Player Matchup

Morgan Le Fay
Morgan Le Fay
JakubAW-99
Morgan Le Fay
Level 18
God Stats
5W - 4L
1,603 SR
Queue Stats
18W - 12L
1,451 Elo+
Party 1
Artemis
Artemis
Obitoo_98
Artemis
Level 13
God Stats
5W - 4L
1,585 SR
Queue Stats
6W - 5L
1,446 Elo+
Party 1
Ra
Ra
Rentuse
Ra
Level 8
God Stats
1W - 1L
1,787 SR
Queue Stats
2W - 3L
1,728 Elo+
Solo
Hercules
Hercules
Senor-Hoolio666
Hercules
Level 27
God Stats
41W - 34L
1,671 SR
Queue Stats
221W - 163L
1,562 Elo+
Solo
Fenrir
Fenrir
mxriolpezz
Fenrir
Level 3
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo
Team Averages
Level 14
1,588 SR
1,491 Elo+

VS

Team Averages
Level 20
1,572 SR
1,487 Elo+
Chaac
Chaac
DinoJoe93
Chaac
Level 27
God Stats
8W - 2L
1,491 SR
Queue Stats
129W - 121L
1,412 Elo+
Solo
Scylla
Scylla
IsmaelLuzuriaga
Scylla
Level 27
God Stats
39W - 34L
1,527 SR
Queue Stats
112W - 97L
1,434 Elo+
Solo
Thanatos
Thanatos
UpriseNemesis
Thanatos
Level 25
God Stats
4W - 2L
1,708 SR
Queue Stats
93W - 42L
1,673 Elo+
Solo
Ymir
Ymir
WillowsDay
Ymir
Level 13
God Stats
11W - 6L
1,696 SR
Queue Stats
246W - 203L
1,470 Elo+
Solo
Artemis
Artemis
i Waddle 87
Artemis
Level 9
God Stats
7W - 6L
1,437 SR
Queue Stats
10W - 9L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JakubAW-99
Morgan Le Fay
16
8 / 9 / 2
10,452
475
11,831
19,101
8,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Obitoo_98
Artemis
12
0 / 14 / 2
8,006
364
4,956
17,102
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 11 / 7
8,372
381
4,065
17,262
6,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
20
9 / 4 / 3
12,491
568
22,953
25,401
12,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
mxriolpezz
Fenrir
13
1 / 13 / 5
8,571
390
2,198
14,584
4,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DinoJoe93
Chaac
20
13 / 2 / 7
14,003
637
23,417
23,209
28,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
6 / 5 / 4
12,326
560
9,617
12,538
4,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
UpriseNemesis
Thanatos
20
15 / 2 / 6
13,310
605
18,844
18,347
8,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
12 / 5 / 17
12,838
584
14,167
17,467
19,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
i Waddle 87
Artemis
17
5 / 5 / 18
11,706
532
11,960
10,607
4,216
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
18
Kills
51
51
Deaths
19
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chaac
DinoJoe93
Chaac
13
2
7
8.25
W
6
5
4
1.6
L
Morgan Le Fay
JakubAW-99
Morgan Le Fay
8
9
2
1
L
Artemis
Obitoo_98
Artemis
0
14
2
0.07
L
0
11
7
0.32
L
Hercules
9
4
3
2.63
W
Thanatos
UpriseNemesis
Thanatos
15
2
6
9
W
12
5
17
4.1
W
Artemis
i Waddle 87
Artemis
5
5
18
2.8
L
Fenrir
mxriolpezz
Fenrir
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,003
Damage
78,005
93,450
Taken
82,168
37,066
Mitigated
64,633
18,569
Healing
40,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DinoJoe93
Chaac
23,417
2,618
0
13,025
23,209
28,273
2,270
7,996
15,213
0
98,133
W
9,617
1,311
0
1,677
12,538
4,546
850
1,680
10,858
74,935
0
L
Morgan Le Fay
JakubAW-99
Morgan Le Fay
11,831
1,074
532
3,120
19,101
8,748
0
5,192
13,587
25,404
0
L
Artemis
Obitoo_98
Artemis
4,956
2,050
0
0
17,102
4,670
330
2,607
13,925
0
33,033
L
4,065
1,009
2,157
2,510
17,262
6,581
0
3,889
13,155
34,301
0
L
Hercules
22,953
9,402
0
9,424
25,401
12,950
0
7,447
17,559
0
108,834
W
Thanatos
UpriseNemesis
Thanatos
18,844
7,310
0
21,219
18,347
8,425
2,432
524
17,823
0
108,594
W
14,167
2,905
0
2,346
17,467
19,173
249
2,558
14,909
46,185
0
W
Artemis
i Waddle 87
Artemis
11,960
6,807
0
2,111
10,607
4,216
2,345
3,138
7,469
0
53,272
L
Fenrir
mxriolpezz
Fenrir
2,198
390
0
826
14,584
4,117
867
4,168
10,369
0
24,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,892
Gold Earned
64,183
343
Minions Killed
631
0
Camps Cleared
0
1,730,876
Distance Traveled
1,989,236
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,003
637
170
8
0
404,557
3
W
Scylla
12,326
560
126
6
0
385,152
0
L
Morgan Le Fay
10,452
475
31
1
0
336,613
1
L
Artemis
8,006
364
62
3
0
322,172
0
L
Ra
8,372
381
42
2
0
349,835
0
L
Hercules
12,491
568
165
8
0
434,301
0
W
Thanatos
13,310
605
173
8
0
471,350
2
W
Ymir
12,838
584
58
3
0
388,954
8
W
Artemis
11,706
532
104
5
0
339,223
1
L
Fenrir
8,571
390
43
2
0
287,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role