Player Matchup

Sol
Sol
HaremMasHtaH
Sol
Level 127
God Stats
5W - 2L
1,746 SR
Queue Stats
357W - 288L
1,576 Elo+
Party 2
Bacchus
Bacchus
JDaWay
Bacchus
Level 105
God Stats
10W - 5L
1,609 SR
Queue Stats
465W - 434L
1,530 Elo+
Party 2
Fenrir
Fenrir
thegrannycoconut
Fenrir
Level 103
God Stats
6W - 1L
1,628 SR
Queue Stats
375W - 329L
1,558 Elo+
Party 2
Team Averages
Level 112
1,661 SR
1,555 Elo+

VS

Team Averages
Level 95
1,578 SR
1,496 Elo+
Khepri
Khepri
CHIPSCOOTERDALE
Khepri
Level 25
God Stats
8W - 8L
1,581 SR
Queue Stats
16W - 21L
1,390 Elo+
Solo
Danzaburou
Danzaburou
DH Schipperke
Danzaburou
Level 105
God Stats
4W - 2L
1,611 SR
Queue Stats
42W - 40L
1,557 Elo+
Party 1
Scylla
Scylla
Revo RoXsta
Scylla
Level 156
God Stats
0W - 2L
1,542 SR
Queue Stats
262W - 203L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 6
11,156
858
14,439
8,047
3,329
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
JDaWay
Bacchus
13
2 / 3 / 14
10,312
793
6,398
8,780
9,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 1 / 8
9,569
736
6,684
9,215
3,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
8,845
680
3,474
14,998
8,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
DH Schipperke
Danzaburou
12
1 / 3 / 3
8,133
626
5,199
7,454
2,827
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
11
1 / 6 / 2
7,676
590
5,917
8,318
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
4
4
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Danzaburou
DH Schipperke
Danzaburou
1
3
3
0.83
W
10
0
6
13
W
Bacchus
JDaWay
Bacchus
2
3
14
3
L
Scylla
1
6
2
0.33
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,521
Damage
14,590
26,042
Taken
30,770
16,202
Mitigated
14,767
10,062
Healing
1,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,474
302
0
0
14,998
8,919
0
9,959
5,039
13,159
0
L
Danzaburou
DH Schipperke
Danzaburou
5,199
1,748
0
1,065
7,454
2,827
0
4,724
2,730
0
23,685
W
14,439
3,580
0
7,174
8,047
3,329
2,598
2,692
5,209
77,729
0
W
Bacchus
JDaWay
Bacchus
6,398
423
0
658
8,780
9,032
0
2,370
6,305
23,361
0
L
Scylla
5,917
625
0
570
8,318
3,021
0
6,154
2,164
26,670
0
W
6,684
798
0
2,230
9,215
3,841
182
3,854
5,137
0
18,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,037
Gold Earned
24,654
181
Minions Killed
108
0
Camps Cleared
0
778,510
Distance Traveled
646,166
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,845
680
11
1
0
210,032
0
L
Danzaburou
8,133
626
47
4
0
219,546
2
W
Sol
11,156
858
126
10
0
233,290
2
W
Bacchus
10,312
793
26
2
0
266,026
0
L
Scylla
7,676
590
50
4
0
216,588
3
W
Fenrir
9,569
736
29
2
0
279,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role