Player Matchup

Artemis
Artemis
Imagdal2
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,094 Elo+
Party 2
Loki
Loki
JaJebdemDrvo
Loki
Level 6
God Stats
6W - 6L
1,509 SR
Queue Stats
28W - 33L
1,303 Elo+
Party 2
Cthulhu
Cthulhu
JaJedemDrvo
Cthulhu
Level 7
God Stats
3W - 2L
1,419 SR
Queue Stats
26W - 28L
1,188 Elo+
Party 2
Gilgamesh
Gilgamesh
klempavi360
Gilgamesh
Level 8
God Stats
6W - 1L
1,617 SR
Queue Stats
18W - 25L
1,248 Elo+
Party 2
Scylla
Scylla
sssuicune
Scylla
Level 19
God Stats
3W - 0L
1,758 SR
Queue Stats
77W - 60L
1,383 Elo+
Solo
Team Averages
Level 9
1,560 SR
1,243 Elo+

VS

Team Averages
Level 26
1,471 SR
1,431 Elo+
Chiron
Chiron
 
Chiron
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DaKicos
Cthulhu
Level 8
God Stats
29W - 29L
1,500 SR
Queue Stats
45W - 37L
1,430 Elo+
Party 1
Thanatos
Thanatos
Izrail1337
Thanatos
Level 17
God Stats
44W - 32L
1,500 SR
Queue Stats
86W - 84L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
Sneuwwy
Baron Samedi
Level 25
God Stats
1W - 2L
1,401 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nox
Nox
dresnar
Nox
Level 65
God Stats
23W - 21L
1,454 SR
Queue Stats
46W - 48L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Imagdal2
Artemis
17
6 / 7 / 4
10,827
492
11,110
10,557
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 5 / 5
10,543
479
6,170
14,915
9,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
JaJedemDrvo
Cthulhu
16
4 / 5 / 5
9,970
453
8,060
17,343
16,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
klempavi360
Gilgamesh
18
6 / 2 / 5
11,416
519
11,364
15,569
12,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
sssuicune
Scylla
18
5 / 4 / 4
11,446
520
10,321
12,846
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
10 / 7 / 1
12,213
555
16,791
16,824
6,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DaKicos
Cthulhu
15
2 / 5 / 6
9,758
444
7,081
15,988
12,228
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Izrail1337
Thanatos
14
5 / 6 / 4
10,159
462
7,040
21,162
7,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Sneuwwy
Baron Samedi
17
4 / 3 / 2
10,791
491
5,312
9,791
10,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nox
17
1 / 4 / 6
11,250
511
9,949
8,985
3,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
24
Kills
22
23
Deaths
25
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
10
7
1
1.5
L
Cthulhu
DaKicos
Cthulhu
2
5
6
1
W
Artemis
Imagdal2
Artemis
6
7
4
1.14
L
Thanatos
Izrail1337
Thanatos
5
6
4
1.17
W
3
5
5
1.1
W
Cthulhu
JaJedemDrvo
Cthulhu
4
5
5
1.3
L
Baron Samedi
Sneuwwy
Baron Samedi
4
3
2
1.67
L
Nox
1
4
6
1
W
Gilgamesh
klempavi360
Gilgamesh
6
2
5
4.25
W
Scylla
sssuicune
Scylla
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,025
Damage
46,173
71,230
Taken
72,750
46,714
Mitigated
40,080
10,617
Healing
24,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
16,791
7,268
360
4,422
16,824
6,572
3,927
3,098
13,687
0
91,792
L
Cthulhu
DaKicos
Cthulhu
7,081
442
0
1,204
15,988
12,228
1,025
5,829
10,089
41,307
0
W
Artemis
Imagdal2
Artemis
11,110
6,545
0
639
10,557
3,400
1,099
3,196
7,361
0
56,930
L
Thanatos
Izrail1337
Thanatos
7,040
2,193
0
13,012
21,162
7,319
135
4,822
16,230
0
61,377
W
6,170
2,476
0
3,138
14,915
9,749
0
1,366
13,477
0
71,696
W
Cthulhu
JaJedemDrvo
Cthulhu
8,060
658
991
1,095
17,343
16,717
187
5,229
12,082
39,067
0
L
Baron Samedi
Sneuwwy
Baron Samedi
5,312
456
219
3,361
9,791
10,760
284
0
9,791
44,109
0
L
Nox
9,949
571
0
2,002
8,985
3,201
468
4,172
4,533
60,657
0
W
Gilgamesh
klempavi360
Gilgamesh
11,364
3,534
0
2,499
15,569
12,329
670
5,540
9,596
0
64,535
W
Scylla
sssuicune
Scylla
10,321
1,601
0
2,255
12,846
4,519
614
6,430
6,372
71,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,202
Gold Earned
54,171
524
Minions Killed
503
0
Camps Cleared
0
1,997,104
Distance Traveled
1,799,322
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,213
555
119
5
0
363,550
3
L
Cthulhu
9,758
444
79
4
0
350,664
0
W
Artemis
10,827
492
92
4
0
374,412
2
L
Thanatos
10,159
462
79
4
0
369,238
0
W
Loki
10,543
479
120
5
0
409,180
0
W
Cthulhu
9,970
453
50
2
0
390,343
3
L
Baron Samedi
10,791
491
97
4
0
321,702
5
L
Nox
11,250
511
129
6
0
394,168
7
W
Gilgamesh
11,416
519
121
6
0
443,644
4
W
Scylla
11,446
520
141
6
0
379,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role