Player Matchup

Fenrir
Fenrir
AnitaBuerk
Fenrir
Level 27
God Stats
0W - 1L
1,276 SR
Queue Stats
234W - 288L
1,346 Elo+
Party 1
Chernobog
Chernobog
CXMGoblin
Chernobog
Level 22
God Stats
5W - 4L
1,634 SR
Queue Stats
22W - 23L
1,530 Elo+
Party 3
Thor
Thor
Dahubu
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,614 Elo+
Party 1
Olorun
Olorun
Druszja
Olorun
Level 24
God Stats
9W - 7L
1,658 SR
Queue Stats
34W - 19L
1,619 Elo+
Solo
Kumbhakarna
Kumbhakarna
XianderFloof
Kumbhakarna
Level 21
God Stats
1W - 4L
1,230 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 3
Team Averages
Level 19
1,460 SR
1,522 Elo+

VS

Team Averages
Level 24
1,657 SR
1,503 Elo+
Fafnir
Fafnir
Nucleair49320
Fafnir
Level 10
God Stats
13W - 2L
1,903 SR
Queue Stats
17W - 10L
1,558 Elo+
Party 2
Bellona
Bellona
St4chu12
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,387 Elo+
Solo
Arachne
Arachne
TotemBrevna
Arachne
Level 22
God Stats
8W - 3L
1,813 SR
Queue Stats
88W - 58L
1,518 Elo+
Solo
Loki
Loki
VnomKKSHI
Loki
Level 15
God Stats
1W - 0L
1,408 SR
Queue Stats
24W - 19L
1,507 Elo+
Party 2
Freya
Freya
lalamenoir
Freya
Level 64
God Stats
3W - 0L
1,662 SR
Queue Stats
32W - 21L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnitaBuerk
Fenrir
11
1 / 12 / 2
7,422
391
3,070
15,237
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
CXMGoblin
Chernobog
14
4 / 6 / 6
9,659
508
11,102
13,772
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Dahubu
Thor
13
0 / 10 / 2
8,120
427
9,050
14,204
5,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Druszja
Olorun
15
3 / 4 / 0
11,199
589
7,001
19,027
7,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
XianderFloof
Kumbhakarna
12
4 / 3 / 5
8,909
469
8,054
12,364
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
9,997
526
6,329
10,468
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
St4chu12
Bellona
15
2 / 6 / 2
9,384
494
8,368
14,436
9,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
TotemBrevna
Arachne
17
17 / 1 / 3
11,752
619
14,119
16,528
7,463
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
4 / 2 / 5
9,730
512
6,296
11,713
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
18
9 / 2 / 5
11,794
621
20,369
16,729
8,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
12
Kills
34
35
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AnitaBuerk
Fenrir
1
12
2
0.17
L
Chernobog
CXMGoblin
Chernobog
4
6
6
1.17
L
Thor
Dahubu
Thor
0
10
2
0.1
L
Olorun
Druszja
Olorun
3
4
0
0.75
W
2
1
10
7
W
Bellona
St4chu12
Bellona
2
6
2
0.5
W
Arachne
TotemBrevna
Arachne
17
1
3
18.5
W
Loki
4
2
5
3.25
L
Kumbhakarna
XianderFloof
Kumbhakarna
4
3
5
2.17
W
Freya
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,277
Damage
55,481
74,604
Taken
69,874
33,837
Mitigated
42,366
14,476
Healing
27,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AnitaBuerk
Fenrir
3,070
1,289
0
398
15,237
5,907
590
2,883
12,354
0
20,809
L
Chernobog
CXMGoblin
Chernobog
11,102
6,062
561
3,003
13,772
4,544
685
3,932
9,840
0
49,625
L
Thor
Dahubu
Thor
9,050
3,121
0
750
14,204
5,595
350
4,104
10,100
0
50,851
L
Olorun
Druszja
Olorun
7,001
4,024
76
7,256
19,027
7,647
0
10,925
8,102
60,517
0
W
6,329
938
0
3,241
10,468
10,479
524
2,789
7,679
30,030
0
W
Bellona
St4chu12
Bellona
8,368
2,522
0
2,752
14,436
9,534
1,077
4,139
10,297
0
56,552
W
Arachne
TotemBrevna
Arachne
14,119
11,846
0
7,834
16,528
7,463
1,934
2,356
14,172
0
61,946
W
Loki
6,296
1,561
0
3,285
11,713
6,589
413
258
11,455
0
63,911
L
Kumbhakarna
XianderFloof
Kumbhakarna
8,054
1,110
494
1,938
12,364
10,144
79
4,032
8,332
23,865
0
W
Freya
20,369
7,422
0
10,144
16,729
8,301
1,750
5,662
11,067
70,441
3,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,309
Gold Earned
52,657
366
Minions Killed
470
0
Camps Cleared
0
1,680,588
Distance Traveled
1,865,941
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,422
391
34
2
0
317,337
0
L
Chernobog
9,659
508
92
5
0
321,225
3
L
Thor
8,120
427
104
5
0
344,847
2
L
Olorun
11,199
589
114
6
0
329,299
3
W
Fafnir
9,997
526
51
3
0
398,409
1
W
Bellona
9,384
494
99
5
0
343,706
2
W
Arachne
11,752
619
94
5
0
363,486
3
W
Loki
9,730
512
104
5
0
404,229
3
L
Kumbhakarna
8,909
469
22
1
0
367,880
4
W
Freya
11,794
621
122
6
0
356,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role