Player Matchup

Neith
Neith
CyberBullyPro
Neith
Level 55
God Stats
4W - 1L
1,553 SR
Queue Stats
58W - 71L
1,455 Elo+
Party 1
Chaac
Chaac
ExTincToldeKeys
Chaac
Level 25
God Stats
15W - 11L
1,769 SR
Queue Stats
92W - 93L
1,611 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stubbys
Morgan Le Fay
Level 60
God Stats
4W - 2L
1,494 SR
Queue Stats
51W - 50L
1,462 Elo+
Party 1
Team Averages
Level 47
1,605 SR
1,509 Elo+

VS

Team Averages
Level 45
1,571 SR
1,711 Elo+
Fafnir
Fafnir
Talrusha
Fafnir
Level 26
God Stats
1W - 1L
1,712 SR
Queue Stats
4W - 2L
1,643 Elo+
Party 2
Ymir
Ymir
ZeroKlien
Ymir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,659 Elo+
Party 2
Yemoja
Yemoja
ziglerath
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,832 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 12
10,768
828
18,006
9,131
3,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 11
11,531
887
14,124
15,357
12,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Stubbys
Morgan Le Fay
15
8 / 2 / 15
10,925
840
11,565
8,741
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Talrusha
Fafnir
12
1 / 6 / 2
9,376
721
6,570
18,496
14,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
11
0 / 10 / 3
8,067
621
4,091
21,751
10,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
ziglerath
Yemoja
13
4 / 7 / 1
10,098
777
9,012
12,306
5,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
23
Kills
5
5
Deaths
23
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
W
6
1
11
11.5
W
Morgan Le Fay
Stubbys
Morgan Le Fay
8
2
15
7.75
L
Fafnir
Talrusha
Fafnir
1
6
2
0.33
L
Ymir
0
10
3
0.15
L
Yemoja
ziglerath
Yemoja
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,695
Damage
19,673
33,229
Taken
52,553
19,220
Mitigated
30,167
9,229
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,006
9,598
0
2,090
9,131
3,356
998
7,624
1,507
0
41,079
W
14,124
2,568
0
5,838
15,357
12,501
371
5,541
9,816
0
52,554
W
Morgan Le Fay
Stubbys
Morgan Le Fay
11,565
666
0
1,301
8,741
3,363
1,050
6,508
2,233
35,850
0
L
Fafnir
Talrusha
Fafnir
6,570
1,267
0
1,973
18,496
14,583
0
3,959
14,537
19,252
0
L
Ymir
4,091
43
0
2,083
21,751
10,309
0
5,628
16,123
28,431
0
L
Yemoja
ziglerath
Yemoja
9,012
750
1,879
1,639
12,306
5,275
0
1,978
10,328
29,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
27,541
168
Minions Killed
98
0
Camps Cleared
0
736,119
Distance Traveled
624,294
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,768
828
56
4
0
217,963
1
W
Chaac
11,531
887
60
5
0
277,334
0
W
Morgan Le Fay
10,925
840
52
4
0
240,822
4
L
Fafnir
9,376
721
17
1
0
232,702
1
L
Ymir
8,067
621
48
4
0
186,458
0
L
Yemoja
10,098
777
33
3
0
205,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role