Player Matchup

Sol
Sol
Chuggy05
Sol
Level 24
God Stats
3W - 2L
1,466 SR
Queue Stats
4W - 3L
1,431 Elo+
Solo
Eset
Eset
DanicaDarling
Eset
Level 27
God Stats
9W - 11L
1,435 SR
Queue Stats
14W - 21L
1,287 Elo+
Party 1
Thanatos
Thanatos
GreekGod226
Thanatos
Level 27
God Stats
4W - 6L
1,462 SR
Queue Stats
14W - 22L
1,308 Elo+
Party 1
Fenrir
Fenrir
Hexered
Fenrir
Level 7
God Stats
0W - 4L
1,233 SR
Queue Stats
13W - 28L
1,213 Elo+
Solo
Kuzenbo
Kuzenbo
machibra
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,217 Elo+
Solo
Team Averages
Level 18
1,419 SR
1,291 Elo+

VS

Team Averages
Level 19
1,460 SR
1,318 Elo+
Skadi
Skadi
Cacklord
Skadi
Level 20
God Stats
16W - 15L
1,313 SR
Queue Stats
21W - 25L
1,225 Elo+
Solo
Cthulhu
Cthulhu
StoneGorilla511
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,200 Elo+
Party 2
Eset
Eset
amarvarude
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
migymigs
Nemesis
Level 27
God Stats
10W - 11L
1,615 SR
Queue Stats
195W - 222L
1,362 Elo+
Solo
Danzaburou
Danzaburou
x mOdE x 1
Danzaburou
Level 18
God Stats
63W - 41L
1,369 SR
Queue Stats
78W - 64L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 22
15,768
1,126
29,189
15,062
6,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 4 / 17
16,763
1,197
17,530
26,876
23,841
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
GreekGod226
Thanatos
20
19 / 8 / 15
17,098
1,221
26,374
29,714
19,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Hexered
Fenrir
17
0 / 6 / 2
11,152
797
1,515
12,873
6,095
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
machibra
Kuzenbo
20
3 / 11 / 22
13,698
978
21,087
37,575
65,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cacklord
Skadi
20
9 / 4 / 13
15,411
1,101
21,804
15,473
5,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 9 / 15
13,962
997
14,000
21,076
13,182
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
1 / 10 / 14
13,454
961
9,094
24,953
7,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
migymigs
Nemesis
20
6 / 10 / 14
14,100
1,007
20,931
22,644
8,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
x mOdE x 1
Danzaburou
20
10 / 6 / 17
16,613
1,187
48,107
19,246
7,381
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
103
39
Kills
30
30
Deaths
39
78
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Skadi
Cacklord
Skadi
9
4
13
3.88
L
6
1
22
17
L
11
4
17
4.88
L
Thanatos
GreekGod226
Thanatos
19
8
15
3.31
L
Fenrir
Hexered
Fenrir
0
6
2
0.17
W
4
9
15
1.28
W
1
10
14
0.8
L
Kuzenbo
machibra
Kuzenbo
3
11
22
1.27
W
Nemesis
migymigs
Nemesis
6
10
14
1.3
W
Danzaburou
x mOdE x 1
Danzaburou
10
6
17
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,695
Damage
113,936
122,100
Taken
103,392
121,296
Mitigated
42,948
24,656
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Cacklord
Skadi
21,804
14,996
0
1,274
15,473
5,808
0
12,162
3,311
0
46,217
L
29,189
7,472
375
5,491
15,062
6,450
0
4,044
10,755
79,034
0
L
17,530
1,974
1,157
4,802
26,876
23,841
0
5,953
20,923
42,610
0
L
Thanatos
GreekGod226
Thanatos
26,374
7,519
583
12,248
29,714
19,782
0
4,632
25,082
0
35,154
L
Fenrir
Hexered
Fenrir
1,515
0
0
0
12,873
6,095
0
3,279
9,594
0
6,280
W
14,000
1,612
1,238
1,199
21,076
13,182
0
12,489
8,587
42,308
0
W
9,094
2,262
341
1,938
24,953
7,873
0
14,360
10,593
34,779
0
L
Kuzenbo
machibra
Kuzenbo
21,087
3,613
0
0
37,575
65,128
0
4,923
32,652
32,184
0
W
Nemesis
migymigs
Nemesis
20,931
10,716
0
934
22,644
8,704
0
14,703
7,941
0
32,665
W
Danzaburou
x mOdE x 1
Danzaburou
48,107
31,174
0
1,085
19,246
7,381
0
14,092
5,154
0
84,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,479
Gold Earned
73,540
243
Minions Killed
288
2
Camps Cleared
5
1,205,014
Distance Traveled
1,287,394
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,411
1,101
62
4
0
247,301
1
L
Sol
15,768
1,126
140
10
0
210,228
0
L
Eset
16,763
1,197
54
4
0
263,274
1
L
Thanatos
17,098
1,221
25
2
0
313,849
0
L
Fenrir
11,152
797
4
0
1
165,077
2
W
Cthulhu
13,962
997
63
5
1
242,072
2
W
Eset
13,454
961
63
5
1
246,168
0
L
Kuzenbo
13,698
978
20
1
1
252,586
0
W
Nemesis
14,100
1,007
21
2
1
323,790
4
W
Danzaburou
16,613
1,187
79
6
2
228,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role