Player Matchup

Hades
Hades
FancyWhelp
Hades
Level 55
God Stats
3W - 0L
1,691 SR
Queue Stats
4W - 2L
1,451 Elo+
Party 1
Ra
Ra
IntoxColors
Ra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
cparker607
Cthulhu
Level 21
God Stats
3W - 1L
1,504 SR
Queue Stats
4W - 2L
1,462 Elo+
Party 1
Team Averages
Level 53
1,565 SR
1,485 Elo+

VS

Team Averages
Level 40
1,669 SR
1,471 Elo+
Artemis
Artemis
Devilboy969
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
WHB-Prodigy
Zeus
Level 89
God Stats
4W - 4L
1,625 SR
Queue Stats
85W - 90L
1,405 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WHBVENOM
Cu Chulainn
Level 16
God Stats
4W - 8L
1,882 SR
Queue Stats
51W - 41L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
6 / 4 / 4
8,788
799
7,805
10,635
5,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 7
8,766
797
6,018
4,599
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
cparker607
Cthulhu
12
2 / 0 / 8
7,926
721
3,909
12,620
5,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Devilboy969
Artemis
10
1 / 5 / 4
7,236
658
2,178
5,811
2,511
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 4 / 1
8,229
748
15,524
6,746
2,057
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
WHBVENOM
Cu Chulainn
11
0 / 4 / 5
7,094
645
4,059
10,737
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
5
5
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Devilboy969
Artemis
1
5
4
0.6
W
Hades
6
4
4
2
W
5
1
7
8.5
L
4
4
1
1.13
L
Cu Chulainn
WHBVENOM
Cu Chulainn
0
4
5
0.63
W
Cthulhu
cparker607
Cthulhu
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,732
Damage
21,761
27,854
Taken
23,294
13,291
Mitigated
10,833
11,407
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Devilboy969
Artemis
2,178
390
0
750
5,811
2,511
0
4,926
587
0
6,997
W
Hades
7,805
185
0
3,209
10,635
5,769
0
6,405
4,230
23,885
0
W
6,018
162
1,495
1,846
4,599
1,546
591
2,506
2,093
33,249
0
L
15,524
1,275
0
480
6,746
2,057
0
5,659
853
40,104
0
L
Cu Chulainn
WHBVENOM
Cu Chulainn
4,059
1,214
0
2,556
10,737
6,265
0
6,157
4,122
0
23,892
W
Cthulhu
cparker607
Cthulhu
3,909
153
0
4,857
12,620
5,976
393
6,613
6,007
11,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,480
Gold Earned
22,559
123
Minions Killed
113
0
Camps Cleared
0
602,564
Distance Traveled
479,683
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,236
658
16
1
0
104,178
4
W
Hades
8,788
799
31
3
0
189,803
1
W
Ra
8,766
797
69
6
0
209,724
0
L
Zeus
8,229
748
54
5
0
164,314
2
L
Cu Chulainn
7,094
645
43
4
0
211,191
0
W
Cthulhu
7,926
721
23
2
0
203,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role