Player Matchup

Bakasura
Bakasura
Dvnteee_
Bakasura
Level 45
God Stats
10W - 10L
1,741 SR
Queue Stats
410W - 433L
1,524 Elo+
Party 2
Erlang Shen
Erlang Shen
SpringStorm
Erlang Shen
Level 17
God Stats
4W - 2L
1,799 SR
Queue Stats
336W - 253L
1,610 Elo+
Party 1
Eset
Eset
deadpool199610
Eset
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,527 Elo+
Solo
Izanami
Izanami
imVaughan
Izanami
Level 65
God Stats
10W - 5L
1,456 SR
Queue Stats
222W - 170L
1,630 Elo+
Party 1
Geb
Geb
securus__
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 333L
1,406 Elo+
Party 2
Team Averages
Level 40
1,599 SR
1,539 Elo+

VS

Team Averages
Level 76
1,625 SR
1,505 Elo+
Kuzenbo
Kuzenbo
BallsForYouAndMe
Kuzenbo
Level 54
God Stats
27W - 29L
1,545 SR
Queue Stats
438W - 379L
1,482 Elo+
Party 3
Bastet
Bastet
Yung-Slippery
Bastet
Level 107
God Stats
5W - 3L
1,895 SR
Queue Stats
452W - 371L
1,598 Elo+
Party 3
Susano
Susano
logip
Susano
Level 47
God Stats
11W - 16L
1,557 SR
Queue Stats
182W - 188L
1,505 Elo+
Solo
Apollo
Apollo
yung-Burst
Apollo
Level 108
God Stats
5W - 4L
1,603 SR
Queue Stats
259W - 236L
1,540 Elo+
Party 3
Ra
Ra
zXShadowXz
Ra
Level 65
God Stats
21W - 18L
1,527 SR
Queue Stats
213W - 219L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dvnteee_
Bakasura
20
11 / 4 / 8
13,858
660
14,026
17,491
9,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
SpringStorm
Erlang Shen
17
4 / 6 / 2
11,942
569
9,021
20,034
15,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
5 / 2 / 5
12,272
584
10,723
13,694
5,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
imVaughan
Izanami
20
11 / 3 / 8
14,282
680
21,963
17,393
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 5 / 8
10,295
490
5,885
16,442
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 8
11,197
533
11,195
18,038
18,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 3 / 1
12,102
576
15,542
16,440
10,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
logip
Susano
14
3 / 11 / 6
9,470
451
7,063
16,975
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
yung-Burst
Apollo
14
2 / 8 / 7
9,310
443
9,405
15,633
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 7 / 7
10,361
493
11,608
13,321
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
49
34
Kills
20
20
Deaths
34
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
5
8
2.2
W
Bakasura
Dvnteee_
Bakasura
11
4
8
3.75
W
Erlang Shen
SpringStorm
Erlang Shen
4
6
2
0.83
L
8
3
1
2.83
W
5
2
5
3.75
W
Izanami
imVaughan
Izanami
11
3
8
5
L
Susano
logip
Susano
3
11
6
0.55
W
3
5
8
1.4
L
Apollo
yung-Burst
Apollo
2
8
7
0.69
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,618
Damage
54,813
85,054
Taken
80,407
47,814
Mitigated
46,822
27,624
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,195
3,415
0
4,266
18,038
18,177
116
6,070
11,510
26,841
0
W
Bakasura
Dvnteee_
Bakasura
14,026
10,719
0
2,908
17,491
9,203
616
3,573
13,918
0
79,157
W
Erlang Shen
SpringStorm
Erlang Shen
9,021
3,746
0
7,922
20,034
15,245
1,378
4,366
15,668
39
67,133
L
15,542
5,274
0
3,693
16,440
10,684
1,003
1,877
14,428
0
81,010
W
10,723
503
856
4,477
13,694
5,908
2,036
4,957
8,737
88,765
0
W
Izanami
imVaughan
Izanami
21,963
14,770
0
8,971
17,393
6,780
8,506
3,941
13,452
0
146,523
L
Susano
logip
Susano
7,063
2,077
0
2,582
16,975
7,389
0
1,840
14,440
0
47,247
W
5,885
1,124
0
2,490
16,442
10,678
510
5,966
10,476
23,105
0
L
Apollo
yung-Burst
Apollo
9,405
6,186
0
641
15,633
4,917
0
1,710
13,633
0
52,818
L
11,608
1,258
1,208
3,082
13,321
5,655
0
5,111
7,960
76,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,649
Gold Earned
52,440
709
Minions Killed
494
0
Camps Cleared
0
1,939,415
Distance Traveled
1,869,007
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,197
533
37
2
0
402,793
2
W
Bakasura
13,858
660
143
7
0
458,579
6
W
Erlang Shen
11,942
569
164
8
0
375,487
3
L
Bastet
12,102
576
146
7
0
399,319
1
W
Eset
12,272
584
159
8
0
352,866
9
W
Izanami
14,282
680
208
10
0
376,995
3
L
Susano
9,470
451
75
4
0
376,660
4
W
Geb
10,295
490
35
2
0
375,488
3
L
Apollo
9,310
443
90
4
0
368,962
2
L
Ra
10,361
493
146
7
0
321,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role