Player Matchup

Hachiman
Hachiman
RAGEofInferno
Hachiman
Level 17
God Stats
8W - 12L
1,542 SR
Queue Stats
9W - 14L
1,459 Elo+
Solo
Arachne
Arachne
ReDeadRyan
Arachne
Level 21
God Stats
32W - 27L
1,483 SR
Queue Stats
132W - 140L
1,401 Elo+
Solo
Fenrir
Fenrir
alede
Fenrir
Level 22
God Stats
2W - 3L
1,386 SR
Queue Stats
5W - 9L
1,381 Elo+
Solo
Chang'e
Chang'e
blohme
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,327 Elo+
Solo
Nemesis
Nemesis
hard001
Nemesis
Level 24
God Stats
16W - 14L
1,493 SR
Queue Stats
49W - 43L
1,410 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,395 Elo+

VS

Team Averages
Level 14
1,477 SR
1,351 Elo+
Nemesis
Nemesis
EitanAsteria
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
JackTheSoldier
Achilles
Level 12
God Stats
208W - 189L
1,701 SR
Queue Stats
653W - 666L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
NeonGlow06
Baron Samedi
Level 8
God Stats
16W - 22L
1,297 SR
Queue Stats
48W - 64L
1,165 Elo+
Party 1
Hera
Hera
RogerRadins
Hera
Level 20
God Stats
21W - 12L
1,562 SR
Queue Stats
65W - 60L
1,444 Elo+
Solo
Kukulkan
Kukulkan
donloc
Kukulkan
Level 29
God Stats
4W - 5L
1,325 SR
Queue Stats
12W - 16L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RAGEofInferno
Hachiman
18
5 / 6 / 12
11,953
996
14,599
15,753
5,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
ReDeadRyan
Arachne
20
15 / 15 / 10
15,029
1,252
29,885
29,894
11,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
alede
Fenrir
19
3 / 11 / 15
12,574
1,048
6,354
22,223
9,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
blohme
Chang'e
19
2 / 9 / 14
11,884
990
10,941
22,800
7,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
hard001
Nemesis
20
11 / 6 / 17
14,508
1,209
14,649
20,500
8,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EitanAsteria
Nemesis
20
3 / 15 / 25
12,853
1,071
10,103
22,441
10,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
19
2 / 5 / 23
12,582
1,049
7,695
15,768
18,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
NeonGlow06
Baron Samedi
19
1 / 11 / 20
12,283
1,024
12,680
20,534
9,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 4 / 21
15,022
1,252
31,730
12,164
4,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
donloc
Kukulkan
20
29 / 1 / 13
19,408
1,617
39,319
11,590
5,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
149
36
Kills
47
47
Deaths
36
68
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EitanAsteria
Nemesis
3
15
25
1.03
W
Achilles
2
5
23
2.7
W
Baron Samedi
NeonGlow06
Baron Samedi
1
11
20
1
L
Hachiman
RAGEofInferno
Hachiman
5
6
12
1.83
L
Arachne
ReDeadRyan
Arachne
15
15
10
1.33
W
12
4
21
5.63
L
Fenrir
alede
Fenrir
3
11
15
0.95
L
Chang'e
blohme
Chang'e
2
9
14
1
W
Kukulkan
donloc
Kukulkan
29
1
13
35.5
L
Nemesis
hard001
Nemesis
11
6
17
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,428
Damage
101,527
111,170
Taken
82,497
42,779
Mitigated
47,983
12,100
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EitanAsteria
Nemesis
10,103
5,652
0
937
22,441
10,213
0
4,137
18,304
0
26,090
W
Achilles
7,695
2,935
0
309
15,768
18,118
0
2,448
13,320
0
21,278
W
Baron Samedi
NeonGlow06
Baron Samedi
12,680
2,104
1,444
1,671
20,534
9,343
0
2,309
18,225
28,813
0
L
Hachiman
RAGEofInferno
Hachiman
14,599
10,004
0
1,465
15,753
5,579
0
13,007
2,746
0
38,823
L
Arachne
ReDeadRyan
Arachne
29,885
20,646
0
2,488
29,894
11,676
0
23,036
6,858
0
50,459
W
31,730
8,289
321
1,407
12,164
4,901
0
687
11,477
58,661
0
L
Fenrir
alede
Fenrir
6,354
447
0
296
22,223
9,509
0
15,555
6,668
0
19,017
L
Chang'e
blohme
Chang'e
10,941
2,436
2,930
3,130
22,800
7,917
0
17,770
5,030
35,472
0
W
Kukulkan
donloc
Kukulkan
39,319
6,169
0
556
11,590
5,408
0
1,360
10,230
71,349
0
L
Nemesis
hard001
Nemesis
14,649
8,611
0
1,791
20,500
8,098
0
14,361
6,139
0
32,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,948
Gold Earned
72,148
191
Minions Killed
240
4
Camps Cleared
3
1,132,204
Distance Traveled
982,911
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,853
1,071
37
3
0
156,550
0
W
Achilles
12,582
1,049
40
3
0
227,431
1
W
Baron Samedi
12,283
1,024
39
3
2
160,609
0
L
Hachiman
11,953
996
42
4
0
155,171
0
L
Arachne
15,029
1,252
39
3
2
245,961
0
W
Hera
15,022
1,252
51
4
0
220,035
1
L
Fenrir
12,574
1,048
33
3
1
248,289
0
L
Chang'e
11,884
990
45
4
1
213,916
2
W
Kukulkan
19,408
1,617
73
6
1
218,286
0
L
Nemesis
14,508
1,209
32
3
0
268,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role