Player Matchup

Ne Zha
Ne Zha
CheekCl4pp3r
Ne Zha
Level 25
God Stats
0W - 5L
1,334 SR
Queue Stats
161W - 145L
1,582 Elo+
Solo
Apollo
Apollo
GamwTonEuaggelo
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hunhow
Tsukuyomi
Level 28
God Stats
0W - 2L
1,673 SR
Queue Stats
6W - 7L
1,504 Elo+
Party 1
Olorun
Olorun
iTzAlex
Olorun
Level 28
God Stats
37W - 18L
1,735 SR
Queue Stats
80W - 68L
1,615 Elo+
Solo
Artio
Artio
xIcedHammeRx
Artio
Level 38
God Stats
3W - 4L
1,560 SR
Queue Stats
15W - 14L
1,635 Elo+
Party 1
Team Averages
Level 25
1,560 SR
1,577 Elo+

VS

Team Averages
Level 11
1,658 SR
1,618 Elo+
Poseidon
Poseidon
Basmati11
Poseidon
Level 13
God Stats
1W - 1L
1,356 SR
Queue Stats
95W - 79L
1,604 Elo+
Solo
Yemoja
Yemoja
Delfart
Yemoja
Level 8
God Stats
2W - 0L
1,755 SR
Queue Stats
14W - 12L
1,601 Elo+
Solo
Da Ji
Da Ji
Deltanateyt
Da Ji
Level 3
God Stats
4W - 8L
1,692 SR
Queue Stats
7W - 9L
1,732 Elo+
Solo
Izanami
Izanami
p1ut01337
Izanami
Level 29
God Stats
3W - 5L
1,764 SR
Queue Stats
353W - 361L
1,510 Elo+
Solo
Odin
Odin
ОсенийЛист
Odin
Level 3
God Stats
3W - 0L
1,724 SR
Queue Stats
3W - 0L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
5 / 1 / 0
6,177
618
4,578
6,961
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 0
4,462
446
2,186
2,887
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Hunhow
Tsukuyomi
6
0 / 0 / 0
4,211
421
912
2,410
847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
iTzAlex
Olorun
10
2 / 2 / 1
5,899
590
4,192
6,471
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 1 / 0
4,175
418
701
2,536
728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Basmati11
Poseidon
9
0 / 4 / 1
5,330
533
2,255
5,331
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Delfart
Yemoja
9
0 / 0 / 2
5,132
513
1,343
5,047
1,937
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 0 / 0
5,689
569
2,276
6,158
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Izanami
p1ut01337
Izanami
9
1 / 3 / 1
5,685
569
2,978
6,508
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 0
5,673
567
1,225
3,475
993
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
8
Kills
4
4
Deaths
8
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Basmati11
Poseidon
0
4
1
0.13
L
Ne Zha
5
1
0
5
W
Yemoja
Delfart
Yemoja
0
0
2
1
W
2
0
0
2
L
1
0
0
1
L
Tsukuyomi
Hunhow
Tsukuyomi
0
0
0
0
L
Olorun
iTzAlex
Olorun
2
2
1
1.25
W
Izanami
p1ut01337
Izanami
1
3
1
0.5
L
0
1
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,569
Damage
10,077
21,265
Taken
26,519
6,142
Mitigated
7,943
9,791
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Basmati11
Poseidon
2,255
339
0
970
5,331
1,492
175
2,275
3,056
22,646
0
L
Ne Zha
4,578
1,956
0
2,342
6,961
2,173
0
548
6,393
0
32,451
W
Yemoja
Delfart
Yemoja
1,343
435
1,023
2,237
5,047
1,937
283
754
4,293
15,718
0
W
2,276
588
0
2,468
6,158
2,096
0
1,683
4,475
0
25,007
L
2,186
1,557
0
1,969
2,887
480
0
376
2,511
0
18,561
L
Tsukuyomi
Hunhow
Tsukuyomi
912
36
0
1,107
2,410
847
0
0
2,410
0
8,586
L
Olorun
iTzAlex
Olorun
4,192
2,320
0
3,037
6,471
1,914
1,098
2,077
4,212
33,075
0
W
Izanami
p1ut01337
Izanami
2,978
2,359
0
1,758
6,508
1,425
2,152
181
6,327
0
32,981
L
701
34
60
1,276
2,536
728
0
395
2,141
6,554
0
W
1,225
266
0
0
3,475
993
839
0
3,265
0
11,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,924
Gold Earned
27,509
214
Minions Killed
234
0
Camps Cleared
0
698,181
Distance Traveled
877,486
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,330
533
47
5
0
155,324
1
L
Ne Zha
6,177
618
75
8
0
186,429
2
W
Yemoja
5,132
513
24
2
0
170,098
3
W
Da Ji
5,689
569
56
6
0
202,018
1
L
Apollo
4,462
446
41
4
0
109,400
0
L
Tsukuyomi
4,211
421
22
2
0
108,735
0
L
Olorun
5,899
590
65
7
0
160,471
3
W
Izanami
5,685
569
65
7
0
165,070
2
L
Artio
4,175
418
11
1
0
133,146
1
W
Odin
5,673
567
42
4
0
184,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role