Player Matchup

Gilgamesh
Gilgamesh
Gold III
PHILLOW
Gilgamesh
Gold III
Level 156
God Stats
0W - 1L
1,628 SR
Queue Stats
7W - 5L
1,627 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Starxby
Danzaburou
Gold I
Level 158
God Stats
1W - 1L
1,787 SR
Queue Stats
17W - 14L
1,734 MMR
Party 1
Janus
Janus
Gold V
xMaximuz
Janus
Gold V
Level 111
God Stats
0W - 1L
1,762 SR
Queue Stats
5W - 3L
1,647 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,726 SR
1,669 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,500 SR
1,514 MMR
Persephone
Persephone
Gold V
EloTerrorism
Persephone
Gold V
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Bronze III
GodAgentA
Osiris
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,542 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
UkneekOrNah
Amaterasu
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PHILLOW
Gilgamesh
13
1 / 10 / 8
10,208
638
8,588
25,199
23,851
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Starxby
Danzaburou
15
8 / 12 / 4
12,539
784
12,582
19,385
7,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
xMaximuz
Janus
13
3 / 11 / 3
10,157
635
11,128
18,013
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SobekTiamatAphrodite

VS

Bans
ThothAthenaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EloTerrorism
Persephone
17
7 / 7 / 18
13,034
815
20,019
13,665
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
GodAgentA
Osiris
18
16 / 1 / 15
14,972
936
26,056
28,676
34,415
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
UkneekOrNah
Amaterasu
16
10 / 4 / 15
13,793
862
10,414
19,448
18,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
12
Kills
33
33
Deaths
12
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Persephone
EloTerrorism
Persephone
7
7
18
2.29
W
Osiris
GodAgentA
Osiris
16
1
15
23.5
L
Gilgamesh
PHILLOW
Gilgamesh
1
10
8
0.5
L
Danzaburou
Starxby
Danzaburou
8
12
4
0.83
W
Amaterasu
UkneekOrNah
Amaterasu
10
4
15
4.38
L
Janus
xMaximuz
Janus
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,298
Damage
56,489
62,597
Taken
61,789
36,030
Mitigated
57,694
8,575
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
EloTerrorism
Persephone
20,019
628
0
2,385
13,665
4,640
496
3,054
10,485
62,538
0
W
Osiris
GodAgentA
Osiris
26,056
7,685
0
10,400
28,676
34,415
741
4,446
22,303
4,873
54,664
L
Gilgamesh
PHILLOW
Gilgamesh
8,588
1,945
0
3,952
25,199
23,851
0
8,234
16,965
0
16,389
L
Danzaburou
Starxby
Danzaburou
12,582
5,434
0
2,493
19,385
7,028
21
7,741
11,644
0
33,344
W
Amaterasu
UkneekOrNah
Amaterasu
10,414
5,063
0
6,085
19,448
18,639
1,302
3,081
15,686
0
26,554
L
Janus
xMaximuz
Janus
11,128
653
0
2,130
18,013
5,151
0
6,336
11,677
50,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,904
Gold Earned
41,799
140
Minions Killed
181
0
Camps Cleared
0
772,325
Distance Traveled
918,818
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,034
815
97
6
0
310,716
0
W
Osiris
14,972
936
55
3
0
316,787
3
L
Gilgamesh
10,208
638
20
1
0
291,551
0
L
Danzaburou
12,539
784
40
3
0
199,200
4
W
Amaterasu
13,793
862
29
2
0
291,315
0
L
Janus
10,157
635
80
5
0
281,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role