats
3W - 1L
1,740 SR
Queue Stats
288W - 321L
1,407 Elo+
Solo
Khepri
Khepri
young_pina38
Khepri
Level 105
God Stats
17W - 16L
1,567 SR
Queue Stats
161W - 192L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
3
0 / 0 / 0
2,975
595
188
1,098
424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
SavGaribay
Fenrir
5
0 / 2 / 0
3,300
660
588
2,612
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 0 / 0
3,104
621
0
2,728
577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
basilzz_7
Jing Wei
4
0 / 1 / 0
2,948
590
751
1,901
450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,608
722
722
1,015
239
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
1 / 0 / 0
3,058
612
761
961
198
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
MAFIUCCIO98
Gilgamesh
2
0 / 0 / 0
2,643
529
0
585
119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
PabLONDON_
Kukulkan
6
0 / 0 / 0
3,502
700
240
963
252
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Ruru_wa_ruru_da
King Arthur
5
2 / 0 / 0
3,737
747
924
2,589
663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
5
0 / 0 / 1
3,345
669
913
1,535
542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
0
0
L
Neith
1
0
0
1
L
Gilgamesh
MAFIUCCIO98
Gilgamesh
0
0
0
0
L
Kukulkan
PabLONDON_
Kukulkan
0
0
0
0
L
King Arthur
Ruru_wa_ruru_da
King Arthur
2
0
0
2
W
Fenrir
SavGaribay
Fenrir
0
2
0
0
W
0
0
0
0
W
Jing Wei
basilzz_7
Jing Wei
0
1
0
0
W
0
0
0
0
L
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,249
Damage
2,838
9,354
Taken
6,633
2,674
Mitigated
1,774
2,907
Healing
2,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
188
128
0
286
1,098
424
0
313
785
3,864
0
L
Neith
761
417
0
323
961
198
0
106
815
0
8,536
L
Gilgamesh
MAFIUCCIO98
Gilgamesh
0
0
0
198
585
119
0
107
438
0
1,830
L
Kukulkan
PabLONDON_
Kukulkan
240
0
0
0
963
252
0
105
818
14,450
0
L
King Arthur
Ruru_wa_ruru_da
King Arthur
924
471
0
1,170
2,589
663
0
104
2,445
0
10,392
W
Fenrir
SavGaribay
Fenrir
588
0
0
598
2,612
984
0
0
2,612
0
9,633
W
0
0
0
1,102
2,728
577
0
0
2,728
0
9,541
W
Jing Wei
basilzz_7
Jing Wei
751
575
0
569
1,901
450
0
600
1,301
0
5,275
W
722
0
0
352
1,015
239
0
240
775
13,178
0
L
Khepri
913
45
0
700
1,535
542
0
288
1,207
5,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,935
Gold Earned
16,285
100
Minions Killed
87
0
Camps Cleared
0
392,897
Distance Traveled
363,650
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
2,975
595
4
1
0
64,022
0
L
Neith
3,058
612
14
3
0
57,640
0
L
Gilgamesh
2,643
529
7
1
0
40,873
0
L
Kukulkan
3,502
700
31
6
0
87,584
0
L
King Arthur
3,737
747
30
6
0
89,648
0
W
Fenrir
3,300
660
22
4
0
65,833
0
W
Kali
3,104
621
25
5
0
67,245
0
W
Jing Wei
2,948
590
11
2
0
107,829
0
W
Nu Wa
3,608
722
38
8
0
87,968
1
L
Khepri
3,345
669
5
1
0
87,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role