Player Matchup

Ra
Ra
Eldwenn
Ra
Level 4
God Stats
6W - 3L
1,709 SR
Queue Stats
8W - 7L
1,429 Elo+
Party 3
Ares
Ares
HEAVENGARAVEL
Ares
Level 17
God Stats
8W - 4L
1,671 SR
Queue Stats
26W - 28L
1,452 Elo+
Party 3
Zeus
Zeus
HeavenLorderror
Zeus
Level 61
God Stats
15W - 7L
1,643 SR
Queue Stats
28W - 30L
1,458 Elo+
Party 3
Guan Yu
Guan Yu
MonsterPatato
Guan Yu
Level 28
God Stats
16W - 3L
1,846 SR
Queue Stats
227W - 247L
1,426 Elo+
Party 1
Cupid
Cupid
floydiancat
Cupid
Level 24
God Stats
51W - 40L
1,540 SR
Queue Stats
135W - 165L
1,361 Elo+
Party 1
Team Averages
Level 27
1,682 SR
1,425 Elo+

VS

Team Averages
Level 21
1,431 SR
1,358 Elo+
Ares
Ares
Calipso45
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,360 Elo+
Solo
Amaterasu
Amaterasu
Duniko
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,564 Elo+
Party 2
Fenrir
Fenrir
Layinx
Fenrir
Level 26
God Stats
2W - 4L
1,311 SR
Queue Stats
11W - 25L
1,325 Elo+
Party 2
Khepri
Khepri
ZachZach
Khepri
Level 46
God Stats
1W - 3L
1,533 SR
Queue Stats
8W - 26L
1,337 Elo+
Party 2
Achilles
Achilles
theblackream
Achilles
Level 22
God Stats
0W - 3L
1,310 SR
Queue Stats
0W - 5L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 25
9,984
1,109
9,170
5,812
2,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 23
10,043
1,116
9,364
7,902
7,542
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
20 / 0 / 15
13,001
1,445
38,350
5,593
2,443
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
16
7 / 2 / 19
10,402
1,156
11,973
9,379
10,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 1 / 22
9,210
1,023
10,028
5,461
2,398
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

381

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 5 / 3
8,027
892
2,713
14,218
8,760
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Duniko
Amaterasu
13
0 / 13 / 3
7,935
882
3,163
18,026
6,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
Layinx
Fenrir
13
1 / 7 / 2
8,098
900
2,541
12,868
6,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
ZachZach
Khepri
14
1 / 5 / 3
9,017
1,002
7,332
23,119
15,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
theblackream
Achilles
14
3 / 8 / 2
9,578
1,064
12,613
20,943
19,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
18
37
Kills
5
5
Deaths
38
104
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
3
0.3
L
Amaterasu
Duniko
Amaterasu
0
13
3
0.12
W
4
2
25
8.25
W
5
0
23
16.5
W
20
0
15
27.5
L
Fenrir
Layinx
Fenrir
1
7
2
0.29
W
Guan Yu
7
2
19
8.25
L
Khepri
ZachZach
Khepri
1
5
3
0.5
W
1
1
22
12
L
Achilles
theblackream
Achilles
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,885
Damage
28,362
34,147
Taken
89,174
25,463
Mitigated
56,898
10,980
Healing
2,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,713
215
0
0
14,218
8,760
0
7,643
6,448
14,130
0
L
Amaterasu
Duniko
Amaterasu
3,163
1,234
0
641
18,026
6,363
0
10,455
7,511
0
12,330
W
9,170
1,001
695
466
5,812
2,551
0
1,710
4,102
31,498
0
W
9,364
1,063
0
0
7,902
7,542
0
2,866
4,915
11,996
0
W
38,350
6,927
0
1,483
5,593
2,443
0
1,089
4,323
65,210
0
L
Fenrir
Layinx
Fenrir
2,541
240
0
139
12,868
6,401
0
9,367
3,398
0
10,819
W
Guan Yu
11,973
1,599
3,358
3,094
9,379
10,529
0
2,520
6,859
0
17,204
L
Khepri
ZachZach
Khepri
7,332
382
0
609
23,119
15,933
0
15,119
7,797
15,681
0
W
10,028
5,990
451
1,433
5,461
2,398
0
1,860
3,415
0
23,811
L
Achilles
theblackream
Achilles
12,613
4,229
0
919
20,943
19,441
0
14,300
6,523
0
26,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,640
Gold Earned
42,655
177
Minions Killed
80
4
Camps Cleared
4
829,631
Distance Traveled
738,069
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,027
892
11
1
2
166,533
1
L
Amaterasu
7,935
882
17
2
0
118,145
1
W
Ra
9,984
1,109
50
6
0
167,450
1
W
Ares
10,043
1,116
7
1
0
185,137
0
W
Zeus
13,001
1,445
61
7
1
150,013
0
L
Fenrir
8,098
900
13
1
0
126,149
0
W
Guan Yu
10,402
1,156
13
1
0
188,344
0
L
Khepri
9,017
1,002
14
2
1
171,487
0
W
Cupid
9,210
1,023
46
5
3
138,687
0
L
Achilles
9,578
1,064
25
3
1
155,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role