Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ArchAngel423
Baron Samedi
Level 30
God Stats
49W - 89L
1,366 SR
Queue Stats
230W - 419L
1,293 Elo+
Solo
Jormungandr
Jormungandr
Kaddha
Jormungandr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,762 Elo+
Party 1
He Bo
He Bo
MercaBarrels
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,762 Elo+
Party 1
Izanami
Izanami
efbuabgjsnguj
Izanami
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,660 Elo+
Solo
Team Averages
Level 24
1,473 SR
1,595 Elo+

VS

Team Averages
Level 15
1,711 SR
1,587 Elo+
Kukulkan
Kukulkan
DomTop95
Kukulkan
Level 6
God Stats
1W - 1L
1,807 SR
Queue Stats
23W - 23L
1,431 Elo+
Solo
Vulcan
Vulcan
Malator
Vulcan
Level 25
God Stats
16W - 7L
1,643 SR
Queue Stats
55W - 25L
1,597 Elo+
Party 2
Nu Wa
Nu Wa
Mentalagility
Nu Wa
Level 16
God Stats
15W - 6L
1,870 SR
Queue Stats
97W - 64L
1,606 Elo+
Party 2
Ymir
Ymir
icyjoker
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 43L
1,637 Elo+
Party 2
Danzaburou
Danzaburou
polarfang123
Danzaburou
Level 26
God Stats
4W - 2L
1,737 SR
Queue Stats
68W - 36L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
14 / 2 / 12
15,372
1,281
26,304
18,959
7,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
ArchAngel423
Baron Samedi
17
2 / 11 / 14
10,968
914
4,683
15,229
6,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Kaddha
Jormungandr
20
3 / 4 / 22
12,622
1,052
10,617
18,737
19,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
8 / 5 / 17
13,390
1,116
15,361
12,981
4,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
20
14 / 6 / 12
14,321
1,193
22,783
18,456
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DomTop95
Kukulkan
17
1 / 9 / 11
10,843
904
2,825
12,507
6,811
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Malator
Vulcan
19
7 / 7 / 18
13,660
1,138
28,757
18,535
7,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 9 / 13
14,985
1,249
25,987
16,131
5,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
19
5 / 9 / 20
12,551
1,046
9,988
21,954
23,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
polarfang123
Danzaburou
17
2 / 7 / 10
11,284
940
9,553
14,461
4,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
100
41
Kills
28
28
Deaths
41
77
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
14
2
12
10
W
Baron Samedi
ArchAngel423
Baron Samedi
2
11
14
0.82
L
Kukulkan
DomTop95
Kukulkan
1
9
11
0.72
W
Jormungandr
Kaddha
Jormungandr
3
4
22
3.5
L
Vulcan
Malator
Vulcan
7
7
18
2.29
L
13
9
13
2.17
W
8
5
17
3.3
W
Izanami
14
6
12
3.33
L
Ymir
5
9
20
1.67
L
Danzaburou
polarfang123
Danzaburou
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,748
Damage
77,110
84,362
Taken
83,588
42,860
Mitigated
47,983
17,243
Healing
1,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
26,304
6,870
0
9,751
18,959
7,008
0
13,125
5,834
0
74,060
W
Baron Samedi
ArchAngel423
Baron Samedi
4,683
1,316
564
850
15,229
6,237
0
12,534
2,695
11,304
0
L
Kukulkan
DomTop95
Kukulkan
2,825
706
0
0
12,507
6,811
0
4,593
7,914
13,612
0
W
Jormungandr
Kaddha
Jormungandr
10,617
1,243
0
442
18,737
19,414
0
14,928
3,809
29,146
0
L
Vulcan
Malator
Vulcan
28,757
6,927
0
0
18,535
7,165
0
7,449
11,086
42,463
0
L
25,987
7,738
0
607
16,131
5,444
0
4,748
11,383
55,283
0
W
15,361
791
0
1,296
12,981
4,145
0
10,550
2,431
29,353
0
W
Izanami
22,783
17,483
0
4,340
18,456
6,056
0
16,420
2,036
0
57,693
L
Ymir
9,988
1,868
0
0
21,954
23,786
0
10,154
11,800
18,356
0
L
Danzaburou
polarfang123
Danzaburou
9,553
3,213
0
1,171
14,461
4,777
0
3,717
10,744
0
23,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,673
Gold Earned
63,323
259
Minions Killed
172
7
Camps Cleared
2
963,825
Distance Traveled
881,848
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,372
1,281
77
6
3
270,641
1
W
Baron Samedi
10,968
914
12
1
0
87,224
2
L
Kukulkan
10,843
904
34
3
0
116,417
1
W
Jormungandr
12,622
1,052
43
4
0
216,326
0
L
Vulcan
13,660
1,138
26
2
0
246,987
0
L
Nu Wa
14,985
1,249
42
4
1
206,337
0
W
He Bo
13,390
1,116
27
2
2
209,876
0
W
Izanami
14,321
1,193
100
8
2
179,758
0
L
Ymir
12,551
1,046
29
2
1
209,582
0
L
Danzaburou
11,284
940
41
3
0
102,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role