Player Matchup

Izanami
Izanami
Aurzull
Izanami
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,399 Elo+
Party 1
Fenrir
Fenrir
Deadshot2400
Fenrir
Level 17
God Stats
4W - 10L
1,390 SR
Queue Stats
29W - 38L
1,424 Elo+
Party 1
Anubis
Anubis
Hoxtelious
Anubis
Level 44
God Stats
2W - 5L
1,707 SR
Queue Stats
3W - 8L
1,737 Elo+
Party 1
Kuzenbo
Kuzenbo
TangibleRaptor
Kuzenbo
Level 109
God Stats
22W - 8L
1,732 SR
Queue Stats
75W - 87L
1,458 Elo+
Solo
Kali
Kali
xPerkie
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,596 Elo+
Party 1
Team Averages
Level 60
1,566 SR
1,523 Elo+

VS

Team Averages
Level 104
1,558 SR
1,513 Elo+
Ares
Ares
IlFurrylI
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,598 Elo+
Party 2
King Arthur
King Arthur
ZeroAnguish
King Arthur
Level 126
God Stats
2W - 1L
1,461 SR
Queue Stats
239W - 266L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zoro5034
Morgan Le Fay
Level 117
God Stats
45W - 36L
1,536 SR
Queue Stats
988W - 976L
1,511 Elo+
Solo
Fenrir
Fenrir
chipper94
Fenrir
Level 132
God Stats
46W - 44L
1,519 SR
Queue Stats
441W - 425L
1,429 Elo+
Solo
Izanami
Izanami
neoecho23
Izanami
Level 118
God Stats
18W - 10L
1,775 SR
Queue Stats
290W - 262L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aurzull
Izanami
11
2 / 7 / 1
6,767
451
5,060
13,288
3,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
0 / 6 / 0
6,179
412
2,554
13,031
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Hoxtelious
Anubis
8
1 / 6 / 0
5,478
365
5,693
8,829
3,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 8 / 0
6,484
432
6,074
13,193
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
xPerkie
Kali
9
0 / 5 / 0
5,539
369
2,970
9,834
6,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
5 / 2 / 11
8,902
593
6,938
11,123
5,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
ZeroAnguish
King Arthur
14
1 / 0 / 6
8,887
592
5,351
6,845
5,020
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Zoro5034
Morgan Le Fay
14
9 / 2 / 5
9,089
606
13,591
10,556
3,495
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
chipper94
Fenrir
14
3 / 0 / 4
8,894
593
2,788
8,841
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
neoecho23
Izanami
17
14 / 0 / 7
10,821
721
13,111
6,931
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
4
Kills
32
32
Deaths
4
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aurzull
Izanami
2
7
1
0.36
L
Fenrir
0
6
0
0
L
Anubis
Hoxtelious
Anubis
1
6
0
0.17
W
Ares
5
2
11
5.25
L
1
8
0
0.13
W
King Arthur
ZeroAnguish
King Arthur
1
0
6
4
W
Morgan Le Fay
Zoro5034
Morgan Le Fay
9
2
5
5.75
W
Fenrir
chipper94
Fenrir
3
0
4
5
W
Izanami
neoecho23
Izanami
14
0
7
17.5
L
Kali
xPerkie
Kali
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,351
Damage
41,779
58,175
Taken
44,296
28,354
Mitigated
19,877
11,183
Healing
16,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aurzull
Izanami
5,060
2,940
0
2,904
13,288
3,964
923
2,247
11,041
0
42,429
L
Fenrir
2,554
441
0
3,534
13,031
3,945
0
1,721
11,228
0
35,076
L
Anubis
Hoxtelious
Anubis
5,693
508
0
1,998
8,829
3,725
0
5,687
2,822
14,745
0
W
Ares
6,938
422
0
2,570
11,123
5,283
278
3,481
7,612
18,748
0
L
6,074
1,723
0
1,191
13,193
10,595
30
6,531
6,460
22,791
0
W
King Arthur
ZeroAnguish
King Arthur
5,351
386
0
1,390
6,845
5,020
570
1,678
4,961
0
48,823
W
Morgan Le Fay
Zoro5034
Morgan Le Fay
13,591
1,446
0
3,620
10,556
3,495
50
5,923
4,573
48,315
0
W
Fenrir
chipper94
Fenrir
2,788
681
0
5,672
8,841
3,135
22
104
8,737
0
60,782
W
Izanami
neoecho23
Izanami
13,111
9,296
0
3,090
6,931
2,944
2,349
581
6,320
0
86,831
L
Kali
xPerkie
Kali
2,970
1,173
0
1,556
9,834
6,125
0
3,613
6,095
0
15,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
46,593
229
Minions Killed
485
0
Camps Cleared
0
1,300,408
Distance Traveled
1,426,184
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,767
451
75
5
0
240,118
3
L
Fenrir
6,179
412
70
5
0
275,537
1
L
Anubis
5,478
365
19
1
0
261,113
0
W
Ares
8,902
593
27
2
0
300,006
6
L
Kuzenbo
6,484
432
28
2
0
270,149
7
W
King Arthur
8,887
592
110
7
0
277,380
2
W
Morgan Le Fay
9,089
606
79
5
0
268,137
4
W
Fenrir
8,894
593
116
8
0
298,038
4
W
Izanami
10,821
721
153
10
0
282,623
2
L
Kali
5,539
369
37
2
0
253,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role