Player Matchup

Morgan Le Fay
Morgan Le Fay
DyonathGamer
Morgan Le Fay
Level 27
God Stats
4W - 6L
1,479 SR
Queue Stats
50W - 67L
1,395 Elo+
Party 2
Ymir
Ymir
SNOOOP_BRR
Ymir
Level 26
God Stats
8W - 15L
1,375 SR
Queue Stats
43W - 79L
1,348 Elo+
Party 2
Tiamat
Tiamat
ZX_KANEKY_XZ
Tiamat
Level 29
God Stats
3W - 8L
1,417 SR
Queue Stats
219W - 289L
1,353 Elo+
Party 2
Hera
Hera
senhor_14K
Hera
Level 40
God Stats
3W - 8L
1,336 SR
Queue Stats
160W - 183L
1,376 Elo+
Party 2
Artemis
Artemis
vinipinda
Artemis
Level 12
God Stats
1W - 1L
1,768 SR
Queue Stats
2W - 4L
1,701 Elo+
Party 2
Team Averages
Level 27
1,475 SR
1,435 Elo+

VS

Team Averages
Level 10
1,516 SR
1,288 Elo+
Athena
Athena
Batut3nha
Athena
Level 6
God Stats
1W - 3L
1,393 SR
Queue Stats
9W - 11L
1,102 Elo+
Party 1
Yemoja
Yemoja
JorgeF21
Yemoja
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,462 Elo+
Solo
Thor
Thor
Miraiking1
Thor
Level 16
God Stats
3W - 2L
1,686 SR
Queue Stats
18W - 36L
1,271 Elo+
Solo
Cupid
Cupid
SillentKill-BPSF
Cupid
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,102 Elo+
Party 1
Nemesis
Nemesis
lucho_bar17
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DyonathGamer
Morgan Le Fay
17
9 / 2 / 10
10,479
552
15,069
16,064
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 0 / 10
9,272
488
8,671
10,297
8,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
14
5 / 2 / 8
9,268
488
10,228
8,096
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 3 / 8
10,862
572
15,146
10,724
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
vinipinda
Artemis
15
5 / 3 / 2
9,250
487
10,649
8,634
3,336
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Batut3nha
Athena
11
1 / 5 / 2
6,984
368
6,226
18,686
7,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
JorgeF21
Yemoja
13
0 / 6 / 4
7,296
384
6,335
14,976
6,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 6
7,479
394
5,586
14,317
4,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 5 / 2
8,986
473
10,334
12,661
3,791
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
lucho_bar17
Nemesis
13
3 / 7 / 3
8,673
456
7,203
16,273
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
28
Kills
10
10
Deaths
28
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
Batut3nha
Athena
1
5
2
0.4
W
Morgan Le Fay
DyonathGamer
Morgan Le Fay
9
2
10
7
L
Yemoja
JorgeF21
Yemoja
0
6
4
0.33
L
1
5
6
0.8
W
3
0
10
8
L
5
5
2
1.2
W
Tiamat
5
2
8
4.5
L
Nemesis
lucho_bar17
Nemesis
3
7
3
0.64
W
6
3
8
3.33
W
Artemis
vinipinda
Artemis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,763
Damage
35,684
53,815
Taken
76,913
26,730
Mitigated
27,982
9,517
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Batut3nha
Athena
6,226
1,198
1,012
2,572
18,686
7,874
58
11,816
6,768
21,488
0
W
Morgan Le Fay
DyonathGamer
Morgan Le Fay
15,069
1,841
0
4,370
16,064
6,129
757
2,665
13,249
64,750
0
L
Yemoja
JorgeF21
Yemoja
6,335
529
1,123
1,212
14,976
6,380
0
11,652
3,042
33,810
0
L
5,586
617
0
3,906
14,317
4,159
141
8,658
5,419
0
21,151
W
8,671
1,134
0
1,190
10,297
8,071
81
2,529
7,718
26,588
0
L
10,334
4,938
869
2,129
12,661
3,791
581
5,656
6,930
0
43,626
W
Tiamat
10,228
911
0
936
8,096
5,129
892
2,720
5,219
30,275
0
L
Nemesis
lucho_bar17
Nemesis
7,203
2,739
0
3,388
16,273
5,778
0
10,529
5,640
0
36,245
W
15,146
4,446
0
2,589
10,724
4,065
3,054
3,203
7,191
81,534
0
W
Artemis
vinipinda
Artemis
10,649
6,123
0
432
8,634
3,336
2,288
757
7,877
0
49,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,131
Gold Earned
39,418
430
Minions Killed
257
0
Camps Cleared
0
1,586,005
Distance Traveled
1,592,770
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,984
368
27
1
0
379,534
1
W
Morgan Le Fay
10,479
552
104
5
0
340,334
6
L
Yemoja
7,296
384
61
3
0
283,769
1
L
Thor
7,479
394
35
2
0
286,615
5
W
Ymir
9,272
488
30
2
0
329,825
3
L
Cupid
8,986
473
75
4
0
282,857
0
W
Tiamat
9,268
488
58
3
0
317,386
0
L
Nemesis
8,673
456
59
3
0
359,995
3
W
Hera
10,862
572
138
7
0
303,707
2
W
Artemis
9,250
487
100
5
0
294,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role