Player Matchup

Sun Wukong
Sun Wukong
Estefrex01
Sun Wukong
Level 28
God Stats
13W - 9L
1,570 SR
Queue Stats
63W - 78L
1,360 Elo+
Solo
Artemis
Artemis
HandInMyArm
Artemis
Level 6
God Stats
2W - 1L
1,742 SR
Queue Stats
2W - 4L
1,256 Elo+
Solo
Neith
Neith
THE FAME P0C
Neith
Level 18
God Stats
5W - 16L
1,257 SR
Queue Stats
6W - 17L
1,286 Elo+
Party 2
Yemoja
Yemoja
Thatakae
Yemoja
Level 6
God Stats
5W - 14L
1,191 SR
Queue Stats
6W - 17L
1,286 Elo+
Party 2
Bakasura
Bakasura
XamTic13
Bakasura
Level 30
God Stats
2W - 3L
1,289 SR
Queue Stats
210W - 251L
1,405 Elo+
Solo
Team Averages
Level 18
1,409 SR
1,318 Elo+

VS

Team Averages
Level 16
1,636 SR
1,367 Elo+
Hades
Hades
AlphaStef88
Hades
Level 29
God Stats
197W - 129L
1,505 SR
Queue Stats
408W - 402L
1,423 Elo+
Solo
Scylla
Scylla
bigshoulder
Scylla
Level 5
God Stats
2W - 2L
1,740 SR
Queue Stats
4W - 7L
1,316 Elo+
Party 1
Izanami
Izanami
crispyminion
Izanami
Level 10
God Stats
7W - 2L
1,740 SR
Queue Stats
23W - 26L
1,340 Elo+
Party 1
Pele
Pele
xTelesto
Pele
Level 29
God Stats
13W - 10L
1,697 SR
Queue Stats
68W - 61L
1,442 Elo+
Solo
Nemesis
Nemesis
xXKingSteinXx
Nemesis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 17L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Estefrex01
Sun Wukong
12
3 / 7 / 1
7,419
436
9,298
14,242
8,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
HandInMyArm
Artemis
9
2 / 8 / 3
6,779
399
4,923
11,335
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

10
4 / 9 / 1
7,105
418
6,365
12,038
4,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Thatakae
Yemoja
10
0 / 5 / 2
6,191
364
2,926
8,658
4,844
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
XamTic13
Bakasura
14
3 / 7 / 0
8,547
503
5,475
16,957
7,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 3
11,186
658
13,409
11,270
6,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
12
6 / 4 / 11
8,481
499
9,262
8,273
2,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
crispyminion
Izanami
11
1 / 6 / 7
7,559
445
6,822
10,723
3,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
15
12 / 0 / 7
9,980
587
10,392
6,901
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
13
5 / 2 / 10
8,652
509
8,372
9,784
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
12
Kills
36
36
Deaths
12
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
12
0
3
13.5
L
Sun Wukong
Estefrex01
Sun Wukong
3
7
1
0.5
L
Artemis
HandInMyArm
Artemis
2
8
3
0.44
L
4
9
1
0.5
L
Yemoja
Thatakae
Yemoja
0
5
2
0.2
L
Bakasura
XamTic13
Bakasura
3
7
0
0.43
W
Scylla
6
4
11
2.88
W
Izanami
crispyminion
Izanami
1
6
7
0.75
W
Pele
12
0
7
15.5
W
Nemesis
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,987
Damage
48,257
63,230
Taken
46,951
29,078
Mitigated
18,437
11,973
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,409
1,566
294
8,313
11,270
6,936
1,958
793
10,143
82,535
0
L
Sun Wukong
Estefrex01
Sun Wukong
9,298
2,404
0
1,271
14,242
8,984
0
6,706
7,536
0
34,163
L
Artemis
HandInMyArm
Artemis
4,923
2,903
0
2,024
11,335
2,625
115
4,649
6,686
0
20,264
L
6,365
2,498
0
1,239
12,038
4,918
735
3,885
8,153
0
21,512
L
Yemoja
Thatakae
Yemoja
2,926
741
1,030
0
8,658
4,844
240
4,177
4,481
19,600
0
L
Bakasura
XamTic13
Bakasura
5,475
4,988
0
6,409
16,957
7,707
658
3,254
13,703
0
44,457
W
Scylla
9,262
1,258
0
1,195
8,273
2,352
297
578
7,635
29,496
0
W
Izanami
crispyminion
Izanami
6,822
5,061
0
250
10,723
3,107
1,696
1,131
9,562
0
34,328
W
Pele
10,392
2,073
0
1,132
6,901
2,689
737
231
6,580
0
50,624
W
Nemesis
8,372
4,542
0
1,485
9,784
3,353
1,398
193
9,471
0
30,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,041
Gold Earned
45,858
235
Minions Killed
415
0
Camps Cleared
0
1,340,982
Distance Traveled
1,626,760
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,186
658
165
10
0
302,193
2
L
Sun Wukong
7,419
436
49
3
0
296,704
0
L
Artemis
6,779
399
24
1
0
278,432
2
L
Neith
7,105
418
32
2
0
246,839
1
L
Yemoja
6,191
364
35
2
0
249,728
0
L
Bakasura
8,547
503
95
6
0
269,279
2
W
Scylla
8,481
499
45
3
0
291,028
3
W
Izanami
7,559
445
60
4
0
319,979
1
W
Pele
9,980
587
95
6
0
396,929
0
W
Nemesis
8,652
509
50
3
0
316,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role