Player Matchup

Yemoja
Yemoja
Glass Rook
Yemoja
Level 107
God Stats
28W - 18L
1,715 SR
Queue Stats
264W - 261L
1,595 Elo+
Party 1
Bakasura
Bakasura
MAADMEN3
Bakasura
Level 120
God Stats
2W - 2L
1,523 SR
Queue Stats
267W - 229L
1,598 Elo+
Party 1
Janus
Janus
NGL x
Janus
Level 160
God Stats
5W - 3L
1,682 SR
Queue Stats
825W - 280L
1,730 Elo+
Party 1
Team Averages
Level 129
1,640 SR
1,641 Elo+

VS

Team Averages
Level 91
1,623 SR
1,581 Elo+
Kuzenbo
Kuzenbo
IDFORME123
Kuzenbo
Level 88
God Stats
14W - 11L
1,690 SR
Queue Stats
105W - 106L
1,614 Elo+
Party 2
Eset
Eset
Qthedawg862
Eset
Level 96
God Stats
1W - 2L
1,627 SR
Queue Stats
4W - 7L
1,547 Elo+
Solo
Neith
Neith
theshadowtrainer
Neith
Level 89
God Stats
2W - 1L
1,552 SR
Queue Stats
69W - 79L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Glass Rook
Yemoja
11
0 / 0 / 6
8,224
685
5,148
7,102
3,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
MAADMEN3
Bakasura
13
6 / 2 / 1
8,896
741
9,646
11,316
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
NGL x
Janus
13
1 / 0 / 4
8,137
678
9,920
6,464
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IDFORME123
Kuzenbo
10
0 / 0 / 2
7,377
615
5,784
13,617
11,853
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 0
7,543
629
4,014
7,284
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 2
6,892
574
5,644
7,734
2,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
2
2
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Glass Rook
Yemoja
0
0
6
3
L
Kuzenbo
IDFORME123
Kuzenbo
0
0
2
1
W
Bakasura
MAADMEN3
Bakasura
6
2
1
3.25
W
Janus
NGL x
Janus
1
0
4
3
L
2
4
0
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
15,442
24,882
Taken
28,635
11,538
Mitigated
16,518
10,122
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Glass Rook
Yemoja
5,148
779
1,900
2,432
7,102
3,599
288
4,020
3,082
15,498
0
L
Kuzenbo
IDFORME123
Kuzenbo
5,784
2,195
0
4,140
13,617
11,853
0
6,365
6,203
14,254
0
W
Bakasura
MAADMEN3
Bakasura
9,646
6,007
0
3,267
11,316
5,861
737
4,172
7,144
6
26,669
W
Janus
NGL x
Janus
9,920
193
0
2,523
6,464
2,078
188
1,606
4,858
55,851
0
L
4,014
241
266
789
7,284
2,169
0
3,214
3,624
24,449
0
L
5,644
1,430
0
968
7,734
2,496
0
5,489
1,967
0
26,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,257
Gold Earned
21,812
171
Minions Killed
127
0
Camps Cleared
0
692,119
Distance Traveled
607,185
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,224
685
26
2
0
188,936
0
L
Kuzenbo
7,377
615
13
1
0
213,985
4
W
Bakasura
8,896
741
56
5
0
259,939
2
W
Janus
8,137
678
89
7
0
243,244
1
L
Eset
7,543
629
53
4
0
188,094
0
L
Neith
6,892
574
61
5
0
205,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role