Player Matchup

Cupid
Cupid
Gold IV
CadizAGemini
Cupid
Gold IV
Level 118
God Stats
9W - 11L
1,493 SR
Queue Stats
310W - 314L
1,473 MMR
Party 2
Merlin
Merlin
Gold IV
FyreSt0ne
Merlin
Gold IV
Level 134
God Stats
73W - 56L
1,598 SR
Queue Stats
552W - 540L
1,507 MMR
Party 2
Serqet
Serqet
Gold III
JOSEPHDEZ
Serqet
Gold III
Level 148
God Stats
0W - 2L
1,390 SR
Queue Stats
57W - 67L
1,466 MMR
Solo
Ymir
Ymir
Gold III
RiskyHeil
Ymir
Gold III
Level 147
God Stats
1W - 5L
1,333 SR
Queue Stats
480W - 477L
1,446 MMR
Solo
Tyr
Tyr
Bronze III
SrStrangeluv
Tyr
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,459 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,463 SR
1,470 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,604 SR
1,472 MMR
Hercules
Hercules
Gold III
Duseldo
Hercules
Gold III
Level 127
God Stats
4W - 6L
1,499 SR
Queue Stats
48W - 51L
1,445 MMR
Party 3
Arachne
Arachne
Gold III
ITtakesHue
Arachne
Gold III
Level 62
God Stats
32W - 18L
1,813 SR
Queue Stats
196W - 197L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
Mondrew
Cerberus
Gold III
Level 123
God Stats
3W - 3L
1,503 SR
Queue Stats
48W - 51L
1,445 MMR
Party 3
Anhur
Anhur
Gold III
PerBomba
Anhur
Gold III
Level 156
God Stats
17W - 15L
1,593 SR
Queue Stats
326W - 332L
1,497 MMR
Solo
Raijin
Raijin
Gold III
Upproarr
Raijin
Gold III
Level 118
God Stats
16W - 11L
1,611 SR
Queue Stats
510W - 500L
1,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 2
12,083
483
13,958
21,721
7,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
FyreSt0ne
Merlin
19
9 / 7 / 5
12,872
515
27,015
21,256
7,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
JOSEPHDEZ
Serqet
20
1 / 6 / 9
11,972
479
13,361
20,026
10,324
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
16
1 / 6 / 8
11,684
467
8,901
27,387
18,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 9 / 3
11,310
452
16,686
25,242
23,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetTsukuyomiAthenaPersephoneGilgamesh

VS

Bans
TiamatNemesisJanusFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Duseldo
Hercules
20
9 / 2 / 9
14,256
570
18,250
28,704
25,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
ITtakesHue
Arachne
20
9 / 3 / 16
15,203
608
23,337
24,952
13,658
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Mondrew
Cerberus
19
7 / 2 / 13
14,088
564
17,941
28,566
30,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
PerBomba
Anhur
19
3 / 7 / 6
13,189
528
14,876
20,694
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Upproarr
Raijin
20
9 / 4 / 12
13,913
557
18,068
16,356
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
17
Kills
37
37
Deaths
18
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
Hercules
Duseldo
Hercules
9
2
9
6.75
L
Merlin
FyreSt0ne
Merlin
9
7
5
1.64
W
Arachne
ITtakesHue
Arachne
9
3
16
5.67
L
Serqet
JOSEPHDEZ
Serqet
1
6
9
0.92
W
Cerberus
Mondrew
Cerberus
7
2
13
6.75
W
Anhur
PerBomba
Anhur
3
7
6
0.86
L
Ymir
1
6
8
0.83
L
2
9
3
0.39
W
Raijin
Upproarr
Raijin
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,921
Damage
92,472
115,632
Taken
119,272
66,004
Mitigated
82,553
26,376
Healing
43,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,958
8,651
75
7,962
21,721
7,129
172
4,889
16,383
0
98,608
W
Hercules
Duseldo
Hercules
18,250
5,823
0
15,204
28,704
25,040
1,516
9,190
18,879
0
76,508
L
Merlin
FyreSt0ne
Merlin
27,015
2,105
90
1,810
21,256
7,119
0
6,597
14,523
93,143
0
W
Arachne
ITtakesHue
Arachne
23,337
15,284
0
9,433
24,952
13,658
3,144
9,197
15,569
0
117,187
L
Serqet
JOSEPHDEZ
Serqet
13,361
2,100
0
287
20,026
10,324
427
5,515
14,384
0
100,877
W
Cerberus
Mondrew
Cerberus
17,941
443
0
7,463
28,566
30,842
0
9,179
19,138
63,107
0
W
Anhur
PerBomba
Anhur
14,876
7,971
0
4,676
20,694
6,647
4,902
5,606
14,136
0
94,188
L
Ymir
8,901
1,537
0
9,069
27,387
18,423
231
11,361
15,791
34,790
0
L
16,686
1,784
0
7,083
25,242
23,009
817
7,295
17,830
0
71,437
W
Raijin
Upproarr
Raijin
18,068
1,376
168
6,070
16,356
6,366
2,550
5,666
9,682
99,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,921
Gold Earned
70,649
644
Minions Killed
684
0
Camps Cleared
0
2,263,253
Distance Traveled
2,377,562
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,083
483
153
6
0
380,422
6
W
Hercules
14,256
570
139
6
0
470,146
5
L
Merlin
12,872
515
140
6
0
419,359
4
W
Arachne
15,203
608
159
6
0
547,662
8
L
Serqet
11,972
479
160
6
0
548,142
6
W
Cerberus
14,088
564
105
4
0
507,154
5
W
Anhur
13,189
528
147
6
0
403,319
4
L
Ymir
11,684
467
57
2
0
427,854
4
L
Tyr
11,310
452
134
5
0
487,476
6
W
Raijin
13,913
557
134
5
0
449,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role