Player Matchup

Ares
Ares
CobrasKisss
Ares
Level 76
God Stats
2W - 1L
1,902 SR
Queue Stats
16W - 19L
1,612 Elo+
Solo
Hercules
Hercules
Kakatrollman
Hercules
Level 124
God Stats
11W - 9L
1,580 SR
Queue Stats
313W - 293L
1,569 Elo+
Solo
Agni
Agni
Scotteya
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,490 Elo+
Solo
Rama
Rama
YrxnTj
Rama
Level 78
God Stats
1W - 3L
1,464 SR
Queue Stats
238W - 225L
1,575 Elo+
Solo
Susano
Susano
j0ker988
Susano
Level 145
God Stats
1W - 4L
1,239 SR
Queue Stats
181W - 171L
1,594 Elo+
Solo
Team Averages
Level 109
1,537 SR
1,568 Elo+

VS

Team Averages
Level 125
1,647 SR
1,585 Elo+
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MJzunas
Morgan Le Fay
Level 109
God Stats
9W - 4L
1,502 SR
Queue Stats
200W - 165L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheDoomBadger
Ah Muzen Cab
Level 109
God Stats
5W - 3L
1,642 SR
Queue Stats
121W - 109L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vitskuuh
Cu Chulainn
Level 134
God Stats
7W - 2L
1,574 SR
Queue Stats
369W - 337L
1,630 Elo+
Party 1
Ne Zha
Ne Zha
dazAzor
Ne Zha
Level 128
God Stats
8W - 5L
2,019 SR
Queue Stats
550W - 505L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 8
9,748
464
13,269
19,516
23,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Kakatrollman
Hercules
17
0 / 8 / 2
10,018
477
9,786
17,151
10,318
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
17
4 / 5 / 5
11,050
526
13,315
15,961
5,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
YrxnTj
Rama
18
5 / 4 / 2
11,522
549
9,284
16,809
6,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
j0ker988
Susano
17
2 / 6 / 4
10,346
493
9,708
18,812
9,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
6 / 3 / 13
11,738
559
13,265
21,934
22,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
MJzunas
Morgan Le Fay
18
6 / 5 / 7
11,904
567
14,266
14,739
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
TheDoomBadger
Ah Muzen Cab
19
3 / 2 / 7
12,348
588
12,518
15,712
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Vitskuuh
Cu Chulainn
19
10 / 1 / 9
13,203
629
14,860
16,772
19,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
dazAzor
Ne Zha
17
3 / 5 / 11
11,144
531
10,204
15,192
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
15
Kills
28
28
Deaths
16
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
13
4.17
L
4
5
8
1.6
L
Hercules
Kakatrollman
Hercules
0
8
2
0.13
W
Morgan Le Fay
MJzunas
Morgan Le Fay
6
5
7
1.9
L
Agni
4
5
5
1.3
W
Ah Muzen Cab
TheDoomBadger
Ah Muzen Cab
3
2
7
3.25
W
Cu Chulainn
Vitskuuh
Cu Chulainn
10
1
9
14.5
L
Rama
YrxnTj
Rama
5
4
2
1.5
W
Ne Zha
dazAzor
Ne Zha
3
5
11
1.7
L
Susano
j0ker988
Susano
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,362
Damage
65,113
88,249
Taken
84,349
54,890
Mitigated
61,612
22,953
Healing
32,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,265
1,179
0
7,396
21,934
22,026
245
5,705
16,229
50,125
0
L
13,269
962
0
2,065
19,516
23,332
0
7,716
11,800
30,423
0
L
Hercules
Kakatrollman
Hercules
9,786
4,195
0
3,869
17,151
10,318
854
2,824
14,327
0
66,268
W
Morgan Le Fay
MJzunas
Morgan Le Fay
14,266
1,142
94
4,831
14,739
6,713
1,037
9,373
5,366
79,680
0
L
Agni
13,315
1,209
391
6,033
15,961
5,623
0
8,470
7,491
75,322
0
W
Ah Muzen Cab
TheDoomBadger
Ah Muzen Cab
12,518
6,742
0
10,801
15,712
6,588
3,315
2,914
12,798
0
122,597
W
Cu Chulainn
Vitskuuh
Cu Chulainn
14,860
2,759
0
3,727
16,772
19,169
679
4,159
12,613
0
71,415
L
Rama
YrxnTj
Rama
9,284
7,532
0
4,560
16,809
6,349
1,365
3,858
12,951
0
85,813
W
Ne Zha
dazAzor
Ne Zha
10,204
2,147
0
5,794
15,192
7,116
0
4,433
10,759
0
65,814
L
Susano
j0ker988
Susano
9,708
1,372
0
6,035
18,812
9,268
0
4,663
14,149
0
68,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,684
Gold Earned
60,337
619
Minions Killed
623
0
Camps Cleared
0
1,951,989
Distance Traveled
2,014,534
36
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,738
559
68
3
0
405,713
9
L
Ares
9,748
464
36
2
0
386,667
7
L
Hercules
10,018
477
143
7
0
369,029
7
W
Morgan Le Fay
11,904
567
139
7
0
375,515
3
L
Agni
11,050
526
152
7
0
388,608
12
W
Ah Muzen Cab
12,348
588
163
8
0
356,833
8
W
Cu Chulainn
13,203
629
143
7
0
426,891
7
L
Rama
11,522
549
174
8
0
373,081
5
W
Ne Zha
11,144
531
110
5
0
449,582
9
L
Susano
10,346
493
114
5
0
434,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role