Player Matchup

Tiamat
Tiamat
Benji210734555
Tiamat
Level 27
God Stats
21W - 17L
1,502 SR
Queue Stats
134W - 152L
1,240 Elo+
Solo
Cthulhu
Cthulhu
CallMeWulf
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,419 Elo+
Solo
Discordia
Discordia
Vampirikiri
Discordia
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,466 Elo+
Solo
Hercules
Hercules
goodofwar_555555
Hercules
Level 27
God Stats
1W - 0L
1,220 SR
Queue Stats
3W - 3L
1,643 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
voidikonik
Morgan Le Fay
Level 7
God Stats
12W - 5L
1,598 SR
Queue Stats
19W - 19L
1,365 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,426 Elo+

VS

Team Averages
Level 17
1,426 SR
1,354 Elo+
Cupid
Cupid
H1GHT3CHREDNECK
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 110L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Lirlaine
Ah Puch
Level 11
God Stats
16W - 15L
1,489 SR
Queue Stats
36W - 35L
1,433 Elo+
Solo
Neith
Neith
MrStepDad
Neith
Level 13
God Stats
3W - 3L
1,381 SR
Queue Stats
7W - 15L
1,305 Elo+
Solo
Jormungandr
Jormungandr
ShortShot200682
Jormungandr
Level 17
God Stats
3W - 5L
1,306 SR
Queue Stats
49W - 49L
1,369 Elo+
Solo
Fenrir
Fenrir
monchitoto
Fenrir
Level 16
God Stats
4W - 3L
1,454 SR
Queue Stats
8W - 14L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 10
15,491
1,033
22,736
20,551
16,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
CallMeWulf
Cthulhu
20
7 / 0 / 17
16,336
1,089
25,557
26,015
30,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
Vampirikiri
Discordia
20
6 / 3 / 12
14,505
967
23,647
14,719
6,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 7 / 14
13,853
924
19,962
28,094
19,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
voidikonik
Morgan Le Fay
19
4 / 11 / 7
12,829
855
13,350
21,668
12,271
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 8
16,908
1,127
36,634
27,917
10,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Lirlaine
Ah Puch
20
3 / 11 / 18
14,254
950
23,520
29,959
11,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MrStepDad
Neith
20
2 / 8 / 16
13,749
917
18,274
24,240
9,606
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ShortShot200682
Jormungandr
20
8 / 7 / 13
15,087
1,006
21,521
23,004
26,637
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
monchitoto
Fenrir
16
1 / 4 / 2
11,564
771
875
6,531
2,528

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
87
32
Kills
30
30
Deaths
32
60
Assists
57
Player
Kills
Deaths
Assists
KDA
W
12
9
10
1.89
W
Cthulhu
CallMeWulf
Cthulhu
7
0
17
15.5
L
16
2
8
10
L
Ah Puch
Lirlaine
Ah Puch
3
11
18
1.09
L
Neith
MrStepDad
Neith
2
8
16
1.25
L
Jormungandr
ShortShot200682
Jormungandr
8
7
13
2.07
W
Discordia
Vampirikiri
Discordia
6
3
12
4
W
3
7
14
1.43
L
Fenrir
monchitoto
Fenrir
1
4
2
0.5
W
Morgan Le Fay
voidikonik
Morgan Le Fay
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,252
Damage
100,824
111,047
Taken
111,651
86,231
Mitigated
61,040
22,354
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,736
642
518
2,908
20,551
16,881
0
7,559
12,992
34,222
0
W
Cthulhu
CallMeWulf
Cthulhu
25,557
2,259
565
9,777
26,015
30,166
0
11,113
14,902
68,290
0
L
36,634
27,404
382
5,341
27,917
10,989
0
20,760
6,939
0
68,389
L
Ah Puch
Lirlaine
Ah Puch
23,520
3,152
0
2,389
29,959
11,280
0
24,620
4,973
53,485
0
L
Neith
MrStepDad
Neith
18,274
13,060
0
3,617
24,240
9,606
0
18,719
5,243
0
36,738
L
Jormungandr
ShortShot200682
Jormungandr
21,521
8,734
0
920
23,004
26,637
0
16,050
6,582
34,069
0
W
Discordia
Vampirikiri
Discordia
23,647
1,170
0
1,325
14,719
6,967
0
8,334
6,385
53,040
0
W
19,962
9,922
0
6,160
28,094
19,946
0
9,405
18,689
0
29,623
L
Fenrir
monchitoto
Fenrir
875
0
0
177
6,531
2,528
0
3,723
2,624
0
4,700
W
Morgan Le Fay
voidikonik
Morgan Le Fay
13,350
1,767
0
1,101
21,668
12,271
0
8,630
13,038
22,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,014
Gold Earned
71,562
249
Minions Killed
214
8
Camps Cleared
2
1,167,371
Distance Traveled
993,722
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,491
1,033
23
2
2
245,132
0
W
Cthulhu
16,336
1,089
126
8
0
306,065
0
L
Cupid
16,908
1,127
71
5
0
270,236
0
L
Ah Puch
14,254
950
62
4
2
229,624
2
L
Neith
13,749
917
36
2
0
213,086
0
L
Jormungandr
15,087
1,006
37
2
0
193,563
0
W
Discordia
14,505
967
60
4
4
243,309
0
W
Hercules
13,853
924
17
1
1
208,471
2
L
Fenrir
11,564
771
8
1
0
87,213
0
W
Morgan Le Fay
12,829
855
23
2
1
164,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role