Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Vayloss
Chernobog
Level 100
God Stats
4W - 4L
1,235 SR
Queue Stats
313W - 288L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
Zabi2007
Sylvanus
Level 59
God Stats
8W - 6L
1,623 SR
Queue Stats
51W - 43L
1,598 Elo+
Party 1
Pele
Pele
bashometer
Pele
Level 152
God Stats
1W - 3L
1,243 SR
Queue Stats
448W - 466L
1,532 Elo+
Solo
Loki
Loki
petete6
Loki
Level 80
God Stats
3W - 0L
1,791 SR
Queue Stats
192W - 201L
1,451 Elo+
Party 1
Team Averages
Level 105
1,478 SR
1,530 Elo+

VS

Team Averages
Level 117
1,539 SR
1,571 Elo+
Jing Wei
Jing Wei
DewZz
Jing Wei
Level 127
God Stats
3W - 6L
1,597 SR
Queue Stats
235W - 202L
1,581 Elo+
Party 2
Ares
Ares
GessiGoGo
Ares
Level 122
God Stats
23W - 18L
1,649 SR
Queue Stats
170W - 156L
1,564 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HlaupKurl
Morgan Le Fay
Level 129
God Stats
7W - 6L
1,690 SR
Queue Stats
120W - 107L
1,601 Elo+
Party 2
Awilix
Awilix
Skortil
Awilix
Level 109
God Stats
1W - 4L
1,287 SR
Queue Stats
47W - 44L
1,626 Elo+
Solo
Cu Chulainn
Cu Chulainn
tippi
Cu Chulainn
Level 96
God Stats
24W - 26L
1,471 SR
Queue Stats
235W - 211L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
8 / 0 / 3
12,500
625
14,073
7,020
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Vayloss
Chernobog
19
3 / 2 / 4
11,777
589
10,310
11,171
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Zabi2007
Sylvanus
16
3 / 2 / 7
9,578
479
6,619
9,218
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 5 / 2
11,865
593
12,541
20,690
9,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
petete6
Loki
17
1 / 3 / 13
10,803
540
7,076
10,648
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DewZz
Jing Wei
16
3 / 3 / 1
9,961
498
10,110
13,449
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
13
1 / 5 / 1
8,139
407
2,870
13,588
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
HlaupKurl
Morgan Le Fay
15
0 / 5 / 1
8,742
437
4,232
10,442
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Skortil
Awilix
17
4 / 4 / 3
9,986
499
7,070
15,885
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
tippi
Cu Chulainn
18
4 / 4 / 3
11,286
564
12,491
15,358
13,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
12
12
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
0
3
9.5
L
Jing Wei
DewZz
Jing Wei
3
3
1
1.17
L
Ares
1
5
1
0.3
L
Morgan Le Fay
HlaupKurl
Morgan Le Fay
0
5
1
0.1
L
Awilix
Skortil
Awilix
4
4
3
1.38
W
Chernobog
Vayloss
Chernobog
3
2
4
2.5
W
Sylvanus
Zabi2007
Sylvanus
3
2
7
3.25
W
6
5
2
1.4
W
Loki
petete6
Loki
1
3
13
2.5
L
Cu Chulainn
tippi
Cu Chulainn
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,619
Damage
36,773
58,747
Taken
68,722
25,619
Mitigated
35,441
22,982
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,073
724
0
3,560
7,020
3,021
0
2,861
3,943
90,507
0
L
Jing Wei
DewZz
Jing Wei
10,110
6,876
0
6,443
13,449
4,382
0
2,207
11,242
0
77,591
L
Ares
2,870
0
159
1,983
13,588
8,944
0
4,799
8,639
10,287
0
L
Morgan Le Fay
HlaupKurl
Morgan Le Fay
4,232
127
0
2,166
10,442
3,086
0
7,069
2,977
65,833
0
L
Awilix
Skortil
Awilix
7,070
3,198
0
4,825
15,885
5,668
0
3,787
11,940
0
71,793
W
Chernobog
Vayloss
Chernobog
10,310
6,518
0
1,726
11,171
4,209
346
740
10,431
0
99,621
W
Sylvanus
Zabi2007
Sylvanus
6,619
1,647
1,551
2,274
9,218
5,515
396
1,921
7,215
28,054
5,808
W
12,541
2,091
0
8,154
20,690
9,032
1,116
1,626
19,064
0
100,467
W
Loki
petete6
Loki
7,076
2,559
0
5,717
10,648
3,842
0
1,068
9,470
0
76,297
L
Cu Chulainn
tippi
Cu Chulainn
12,491
1,340
0
2,126
15,358
13,361
0
1,678
13,590
7,386
62,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,523
Gold Earned
48,114
688
Minions Killed
583
0
Camps Cleared
0
1,919,620
Distance Traveled
1,820,051
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,500
625
176
9
0
417,027
6
L
Jing Wei
9,961
498
164
8
0
331,714
0
L
Ares
8,139
407
9
0
0
326,508
8
L
Morgan Le Fay
8,742
437
151
8
0
360,285
3
L
Awilix
9,986
499
123
6
0
431,366
6
W
Chernobog
11,777
589
192
10
0
381,071
6
W
Sylvanus
9,578
479
46
2
0
381,912
3
W
Pele
11,865
593
144
7
0
350,830
4
W
Loki
10,803
540
130
7
0
388,780
5
L
Cu Chulainn
11,286
564
136
7
0
370,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role