Player Matchup

Vulcan
Vulcan
ELFAJA
Vulcan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 134L
1,541 Elo+
Solo
Xbalanque
Xbalanque
Ezellanos
Xbalanque
Level 78
God Stats
2W - 1L
1,735 SR
Queue Stats
157W - 154L
1,576 Elo+
Party 1
Ymir
Ymir
Granola2004
Ymir
Level 8
God Stats
7W - 6L
1,630 SR
Queue Stats
44W - 54L
1,476 Elo+
Solo
Guan Yu
Guan Yu
TheGrumo
Guan Yu
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 77L
1,207 Elo+
Party 1
Thor
Thor
UnicornGay
Thor
Level 8
God Stats
3W - 2L
1,602 SR
Queue Stats
15W - 15L
1,489 Elo+
Solo
Team Averages
Level 23
1,593 SR
1,458 Elo+

VS

Team Averages
Level 20
1,685 SR
1,521 Elo+
Bacchus
Bacchus
Bilyat
Bacchus
Level 17
God Stats
1W - 1L
1,333 SR
Queue Stats
16W - 19L
1,443 Elo+
Solo
Ymir
Ymir
VygotskyBR
Ymir
Level 28
God Stats
10W - 7L
1,445 SR
Queue Stats
174W - 170L
1,500 Elo+
Solo
Mercury
Mercury
YMOT
Mercury
Level 26
God Stats
11W - 4L
1,827 SR
Queue Stats
86W - 61L
1,633 Elo+
Solo
Vulcan
Vulcan
nandinho2424
Vulcan
Level 6
God Stats
5W - 2L
1,882 SR
Queue Stats
8W - 6L
1,544 Elo+
Solo
Cupid
Cupid
pumpedbykludd
Cupid
Level 25
God Stats
11W - 5L
1,940 SR
Queue Stats
262W - 291L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ELFAJA
Vulcan
12
0 / 3 / 0
7,022
468
2,528
6,778
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Ezellanos
Xbalanque
11
2 / 7 / 2
6,888
459
6,734
11,208
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 2
6,111
407
4,538
10,030
4,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
TheGrumo
Guan Yu
14
1 / 1 / 0
7,402
493
2,892
10,014
5,835
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 5 / 2
7,073
472
4,086
10,422
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bilyat
Bacchus
12
5 / 1 / 4
7,856
524
5,109
10,401
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 0 / 1
8,764
584
3,977
5,652
4,019
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
YMOT
Mercury
14
6 / 2 / 4
8,392
559
8,715
8,625
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
15
5 / 0 / 1
8,774
585
10,881
3,993
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 6
7,411
494
3,585
8,965
2,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
20
20
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bilyat
Bacchus
5
1
4
7
L
Vulcan
ELFAJA
Vulcan
0
3
0
0
L
Xbalanque
Ezellanos
Xbalanque
2
7
2
0.43
L
2
4
2
0.75
L
Guan Yu
TheGrumo
Guan Yu
1
1
0
1
L
3
5
2
0.8
W
2
0
1
2.5
W
Mercury
YMOT
Mercury
6
2
4
4
W
Vulcan
5
0
1
5.5
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,778
Damage
32,267
48,452
Taken
37,636
19,638
Mitigated
20,798
11,102
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bilyat
Bacchus
5,109
932
0
3,533
10,401
9,967
0
2,085
8,316
21,164
0
L
Vulcan
ELFAJA
Vulcan
2,528
1,648
0
250
6,778
2,026
0
3,340
3,438
43,232
0
L
Xbalanque
Ezellanos
Xbalanque
6,734
1,864
0
1,967
11,208
3,327
0
4,977
6,231
0
48,705
L
4,538
636
264
1,606
10,030
4,863
144
5,999
4,031
19,768
0
L
Guan Yu
TheGrumo
Guan Yu
2,892
334
0
4,022
10,014
5,835
0
3,495
6,519
0
38,616
L
4,086
1,348
0
2,993
10,422
3,587
0
2,156
8,266
0
34,560
W
3,977
1,084
0
1,352
5,652
4,019
0
348
5,264
49,827
0
W
Mercury
YMOT
Mercury
8,715
5,344
0
1,173
8,625
2,995
196
530
8,041
0
48,774
W
Vulcan
10,881
4,911
0
1,671
3,993
1,360
550
1,427
2,522
65,085
0
W
3,585
1,885
97
1,557
8,965
2,457
120
2,538
6,427
0
42,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
41,197
362
Minions Killed
418
0
Camps Cleared
0
1,299,980
Distance Traveled
1,299,263
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,856
524
29
2
0
272,715
0
L
Vulcan
7,022
468
103
7
0
235,568
0
L
Xbalanque
6,888
459
76
5
0
240,090
3
L
Ymir
6,111
407
31
2
0
268,863
4
L
Guan Yu
7,402
493
95
6
0
265,608
2
L
Thor
7,073
472
57
4
0
289,851
5
W
Ymir
8,764
584
114
8
0
247,407
2
W
Mercury
8,392
559
85
6
0
229,379
0
W
Vulcan
8,774
585
119
8
0
290,121
0
W
Cupid
7,411
494
71
5
0
259,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role