Player Matchup

Ymir
Ymir
DikPunchX
Ymir
Level 31
God Stats
1W - 1L
1,721 SR
Queue Stats
46W - 45L
1,389 Elo+
Solo
Sol
Sol
Negative_frosty_
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,387 Elo+
Solo
Hachiman
Hachiman
bigshoulder
Hachiman
Level 4
God Stats
1W - 2L
1,694 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 1
Olorun
Olorun
crispyminion
Olorun
Level 9
God Stats
1W - 1L
1,742 SR
Queue Stats
23W - 26L
1,363 Elo+
Party 1
Achilles
Achilles
xXKingSteinXx
Achilles
Level 4
God Stats
0W - 3L
1,308 SR
Queue Stats
16W - 17L
1,380 Elo+
Party 1
Team Averages
Level 15
1,593 SR
1,380 Elo+

VS

Team Averages
Level 23
1,585 SR
1,329 Elo+
Kukulkan
Kukulkan
Andy-glez12
Kukulkan
Level 21
God Stats
3W - 4L
1,586 SR
Queue Stats
126W - 125L
1,407 Elo+
Party 2
Bakasura
Bakasura
Bandit Chill
Bakasura
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,192 Elo+
Solo
Cernunnos
Cernunnos
NDPT86
Cernunnos
Level 28
God Stats
29W - 26L
1,699 SR
Queue Stats
110W - 133L
1,290 Elo+
Solo
Set
Set
RichyGlez712
Set
Level 26
God Stats
8W - 5L
1,696 SR
Queue Stats
93W - 90L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
fotev123
Jormungandr
Level 27
God Stats
2W - 2L
1,441 SR
Queue Stats
8W - 11L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 5 / 3
9,589
505
7,924
16,630
7,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 3
9,053
476
6,785
10,523
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
bigshoulder
Hachiman
14
3 / 5 / 3
9,245
487
4,713
10,308
3,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
14
0 / 7 / 3
8,577
451
6,062
14,150
5,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xXKingSteinXx
Achilles
13
3 / 7 / 1
8,870
467
7,861
16,685
14,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andy-glez12
Kukulkan
15
3 / 3 / 7
9,406
495
10,214
10,423
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Bandit Chill
Bakasura
16
5 / 1 / 6
9,980
525
3,981
10,223
4,009
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
NDPT86
Cernunnos
18
10 / 2 / 7
11,064
582
19,948
13,134
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 4 / 10
9,057
477
5,955
11,230
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
fotev123
Jormungandr
16
7 / 2 / 8
10,193
536
10,248
13,999
9,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
12
Kills
27
28
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Andy-glez12
Kukulkan
3
3
7
2.17
W
Bakasura
Bandit Chill
Bakasura
5
1
6
8
L
Ymir
3
5
3
0.9
W
Cernunnos
NDPT86
Cernunnos
10
2
7
6.75
L
3
4
3
1.13
W
2
4
10
1.75
L
Hachiman
bigshoulder
Hachiman
3
5
3
0.9
L
Olorun
0
7
3
0.21
W
Jormungandr
fotev123
Jormungandr
7
2
8
5.5
L
Achilles
xXKingSteinXx
Achilles
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,345
Damage
50,346
68,296
Taken
59,009
35,043
Mitigated
27,493
12,659
Healing
17,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Andy-glez12
Kukulkan
10,214
1,103
0
2,186
10,423
3,904
750
3,786
6,319
48,695
0
W
Bakasura
Bandit Chill
Bakasura
3,981
2,816
0
2,560
10,223
4,009
0
805
9,364
0
54,459
L
Ymir
7,924
1,509
223
2,143
16,630
7,795
855
3,948
12,682
60,600
0
W
Cernunnos
NDPT86
Cernunnos
19,948
11,115
0
4,835
13,134
5,476
3,070
4,090
8,994
0
71,777
L
6,785
917
159
3,401
10,523
3,190
3,990
2,288
8,149
35,172
0
W
5,955
2,414
0
3,381
11,230
5,042
122
4,222
6,826
0
49,079
L
Hachiman
bigshoulder
Hachiman
4,713
3,338
0
0
10,308
3,980
1,922
3,242
7,038
0
29,711
L
Olorun
6,062
1,609
869
3,404
14,150
5,365
948
6,968
7,182
37,817
0
W
Jormungandr
fotev123
Jormungandr
10,248
2,995
0
4,662
13,999
9,062
422
8,200
5,759
48,686
0
L
Achilles
xXKingSteinXx
Achilles
7,861
2,221
0
2,460
16,685
14,713
91
4,016
12,669
3,277
21,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,334
Gold Earned
49,700
368
Minions Killed
453
0
Camps Cleared
0
1,569,445
Distance Traveled
1,772,329
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,406
495
94
5
0
353,758
5
W
Bakasura
9,980
525
86
5
0
366,050
0
L
Ymir
9,589
505
111
6
0
315,286
0
W
Cernunnos
11,064
582
115
6
0
326,877
4
L
Sol
9,053
476
72
4
0
303,416
3
W
Set
9,057
477
83
4
0
381,402
1
L
Hachiman
9,245
487
74
4
0
309,957
4
L
Olorun
8,577
451
72
4
0
322,732
1
W
Jormungandr
10,193
536
75
4
0
344,242
0
L
Achilles
8,870
467
39
2
0
318,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role