Player Matchup

Odin
Odin
NxG Nuclear
Odin
Level 25
God Stats
4W - 3L
1,501 SR
Queue Stats
9W - 12L
1,346 Elo+
Solo
Izanami
Izanami
iiHunkYMonk3Y
Izanami
Level 29
God Stats
1W - 0L
1,343 SR
Queue Stats
25W - 27L
1,501 Elo+
Solo
Neith
Neith
lets_get_b00ky
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,714 Elo+
Party 1
Cthulhu
Cthulhu
mokhtar619
Cthulhu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 201L
1,466 Elo+
Solo
Kukulkan
Kukulkan
temp-618479
Kukulkan
Level 92
God Stats
1W - 0L
1,543 SR
Queue Stats
11W - 5L
1,550 Elo+
Party 1
Team Averages
Level 34
1,477 SR
1,516 Elo+

VS

Team Averages
Level 17
1,422 SR
1,423 Elo+
Guan Yu
Guan Yu
CristianBetico
Guan Yu
Level 7
God Stats
0W - 2L
1,344 SR
Queue Stats
9W - 14L
1,458 Elo+
Solo
Ah Puch
Ah Puch
G3n0_CiiD3_
Ah Puch
Level 28
God Stats
0W - 2L
1,201 SR
Queue Stats
41W - 44L
1,421 Elo+
Solo
Eset
Eset
Mrziadkhaled
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 115L
1,348 Elo+
Solo
Jormungandr
Jormungandr
TenTwo_10_2
Jormungandr
Level 26
God Stats
41W - 33L
1,566 SR
Queue Stats
189W - 215L
1,443 Elo+
Solo
Nemesis
Nemesis
baadetony84
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 19
12,730
1,061
14,373
13,448
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
20
11 / 1 / 14
13,556
1,130
22,772
10,956
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
0 / 2 / 13
10,850
904
1,388
3,315
1,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
mokhtar619
Cthulhu
20
3 / 4 / 33
12,846
1,071
17,226
20,330
17,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
temp-618479
Kukulkan
20
19 / 3 / 18
15,850
1,321
37,766
10,506
4,092
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 10
11,099
925
7,589
21,407
14,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
G3n0_CiiD3_
Ah Puch
18
5 / 4 / 3
12,433
1,036
13,816
18,327
8,459
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 15 / 4
10,992
916
8,960
23,277
9,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TenTwo_10_2
Jormungandr
18
2 / 4 / 8
11,620
968
11,009
16,628
10,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
baadetony84
Nemesis
17
5 / 11 / 3
11,790
983
11,365
19,273
8,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
42
42
Kills
14
14
Deaths
42
97
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
8
10
0.63
L
Ah Puch
G3n0_CiiD3_
Ah Puch
5
4
3
1.63
L
2
15
4
0.27
W
9
4
19
4.63
L
Jormungandr
TenTwo_10_2
Jormungandr
2
4
8
1.5
L
Nemesis
baadetony84
Nemesis
5
11
3
0.59
W
Izanami
11
1
14
18
W
0
2
13
3.25
W
Cthulhu
mokhtar619
Cthulhu
3
4
33
4.88
W
Kukulkan
temp-618479
Kukulkan
19
3
18
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,525
Damage
52,739
58,555
Taken
98,912
31,382
Mitigated
51,209
12,164
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,589
1,011
125
2,624
21,407
14,573
0
10,370
11,037
0
16,974
L
Ah Puch
G3n0_CiiD3_
Ah Puch
13,816
55
0
2,150
18,327
8,459
0
12,346
5,981
40,596
0
L
8,960
3,351
598
90
23,277
9,633
0
14,698
8,579
21,652
0
W
14,373
2,099
0
751
13,448
3,897
0
6,667
6,781
0
24,342
L
Jormungandr
TenTwo_10_2
Jormungandr
11,009
1,825
255
402
16,628
10,088
0
8,869
7,729
41,772
0
L
Nemesis
baadetony84
Nemesis
11,365
5,313
0
1,158
19,273
8,456
0
8,709
10,478
0
20,377
W
Izanami
22,772
17,469
0
4,351
10,956
4,716
0
4,891
6,065
0
51,476
W
1,388
444
0
350
3,315
1,320
0
2,362
953
0
9,308
W
Cthulhu
mokhtar619
Cthulhu
17,226
3,086
0
4,209
20,330
17,357
0
13,350
6,980
33,011
0
W
Kukulkan
temp-618479
Kukulkan
37,766
5,466
411
2,092
10,506
4,092
0
6,515
3,991
66,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,832
Gold Earned
57,934
243
Minions Killed
189
10
Camps Cleared
3
1,057,891
Distance Traveled
996,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,099
925
24
2
0
201,791
0
L
Ah Puch
12,433
1,036
49
4
1
198,801
0
L
Eset
10,992
916
17
1
0
167,946
0
W
Odin
12,730
1,061
20
2
3
223,181
0
L
Jormungandr
11,620
968
76
6
0
204,334
0
L
Nemesis
11,790
983
23
2
2
223,280
0
W
Izanami
13,556
1,130
84
7
5
199,010
0
W
Neith
10,850
904
16
1
0
191,724
0
W
Cthulhu
12,846
1,071
46
4
0
220,853
0
W
Kukulkan
15,850
1,321
77
6
2
223,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role