Player Matchup

Anubis
Anubis
Enuma-HD-Gaming
Anubis
Level 106
God Stats
16W - 12L
1,600 SR
Queue Stats
411W - 519L
1,468 Elo+
Party 1
Bacchus
Bacchus
PeetSamuel
Bacchus
Level 101
God Stats
9W - 5L
1,658 SR
Queue Stats
386W - 478L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Typ_94
Tsukuyomi
Level 40
God Stats
39W - 45L
1,349 SR
Queue Stats
112W - 172L
1,314 Elo+
Solo
Team Averages
Level 82
1,536 SR
1,427 Elo+

VS

Team Averages
Level 20
1,586 SR
1,684 Elo+
Morgan Le Fay
Morgan Le Fay
On jahs life
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,705 Elo+
Party 2
Gilgamesh
Gilgamesh
Sugmai Nootz
Gilgamesh
Level 16
God Stats
3W - 0L
1,706 SR
Queue Stats
7W - 2L
1,704 Elo+
Party 2
Arachne
Arachne
anoopy123
Arachne
Level 27
God Stats
2W - 1L
1,552 SR
Queue Stats
5W - 1L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 10 / 3
13,310
783
15,901
20,215
10,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PeetSamuel
Bacchus
15
1 / 7 / 12
11,777
693
11,737
19,632
25,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Typ_94
Tsukuyomi
15
2 / 11 / 7
11,242
661
5,485
19,952
8,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
On jahs life
Morgan Le Fay
20
13 / 2 / 11
14,267
839
27,169
16,168
6,686
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Sugmai Nootz
Gilgamesh
16
9 / 7 / 11
13,437
790
16,888
17,180
10,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
anoopy123
Arachne
16
6 / 4 / 13
12,919
760
10,183
12,727
3,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
13
Kills
28
28
Deaths
13
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
10
10
3
1.15
W
Morgan Le Fay
On jahs life
Morgan Le Fay
13
2
11
9.25
L
Bacchus
PeetSamuel
Bacchus
1
7
12
1
W
Gilgamesh
Sugmai Nootz
Gilgamesh
9
7
11
2.07
L
Tsukuyomi
Typ_94
Tsukuyomi
2
11
7
0.5
W
Arachne
anoopy123
Arachne
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,123
Damage
54,240
59,799
Taken
46,075
44,141
Mitigated
21,174
13,836
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,901
771
0
6,828
20,215
10,057
1,006
12,075
8,140
55,318
0
W
Morgan Le Fay
On jahs life
Morgan Le Fay
27,169
2,907
0
5,476
16,168
6,686
2,348
9,837
6,111
86,236
0
L
Bacchus
PeetSamuel
Bacchus
11,737
883
891
2,286
19,632
25,718
0
7,217
12,415
19,381
0
W
Gilgamesh
Sugmai Nootz
Gilgamesh
16,888
5,105
0
1,778
17,180
10,716
138
7,839
9,031
0
40,233
L
Tsukuyomi
Typ_94
Tsukuyomi
5,485
1,356
224
3,607
19,952
8,366
67
7,877
12,075
0
28,362
W
Arachne
anoopy123
Arachne
10,183
7,923
0
2,600
12,727
3,772
0
9,036
3,295
0
25,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
40,623
163
Minions Killed
197
0
Camps Cleared
0
774,942
Distance Traveled
891,681
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,310
783
91
5
0
221,912
2
W
Morgan Le Fay
14,267
839
119
7
0
306,462
2
L
Bacchus
11,777
693
26
2
0
285,438
5
W
Gilgamesh
13,437
790
35
2
0
268,603
2
L
Tsukuyomi
11,242
661
46
3
0
267,592
0
W
Arachne
12,919
760
43
3
0
316,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role