Player Matchup

Pele
Pele
ChronoxLogic
Pele
Level 36
God Stats
8W - 10L
1,428 SR
Queue Stats
105W - 104L
1,565 Elo+
Party 1
Xbalanque
Xbalanque
Pertary
Xbalanque
Level 3
God Stats
2W - 0L
1,695 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Thor
Thor
bandito09
Thor
Level 8
God Stats
1W - 0L
1,351 SR
Queue Stats
7W - 4L
1,370 Elo+
Party 1
Khepri
Khepri
julioleon1712
Khepri
Level 7
God Stats
2W - 1L
1,646 SR
Queue Stats
2W - 1L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
soykyle
Morgan Le Fay
Level 13
God Stats
11W - 10L
1,487 SR
Queue Stats
20W - 29L
1,405 Elo+
Party 1
Team Averages
Level 13
1,521 SR
1,447 Elo+

VS

Team Averages
Level 31
1,507 SR
1,429 Elo+
Nemesis
Nemesis
 
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ACR1
Sun Wukong
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
AzzeuzBreak
Tsukuyomi
Level 23
God Stats
5W - 8L
1,355 SR
Queue Stats
22W - 35L
1,288 Elo+
Party 2
Tyr
Tyr
MaxDinosaurio03
Tyr
Level 6
God Stats
1W - 5L
1,264 SR
Queue Stats
4W - 11L
1,301 Elo+
Solo
Scylla
Scylla
SFB-Furemu2
Scylla
Level 84
God Stats
3W - 3L
1,919 SR
Queue Stats
52W - 57L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 0 / 4
15,831
660
24,452
18,366
8,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Pertary
Xbalanque
18
6 / 3 / 10
11,149
465
19,410
12,170
5,314
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
18
7 / 0 / 10
11,983
499
14,281
11,752
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 3 / 16
12,008
500
9,357
13,745
15,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
soykyle
Morgan Le Fay
18
2 / 4 / 11
11,570
482
8,539
11,825
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 9 / 2
9,332
389
5,647
20,689
12,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
ACR1
Sun Wukong
15
2 / 7 / 2
9,603
400
7,999
20,112
16,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
AzzeuzBreak
Tsukuyomi
15
1 / 10 / 4
9,563
398
5,753
21,767
8,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 8 / 1
9,212
384
6,663
19,568
18,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
17
4 / 6 / 1
11,213
467
13,996
17,023
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
39
Kills
10
10
Deaths
40
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
9
2
0.44
L
Sun Wukong
ACR1
Sun Wukong
2
7
2
0.43
L
Tsukuyomi
AzzeuzBreak
Tsukuyomi
1
10
4
0.3
W
22
0
4
24
L
0
8
1
0.06
W
Xbalanque
Pertary
Xbalanque
6
3
10
3.67
L
Scylla
4
6
1
0.75
W
Thor
7
0
10
12
W
2
3
16
3.33
W
Morgan Le Fay
soykyle
Morgan Le Fay
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,039
Damage
40,058
67,858
Taken
99,159
43,775
Mitigated
61,262
12,151
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,647
2,013
0
3,336
20,689
12,393
0
5,313
15,346
0
41,220
L
Sun Wukong
ACR1
Sun Wukong
7,999
1,650
0
1,175
20,112
16,395
849
5,498
14,552
0
43,807
L
Tsukuyomi
AzzeuzBreak
Tsukuyomi
5,753
2,086
0
2,031
21,767
8,263
42
1,856
19,791
0
64,199
W
24,452
7,399
0
1,195
18,366
8,822
4,963
4,619
13,559
0
153,775
L
6,663
469
0
3,890
19,568
18,510
0
2,708
16,180
0
32,716
W
Xbalanque
Pertary
Xbalanque
19,410
12,635
0
3,663
12,170
5,314
2,524
3,325
8,691
0
59,770
L
Scylla
13,996
1,586
0
2,431
17,023
5,701
705
2,521
14,442
69,688
0
W
Thor
14,281
4,519
0
4,030
11,752
8,524
555
414
11,306
0
44,229
W
9,357
2,082
0
1,937
13,745
15,852
165
1,122
12,573
61,362
0
W
Morgan Le Fay
soykyle
Morgan Le Fay
8,539
1,309
0
1,326
11,825
5,263
931
3,762
7,733
59,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,541
Gold Earned
48,923
582
Minions Killed
459
0
Camps Cleared
0
2,278,556
Distance Traveled
2,030,202
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,332
389
65
3
0
415,911
2
L
Sun Wukong
9,603
400
85
4
0
401,963
2
L
Tsukuyomi
9,563
398
101
4
0
416,099
0
W
Pele
15,831
660
229
10
0
551,218
1
L
Tyr
9,212
384
75
3
0
395,547
2
W
Xbalanque
11,149
465
107
4
0
386,162
1
L
Scylla
11,213
467
133
6
0
400,682
3
W
Thor
11,983
499
65
3
0
453,547
4
W
Khepri
12,008
500
84
4
0
454,295
5
W
Morgan Le Fay
11,570
482
97
4
0
433,334
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role