Player Matchup

Neith
Neith
Cearnach
Neith
Level 147
God Stats
6W - 9L
1,194 SR
Queue Stats
386W - 419L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
ForceSmash6662
Gilgamesh
Level 113
God Stats
9W - 9L
1,474 SR
Queue Stats
268W - 284L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
gemmini007
Jormungandr
Level 156
God Stats
2W - 4L
1,638 SR
Queue Stats
159W - 182L
1,480 Elo+
Solo
Sylvanus
Sylvanus
miniallstar
Sylvanus
Level 121
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 5L
1,346 Elo+
Party 1
Thoth
Thoth
superry998
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 1
Team Averages
Level 121
1,423 SR
1,371 Elo+

VS

Team Averages
Level 86
1,626 SR
1,462 Elo+
Zeus
Zeus
Sinful Tae
Zeus
Level 121
God Stats
5W - 8L
1,584 SR
Queue Stats
557W - 591L
1,482 Elo+
Solo
Cernunnos
Cernunnos
Ssombra64
Cernunnos
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 45L
1,445 Elo+
Solo
Terra
Terra
ZIGASAUR
Terra
Level 39
God Stats
1W - 0L
1,916 SR
Queue Stats
1W - 1L
1,331 Elo+
Solo
Kuzenbo
Kuzenbo
iOhh Four
Kuzenbo
Level 85
God Stats
1W - 2L
1,230 SR
Queue Stats
251W - 209L
1,566 Elo+
Party 2
Discordia
Discordia
iOhh Three
Discordia
Level 67
God Stats
5W - 1L
1,901 SR
Queue Stats
177W - 158L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cearnach
Neith
19
3 / 7 / 22
12,648
632
29,710
23,324
9,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ForceSmash6662
Gilgamesh
20
9 / 8 / 17
13,771
689
32,200
28,418
21,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
gemmini007
Jormungandr
20
10 / 2 / 25
16,697
835
28,237
28,054
32,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
miniallstar
Sylvanus
20
8 / 8 / 24
13,727
686
19,541
38,547
28,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thoth
20
10 / 7 / 17
14,523
726
19,364
22,339
9,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 7
15,513
776
33,027
22,172
11,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Ssombra64
Cernunnos
20
11 / 9 / 11
15,381
769
39,382
35,389
17,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Terra
ZIGASAUR
Terra
20
1 / 5 / 26
13,432
672
11,632
29,097
27,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
iOhh Four
Kuzenbo
20
4 / 6 / 19
13,143
657
13,891
40,402
57,844
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
iOhh Three
Discordia
19
3 / 10 / 16
12,829
641
17,767
20,775
8,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
110
40
Kills
31
32
Deaths
40
105
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Neith
Cearnach
Neith
3
7
22
2
L
Gilgamesh
ForceSmash6662
Gilgamesh
9
8
17
2.19
W
12
10
7
1.55
W
Cernunnos
Ssombra64
Cernunnos
11
9
11
1.83
W
Terra
ZIGASAUR
Terra
1
5
26
2.8
L
Jormungandr
gemmini007
Jormungandr
10
2
25
11.25
W
Kuzenbo
iOhh Four
Kuzenbo
4
6
19
2.25
W
Discordia
iOhh Three
Discordia
3
10
16
1.1
L
Sylvanus
miniallstar
Sylvanus
8
8
24
2.5
L
Thoth
10
7
17
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,052
Damage
115,699
140,682
Taken
147,835
102,670
Mitigated
123,172
69,441
Healing
70,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cearnach
Neith
29,710
9,913
2,810
5,946
23,324
9,756
3,575
15,478
7,846
0
48,466
L
Gilgamesh
ForceSmash6662
Gilgamesh
32,200
8,309
3,354
4,033
28,418
21,461
1,120
14,331
14,087
0
51,559
W
33,027
3,676
1,555
2,057
22,172
11,428
1,671
9,084
13,088
63,377
0
W
Cernunnos
Ssombra64
Cernunnos
39,382
27,140
3,053
12,891
35,389
17,157
2,214
17,264
18,125
0
64,237
W
Terra
ZIGASAUR
Terra
11,632
1,967
17,944
13,006
29,097
27,764
452
15,655
13,442
24,928
0
L
Jormungandr
gemmini007
Jormungandr
28,237
3,749
717
7,103
28,054
32,828
543
14,611
13,443
64,137
0
W
Kuzenbo
iOhh Four
Kuzenbo
13,891
4,522
2,127
13,016
40,402
57,844
612
14,097
26,305
25,826
0
W
Discordia
iOhh Three
Discordia
17,767
1,546
1,810
2,823
20,775
8,979
297
11,042
9,733
42,991
0
L
Sylvanus
miniallstar
Sylvanus
19,541
2,952
23,368
17,058
38,547
28,891
708
17,501
21,046
29,369
0
L
Thoth
19,364
2,048
2,566
2,486
22,339
9,734
965
14,396
7,943
38,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,366
Gold Earned
70,298
209
Minions Killed
203
0
Camps Cleared
0
1,641,072
Distance Traveled
1,563,053
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,648
632
41
2
0
311,599
1
L
Gilgamesh
13,771
689
49
2
0
333,113
3
W
Zeus
15,513
776
67
3
0
235,980
0
W
Cernunnos
15,381
769
52
3
0
296,492
1
W
Terra
13,432
672
29
1
0
385,772
0
L
Jormungandr
16,697
835
55
3
0
399,197
0
W
Kuzenbo
13,143
657
19
1
0
358,116
0
W
Discordia
12,829
641
36
2
0
286,693
0
L
Sylvanus
13,727
686
20
1
0
296,668
2
L
Thoth
14,523
726
44
2
0
300,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role