Player Matchup

Amaterasu
Amaterasu
Ak_Latrelle11
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Nemesis
Nemesis
Drvppyy--
Nemesis
Level 15
God Stats
11W - 16L
1,408 SR
Queue Stats
45W - 55L
1,375 Elo+
Party 1
Mulan
Mulan
ItsLandenPlays
Mulan
Level 54
God Stats
3W - 2L
1,613 SR
Queue Stats
145W - 162L
1,385 Elo+
Party 1
Bellona
Bellona
Jxhly-
Bellona
Level 28
God Stats
53W - 42L
1,402 SR
Queue Stats
226W - 251L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
RunUp_Topher
Gilgamesh
Level 18
God Stats
6W - 3L
1,568 SR
Queue Stats
101W - 131L
1,306 Elo+
Party 1
Team Averages
Level 24
1,498 SR
1,385 Elo+

VS

Team Averages
Level 19
1,447 SR
1,372 Elo+
Olorun
Olorun
Dragoon-_-liquid
Olorun
Level 26
God Stats
19W - 9L
1,435 SR
Queue Stats
107W - 100L
1,444 Elo+
Solo
Susano
Susano
HoldenCauliflow
Susano
Level 8
God Stats
3W - 2L
1,363 SR
Queue Stats
4W - 4L
1,545 Elo+
Solo
Zeus
Zeus
X_Br_HaDeS_X
Zeus
Level 28
God Stats
4W - 7L
1,535 SR
Queue Stats
111W - 121L
1,402 Elo+
Solo
Anubis
Anubis
Y-HWACH_
Anubis
Level 16
God Stats
3W - 6L
1,381 SR
Queue Stats
97W - 137L
1,222 Elo+
Party 2
Merlin
Merlin
slaughter_I
Merlin
Level 15
God Stats
2W - 3L
1,523 SR
Queue Stats
93W - 128L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ak_Latrelle11
Amaterasu
12
0 / 5 / 9
8,717
396
2,131
11,047
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Drvppyy--
Nemesis
17
2 / 7 / 8
10,564
480
6,818
14,400
4,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
19 / 0 / 2
13,902
632
16,300
15,353
9,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
Jxhly-
Bellona
17
4 / 0 / 1
10,234
465
9,173
12,882
9,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
RunUp_Topher
Gilgamesh
16
2 / 0 / 1
9,638
438
4,951
7,907
3,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
9,612
437
7,835
14,241
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 1
6,965
317
1,234
8,099
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 5 / 0
9,142
416
5,212
11,478
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Y-HWACH_
Anubis
15
6 / 7 / 3
9,925
451
8,463
10,838
3,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
3 / 5 / 5
9,623
437
8,908
11,465
3,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
27
Kills
12
12
Deaths
28
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ak_Latrelle11
Amaterasu
0
5
9
0.9
L
0
3
0
0
W
Nemesis
Drvppyy--
Nemesis
2
7
8
0.86
L
0
8
1
0.06
W
19
0
2
20
W
Bellona
Jxhly-
Bellona
4
0
1
4.5
W
Gilgamesh
RunUp_Topher
Gilgamesh
2
0
1
2.5
L
3
5
0
0.6
L
Anubis
Y-HWACH_
Anubis
6
7
3
1.07
L
Merlin
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,373
Damage
31,652
61,589
Taken
56,121
32,873
Mitigated
17,257
11,602
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ak_Latrelle11
Amaterasu
2,131
1,095
0
1,134
11,047
6,065
85
4,839
6,208
0
19,504
L
7,835
3,776
386
6,648
14,241
5,368
1,198
0
13,731
71,210
0
W
Nemesis
Drvppyy--
Nemesis
6,818
3,027
0
1,297
14,400
4,269
1,974
9,471
4,929
0
45,319
L
1,234
433
0
0
8,099
1,465
186
0
8,099
0
6,500
W
16,300
3,779
0
6,314
15,353
9,826
1,812
7,129
8,224
0
101,294
W
Bellona
Jxhly-
Bellona
9,173
2,426
0
1,014
12,882
9,493
1,783
5,095
7,787
0
71,965
W
Gilgamesh
RunUp_Topher
Gilgamesh
4,951
1,368
0
1,843
7,907
3,220
1,243
3,884
4,023
0
38,842
L
5,212
2,940
0
1,565
11,478
3,301
192
0
11,418
42,583
0
L
Anubis
Y-HWACH_
Anubis
8,463
825
0
1,368
10,838
3,843
975
0
10,838
41,499
0
L
Merlin
8,908
1,416
0
2,884
11,465
3,280
360
0
11,465
47,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,055
Gold Earned
45,267
479
Minions Killed
386
0
Camps Cleared
0
2,023,077
Distance Traveled
1,677,132
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,717
396
35
2
0
371,499
2
L
Olorun
9,612
437
115
5
0
358,495
4
W
Nemesis
10,564
480
79
4
0
358,395
0
L
Susano
6,965
317
26
1
0
318,999
0
W
Mulan
13,902
632
180
8
0
464,289
0
W
Bellona
10,234
465
95
4
0
460,119
0
W
Gilgamesh
9,638
438
90
4
0
368,775
0
L
Zeus
9,142
416
76
3
0
315,196
0
L
Anubis
9,925
451
79
4
0
322,430
0
L
Merlin
9,623
437
90
4
0
362,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role