Player Matchup

Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Diamond V
 
Danzaburou
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Diamond IV
IHaveACòólName
Athena
Diamond IV
Level 87
God Stats
8W - 5L
1,844 SR
Queue Stats
105W - 93L
2,117 MMR
Party 1
Hercules
Hercules
Diamond V
Neyouno
Hercules
Diamond V
Level 154
God Stats
3W - 9L
1,540 SR
Queue Stats
544W - 534L
1,990 MMR
Solo
Vamana
Vamana
Platinum I
crøQ
Vamana
Platinum I
Level 147
God Stats
1W - 1L
1,868 SR
Queue Stats
67W - 52L
1,976 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,650 SR
1,816 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,623 SR
1,897 MMR
Nox
Nox
Diamond V
 
Nox
Diamond V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond III
DannRanger
Tyr
Diamond III
Level 148
God Stats
13W - 11L
1,580 SR
Queue Stats
172W - 159L
2,126 MMR
Party 3
Thor
Thor
Diamond V
Triskeiro
Thor
Diamond V
Level 160
God Stats
3W - 3L
1,742 SR
Queue Stats
208W - 209L
1,991 MMR
Party 3
Chiron
Chiron
Diamond V
itmebenni
Chiron
Diamond V
Level 156
God Stats
2W - 0L
1,769 SR
Queue Stats
95W - 67L
1,995 MMR
Solo
Khepri
Khepri
Platinum IV
manzei97
Khepri
Platinum IV
Level 160
God Stats
1W - 0L
1,525 SR
Queue Stats
143W - 145L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 3 / 3
9,031
452
7,622
7,352
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
 
Danzaburou
13
0 / 9 / 1
8,325
416
1,642
13,207
3,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 7 / 4
9,802
490
14,070
19,037
10,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Neyouno
Hercules
14
1 / 4 / 7
9,695
485
7,850
24,133
17,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vamana
crøQ
Vamana
16
4 / 4 / 2
10,196
510
9,101
13,805
10,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
GilgameshTiamatSetGeb

VS

Bans
TsukuyomiGaneshaCamazotzKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 5 / 5
10,178
509
9,939
9,703
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 0 / 5
12,009
600
15,121
17,159
15,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
17
3 / 6 / 10
10,746
537
9,500
16,476
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
itmebenni
Chiron
20
13 / 0 / 5
13,515
676
21,392
12,618
6,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
manzei97
Khepri
15
1 / 3 / 13
11,004
550
5,534
14,788
14,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
13
Kills
27
27
Deaths
14
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
3
1.17
L
Danzaburou
 
Danzaburou
0
9
1
0.06
W
Nox
 
Nox
4
5
5
1.3
W
6
0
5
8.5
L
6
7
4
1.14
L
Hercules
Neyouno
Hercules
1
4
7
1.13
W
Thor
3
6
10
1.33
L
Vamana
crøQ
Vamana
4
4
2
1.25
W
Chiron
itmebenni
Chiron
13
0
5
15.5
W
Khepri
manzei97
Khepri
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,285
Damage
61,486
77,534
Taken
70,744
43,992
Mitigated
47,584
17,060
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,622
1,264
0
1,865
7,352
2,564
0
2,507
4,745
73,115
0
L
Danzaburou
 
Danzaburou
1,642
839
0
680
13,207
3,765
444
846
12,361
0
57,392
W
Nox
 
Nox
9,939
1,405
0
1,039
9,703
4,086
810
4,278
5,234
57,803
0
W
15,121
1,230
0
7,727
17,159
15,805
838
4,217
12,942
0
83,377
L
14,070
4,362
0
2,030
19,037
10,170
0
3,227
15,677
58,726
6,733
L
Hercules
Neyouno
Hercules
7,850
1,957
0
8,669
24,133
17,453
0
6,641
17,170
0
23,158
W
Thor
9,500
2,756
0
4,034
16,476
7,095
0
4,770
11,706
0
67,711
L
Vamana
crøQ
Vamana
9,101
2,890
0
3,816
13,805
10,040
408
1,655
12,108
0
57,629
W
Chiron
itmebenni
Chiron
21,392
11,891
886
5,507
12,618
6,084
4,043
2,854
9,764
0
122,812
W
Khepri
manzei97
Khepri
5,534
894
0
450
14,788
14,514
0
5,165
8,963
27,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,049
Gold Earned
57,452
499
Minions Killed
624
0
Camps Cleared
0
1,807,434
Distance Traveled
1,986,888
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,031
452
156
8
0
307,629
2
L
Danzaburou
8,325
416
88
4
0
288,259
2
W
Nox
10,178
509
111
6
0
367,171
3
W
Tyr
12,009
600
168
8
0
464,425
3
L
Athena
9,802
490
100
5
0
411,978
6
L
Hercules
9,695
485
27
1
0
404,837
3
W
Thor
10,746
537
121
6
0
370,337
3
L
Vamana
10,196
510
128
6
0
394,731
4
W
Chiron
13,515
676
188
9
0
382,821
3
W
Khepri
11,004
550
36
2
0
402,134
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role