Player Matchup

Sol
Sol
CraigTheGreatTV
Sol
Level 128
God Stats
54W - 44L
1,595 SR
Queue Stats
228W - 235L
1,531 Elo+
Solo
Da Ji
Da Ji
Goblicide
Da Ji
Level 120
God Stats
7W - 14L
1,629 SR
Queue Stats
150W - 177L
1,497 Elo+
Party 3
Amaterasu
Amaterasu
Rhizle
Amaterasu
Level 141
God Stats
5W - 8L
1,466 SR
Queue Stats
114W - 139L
1,482 Elo+
Party 3
Sun Wukong
Sun Wukong
monkey-man1776
Sun Wukong
Level 59
God Stats
10W - 24L
1,446 SR
Queue Stats
72W - 103L
1,448 Elo+
Party 3
Raijin
Raijin
tuftedbeast
Raijin
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 57L
1,463 Elo+
Party 3
Team Averages
Level 110
1,527 SR
1,484 Elo+

VS

Team Averages
Level 91
1,609 SR
1,542 Elo+
Nox
Nox
BunnyGirI
Nox
Level 108
God Stats
7W - 4L
1,717 SR
Queue Stats
175W - 153L
1,573 Elo+
Party 2
Ymir
Ymir
JohanGaviria2001
Ymir
Level 67
God Stats
10W - 4L
1,624 SR
Queue Stats
73W - 63L
1,503 Elo+
Party 1
Vamana
Vamana
SupBig6
Vamana
Level 88
God Stats
4W - 0L
1,851 SR
Queue Stats
6W - 3L
1,570 Elo+
Party 2
Thor
Thor
Temuyinz
Thor
Level 68
God Stats
1W - 0L
1,527 SR
Queue Stats
58W - 56L
1,546 Elo+
Party 1
Medusa
Medusa
regi375
Medusa
Level 124
God Stats
11W - 6L
1,326 SR
Queue Stats
196W - 180L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,546
555
3,744
5,776
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Goblicide
Da Ji
11
3 / 2 / 0
6,070
607
2,452
6,786
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Rhizle
Amaterasu
8
0 / 3 / 0
4,854
485
2,547
6,965
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
monkey-man1776
Sun Wukong
8
0 / 2 / 1
4,814
481
1,517
4,064
1,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
8
1 / 1 / 1
4,790
479
1,939
2,565
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,785
579
2,201
4,020
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 2
5,628
563
1,826
2,961
1,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
SupBig6
Vamana
12
2 / 1 / 1
6,909
691
4,799
7,272
3,251
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
11
4 / 1 / 1
6,286
629
2,543
4,699
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
regi375
Medusa
11
2 / 1 / 1
5,848
585
3,668
4,639
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
10
10
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
1
2
0
0.5
L
Da Ji
Goblicide
Da Ji
3
2
0
1.5
W
2
0
2
3
L
Amaterasu
Rhizle
Amaterasu
0
3
0
0
W
Vamana
SupBig6
Vamana
2
1
1
2.5
W
Thor
4
1
1
4.5
L
Sun Wukong
monkey-man1776
Sun Wukong
0
2
1
0.25
W
Medusa
regi375
Medusa
2
1
1
2.5
L
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,199
Damage
15,037
26,156
Taken
23,591
8,740
Mitigated
8,634
9,499
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,201
276
0
0
4,020
1,464
344
1,025
2,995
27,142
0
L
3,744
798
0
2,715
5,776
1,260
0
414
5,362
32,447
0
L
Da Ji
Goblicide
Da Ji
2,452
503
0
3,467
6,786
2,214
0
1,150
5,554
0
30,252
W
1,826
373
0
500
2,961
1,045
104
879
2,082
8,694
0
L
Amaterasu
Rhizle
Amaterasu
2,547
1,699
0
2,562
6,965
3,085
0
39
6,926
0
25,819
W
Vamana
SupBig6
Vamana
4,799
2,802
0
2,886
7,272
3,251
0
0
7,272
0
45,605
W
Thor
2,543
320
0
2,602
4,699
1,414
0
1,052
3,647
0
31,669
L
Sun Wukong
monkey-man1776
Sun Wukong
1,517
130
0
94
4,064
1,435
115
1,203
2,835
0
17,468
W
Medusa
regi375
Medusa
3,668
738
0
750
4,639
1,460
0
2,727
1,912
0
36,892
L
Raijin
1,939
200
0
661
2,565
746
0
987
1,452
17,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
30,456
258
Minions Killed
325
0
Camps Cleared
0
898,320
Distance Traveled
997,545
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,785
579
70
7
0
200,475
3
L
Sol
5,546
555
68
7
0
181,274
3
L
Da Ji
6,070
607
67
7
0
217,626
0
W
Ymir
5,628
563
20
2
0
187,974
2
L
Amaterasu
4,854
485
54
5
0
154,798
1
W
Vamana
6,909
691
106
11
0
208,320
2
W
Thor
6,286
629
68
7
0
219,228
1
L
Sun Wukong
4,814
481
34
3
0
226,796
1
W
Medusa
5,848
585
61
6
0
181,548
3
L
Raijin
4,790
479
35
4
0
117,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role