Player Matchup

Da Ji
Da Ji
Ashiikhan
Da Ji
Level 26
God Stats
1W - 2L
1,472 SR
Queue Stats
49W - 48L
1,353 Elo+
Solo
Medusa
Medusa
BlackSuke7
Medusa
Level 15
God Stats
0W - 2L
1,304 SR
Queue Stats
11W - 11L
1,513 Elo+
Party 1
King Arthur
King Arthur
Wayfou
King Arthur
Level 23
God Stats
4W - 2L
1,623 SR
Queue Stats
114W - 102L
1,492 Elo+
Solo
Thanatos
Thanatos
dondillo
Thanatos
Level 26
God Stats
2W - 6L
1,316 SR
Queue Stats
17W - 17L
1,454 Elo+
Party 1
Sobek
Sobek
iPille
Sobek
Level 15
God Stats
1W - 4L
1,348 SR
Queue Stats
19W - 15L
1,473 Elo+
Party 1
Team Averages
Level 21
1,413 SR
1,457 Elo+

VS

Team Averages
Level 17
1,387 SR
1,444 Elo+
Bakasura
Bakasura
ElTarras
Bakasura
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,477 Elo+
Party 2
Bellona
Bellona
K0bart
Bellona
Level 18
God Stats
26W - 22L
1,408 SR
Queue Stats
117W - 118L
1,505 Elo+
Party 3
Skadi
Skadi
Nightmare77000
Skadi
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 24L
1,471 Elo+
Party 3
Ymir
Ymir
gacer59
Ymir
Level 27
God Stats
4W - 5L
1,247 SR
Queue Stats
28W - 36L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
thewals
Ah Puch
Level 13
God Stats
3W - 1L
1,281 SR
Queue Stats
10W - 7L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ashiikhan
Da Ji
17
3 / 12 / 10
11,003
440
16,996
22,004
8,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
BlackSuke7
Medusa
16
5 / 11 / 6
10,589
424
12,447
19,603
6,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Wayfou
King Arthur
19
3 / 7 / 5
12,344
494
16,410
30,542
26,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
dondillo
Thanatos
20
15 / 7 / 7
14,688
588
20,642
26,337
10,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
iPille
Sobek
18
7 / 8 / 12
11,921
477
10,143
25,181
31,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElTarras
Bakasura
20
15 / 7 / 11
15,220
609
24,902
28,464
12,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
K0bart
Bellona
20
10 / 3 / 6
14,817
593
21,807
21,511
19,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
12 / 10 / 2
12,994
520
18,518
20,596
6,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
gacer59
Ymir
19
1 / 6 / 24
13,682
547
7,526
19,822
20,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
thewals
Ah Puch
20
6 / 7 / 16
13,793
552
25,499
18,363
7,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
103
33
Kills
44
45
Deaths
33
40
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ashiikhan
Da Ji
3
12
10
0.67
L
Medusa
BlackSuke7
Medusa
5
11
6
0.73
W
Bakasura
ElTarras
Bakasura
15
7
11
2.93
W
Bellona
K0bart
Bellona
10
3
6
4.33
W
12
10
2
1.3
L
King Arthur
Wayfou
King Arthur
3
7
5
0.79
L
Thanatos
dondillo
Thanatos
15
7
7
2.64
W
Ymir
gacer59
Ymir
1
6
24
2.17
L
Sobek
iPille
Sobek
7
8
12
1.63
W
Ah Puch
thewals
Ah Puch
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,638
Damage
98,252
123,667
Taken
108,756
82,780
Mitigated
66,985
33,298
Healing
28,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ashiikhan
Da Ji
16,996
5,230
0
2,266
22,004
8,094
0
5,274
15,844
0
53,404
L
Medusa
BlackSuke7
Medusa
12,447
5,802
0
2,277
19,603
6,188
86
4,912
14,350
0
51,362
W
Bakasura
ElTarras
Bakasura
24,902
18,026
0
12,469
28,464
12,533
2,057
1,931
26,533
0
88,544
W
Bellona
K0bart
Bellona
21,807
7,851
0
7,172
21,511
19,532
1,142
1,569
19,942
0
93,689
W
18,518
9,868
0
5,046
20,596
6,692
2,685
1,941
18,655
0
92,926
L
King Arthur
Wayfou
King Arthur
16,410
2,027
0
6,159
30,542
26,534
171
7,234
22,367
736
84,767
L
Thanatos
dondillo
Thanatos
20,642
5,079
0
19,566
26,337
10,274
0
6,342
18,605
0
84,237
W
Ymir
gacer59
Ymir
7,526
1,707
0
250
19,822
20,654
256
3,090
16,732
26,476
0
L
Sobek
iPille
Sobek
10,143
957
0
3,030
25,181
31,690
0
9,263
14,303
31,715
0
W
Ah Puch
thewals
Ah Puch
25,499
3,671
0
3,940
18,363
7,574
2,151
2,301
16,062
83,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,545
Gold Earned
70,506
476
Minions Killed
597
0
Camps Cleared
0
2,165,915
Distance Traveled
2,243,780
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,003
440
83
3
0
409,779
1
L
Medusa
10,589
424
88
4
0
444,215
4
W
Bakasura
15,220
609
145
6
0
529,402
0
W
Bellona
14,817
593
181
7
0
479,299
5
W
Skadi
12,994
520
120
5
0
372,490
0
L
King Arthur
12,344
494
141
6
0
416,862
1
L
Thanatos
14,688
588
117
5
0
461,197
0
W
Ymir
13,682
547
24
1
0
468,990
1
L
Sobek
11,921
477
47
2
0
433,862
9
W
Ah Puch
13,793
552
127
5
0
393,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role