Player Matchup

Vulcan
Vulcan
Djangov
Vulcan
Level 126
God Stats
7W - 3L
1,486 SR
Queue Stats
95W - 83L
1,519 Elo+
Solo
Mercury
Mercury
Ganuto
Mercury
Level 25
God Stats
29W - 29L
1,576 SR
Queue Stats
44W - 52L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
Gloriak
Gilgamesh
Level 63
God Stats
24W - 31L
1,301 SR
Queue Stats
63W - 82L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
ISBDR
Cthulhu
Level 43
God Stats
9W - 16L
1,347 SR
Queue Stats
28W - 41L
1,352 Elo+
Party 1
Olorun
Olorun
Roydn
Olorun
Level 66
God Stats
14W - 14L
1,462 SR
Queue Stats
83W - 94L
1,441 Elo+
Party 1
Team Averages
Level 65
1,434 SR
1,426 Elo+

VS

Team Averages
Level 47
1,430 SR
1,427 Elo+
Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
PhanteonMain
Chaac
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 6L
1,586 Elo+
Party 2
Arachne
Arachne
Rhoulander
Arachne
Level 49
God Stats
2W - 4L
1,307 SR
Queue Stats
377W - 440L
1,270 Elo+
Party 2
Hades
Hades
isp600
Hades
Level 53
God Stats
14W - 17L
1,342 SR
Queue Stats
232W - 286L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Djangov
Vulcan
13
3 / 2 / 3
7,835
603
8,490
5,907
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Ganuto
Mercury
12
5 / 3 / 2
7,498
577
6,019
9,151
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Gloriak
Gilgamesh
11
1 / 1 / 3
6,728
518
2,482
5,405
2,160
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
ISBDR
Cthulhu
11
2 / 3 / 5
6,956
535
4,058
10,557
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Roydn
Olorun
14
11 / 0 / 4
8,998
692
13,830
11,675
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
3 / 4 / 2
6,087
468
6,241
10,835
4,537
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
 
Izanami
9
2 / 7 / 1
5,958
458
6,114
9,192
2,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 4 / 2
5,110
393
2,846
6,290
2,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Rhoulander
Arachne
9
2 / 4 / 2
6,102
469
2,795
8,911
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
isp600
Hades
12
2 / 3 / 2
6,661
512
4,660
10,092
3,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
22
Kills
9
9
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
4
2
1
L
Izanami
 
Izanami
2
7
1
0.36
W
Vulcan
Djangov
Vulcan
3
2
3
2.25
W
Mercury
Ganuto
Mercury
5
3
2
2
W
Gilgamesh
Gloriak
Gilgamesh
1
1
3
2.5
W
Cthulhu
ISBDR
Cthulhu
2
3
5
1.5
L
0
4
2
0.25
L
Arachne
Rhoulander
Arachne
2
4
2
0.75
W
Olorun
Roydn
Olorun
11
0
4
13
L
Hades
isp600
Hades
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,879
Damage
22,656
42,695
Taken
45,320
16,741
Mitigated
16,472
12,718
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,241
847
50
3,100
10,835
4,537
363
1,640
9,195
24,889
0
L
Izanami
 
Izanami
6,114
4,446
183
1,140
9,192
2,677
719
7,959
963
0
31,012
W
Vulcan
Djangov
Vulcan
8,490
2,233
0
1,739
5,907
1,992
353
2,230
3,677
51,937
0
W
Mercury
Ganuto
Mercury
6,019
3,386
0
967
9,151
3,294
0
3,503
5,648
0
37,318
W
Gilgamesh
Gloriak
Gilgamesh
2,482
554
0
466
5,405
2,160
622
3,181
2,224
0
22,783
W
Cthulhu
ISBDR
Cthulhu
4,058
324
119
1,653
10,557
5,302
162
336
10,221
23,784
0
L
2,846
422
0
910
6,290
2,274
382
3,919
2,326
0
12,528
L
Arachne
Rhoulander
Arachne
2,795
1,843
0
1,222
8,911
3,064
0
5,422
3,459
0
21,627
W
Olorun
Roydn
Olorun
13,830
7,598
242
7,532
11,675
3,993
3,162
1,651
10,024
54,230
0
L
Hades
isp600
Hades
4,660
194
350
2,716
10,092
3,920
0
7,063
2,999
31,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
29,918
348
Minions Killed
229
0
Camps Cleared
0
1,171,771
Distance Traveled
1,154,340
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,087
468
42
3
0
222,330
2
L
Izanami
5,958
458
66
5
0
223,497
0
W
Vulcan
7,835
603
95
7
0
259,947
4
W
Mercury
7,498
577
70
5
0
265,344
5
W
Gilgamesh
6,728
518
46
4
0
194,748
1
W
Cthulhu
6,956
535
45
3
0
220,736
2
L
Chaac
5,110
393
19
1
0
236,093
0
L
Arachne
6,102
469
40
3
0
245,740
0
W
Olorun
8,998
692
92
7
0
230,996
2
L
Hades
6,661
512
62
5
0
226,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role