Player Matchup

Ymir
Ymir
AMMO HACK
Ymir
Level 99
God Stats
2W - 0L
1,884 SR
Queue Stats
13W - 4L
1,687 Elo+
Party 2
Anhur
Anhur
IsPePSiOkurrr
Anhur
Level 128
God Stats
15W - 6L
1,665 SR
Queue Stats
45W - 34L
1,599 Elo+
Party 2
Thoth
Thoth
Lord Glonk
Thoth
Level 28
God Stats
2W - 1L
1,824 SR
Queue Stats
26W - 6L
1,823 Elo+
Party 2
Guan Yu
Guan Yu
PrototypeAsian
Guan Yu
Level 12
God Stats
3W - 0L
1,829 SR
Queue Stats
13W - 10L
1,544 Elo+
Party 2
Thanatos
Thanatos
iRochis
Thanatos
Level 138
God Stats
2W - 6L
1,676 SR
Queue Stats
114W - 105L
1,630 Elo+
Party 2
Team Averages
Level 81
1,776 SR
1,656 Elo+

VS

Team Averages
Level 78
1,481 SR
1,572 Elo+
Sylvanus
Sylvanus
BigBoyShad
Sylvanus
Level 124
God Stats
20W - 16L
1,417 SR
Queue Stats
274W - 335L
1,574 Elo+
Party 1
Baba Yaga
Baba Yaga
Nahkin
Baba Yaga
Level 44
God Stats
0W - 5L
1,150 SR
Queue Stats
58W - 66L
1,391 Elo+
Solo
Achilles
Achilles
OxygenatedMe
Achilles
Level 115
God Stats
6W - 6L
1,350 SR
Queue Stats
300W - 304L
1,572 Elo+
Party 1
Medusa
Medusa
connorsnipe24
Medusa
Level 21
God Stats
4W - 1L
1,755 SR
Queue Stats
319W - 194L
1,724 Elo+
Party 1
Horus
Horus
o Chickypoo x
Horus
Level 85
God Stats
2W - 4L
1,731 SR
Queue Stats
37W - 28L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 2 / 18
10,655
533
7,848
15,386
12,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
10 / 4 / 2
11,727
586
16,699
17,604
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
17
7 / 0 / 10
10,549
527
18,480
9,558
3,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 0
8,399
420
1,557
8,860
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
iRochis
Thanatos
18
11 / 3 / 10
11,511
576
11,904
17,878
6,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigBoyShad
Sylvanus
12
0 / 9 / 2
7,968
398
4,653
18,476
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Nahkin
Baba Yaga
15
1 / 7 / 2
9,773
489
9,136
14,277
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
OxygenatedMe
Achilles
16
2 / 2 / 5
10,424
521
10,690
13,538
15,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 7 / 1
10,987
549
12,842
16,775
4,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 6 / 1
10,270
514
8,486
17,102
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
31
Kills
13
13
Deaths
31
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
18
6
L
Sylvanus
BigBoyShad
Sylvanus
0
9
2
0.11
W
10
4
2
2.75
W
Thoth
7
0
10
12
L
Baba Yaga
Nahkin
Baba Yaga
1
7
2
0.29
L
Achilles
OxygenatedMe
Achilles
2
2
5
2.25
W
0
4
0
0
L
4
7
1
0.64
W
Thanatos
iRochis
Thanatos
11
3
10
5.33
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,488
Damage
45,807
69,286
Taken
80,168
34,364
Mitigated
43,917
32,513
Healing
20,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,848
1,303
0
4,936
15,386
12,921
0
5,687
9,277
34,679
0
L
Sylvanus
BigBoyShad
Sylvanus
4,653
1,181
655
2,989
18,476
12,193
96
6,541
11,679
40,281
0
W
16,699
9,320
0
7,807
17,604
6,099
1,011
2,083
15,449
0
81,987
W
Thoth
18,480
620
0
1,049
9,558
3,327
574
2,418
6,907
67,726
0
L
Baba Yaga
Nahkin
Baba Yaga
9,136
726
0
3,147
14,277
4,628
0
5,995
7,920
59,118
0
L
Achilles
OxygenatedMe
Achilles
10,690
1,593
0
4,168
13,538
15,528
288
4,244
8,898
0
52,596
W
1,557
207
214
1,701
8,860
5,096
0
165
8,305
0
31,737
L
12,842
7,495
0
2,936
16,775
4,881
156
456
16,319
0
86,883
W
Thanatos
iRochis
Thanatos
11,904
4,109
0
16,806
17,878
6,921
0
2,846
14,714
0
78,053
L
8,486
3,635
679
5,593
17,102
6,687
1,045
8,018
8,784
0
61,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,841
Gold Earned
49,422
503
Minions Killed
528
0
Camps Cleared
0
1,962,462
Distance Traveled
1,709,141
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,655
533
36
2
0
393,991
6
L
Sylvanus
7,968
398
67
3
0
319,004
7
W
Anhur
11,727
586
140
7
0
355,850
3
W
Thoth
10,549
527
135
7
0
413,508
3
L
Baba Yaga
9,773
489
110
6
0
335,640
3
L
Achilles
10,424
521
96
5
0
355,698
8
W
Guan Yu
8,399
420
72
4
0
378,590
1
L
Medusa
10,987
549
140
7
0
338,615
3
W
Thanatos
11,511
576
120
6
0
420,523
2
L
Horus
10,270
514
115
6
0
360,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role