Player Matchup

Kukulkan
Kukulkan
CornbreadIII307
Kukulkan
Level 28
God Stats
1W - 1L
1,538 SR
Queue Stats
3W - 3L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
Devils_Ace22
Danzaburou
Level 28
God Stats
3W - 3L
1,519 SR
Queue Stats
6W - 6L
1,478 Elo+
Party 1
Tiamat
Tiamat
TCM_Garc
Tiamat
Level 22
God Stats
1W - 4L
1,292 SR
Queue Stats
152W - 183L
1,396 Elo+
Party 2
Athena
Athena
TTV baby1438
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,086 Elo+
Solo
Sun Wukong
Sun Wukong
VictorCM22
Sun Wukong
Level 15
God Stats
3W - 9L
1,343 SR
Queue Stats
112W - 151L
1,348 Elo+
Party 2
Team Averages
Level 20
1,439 SR
1,366 Elo+

VS

Team Averages
Level 17
1,579 SR
1,462 Elo+
Cthulhu
Cthulhu
SosoKenobi01
Cthulhu
Level 8
God Stats
3W - 1L
1,762 SR
Queue Stats
4W - 2L
1,567 Elo+
Party 3
Hou Yi
Hou Yi
Xan Bennett
Hou Yi
Level 18
God Stats
5W - 4L
1,508 SR
Queue Stats
78W - 64L
1,414 Elo+
Party 4
Set
Set
aD DangleZ
Set
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 88L
1,572 Elo+
Party 4
Hera
Hera
l Luiz I
Hera
Level 18
God Stats
6W - 3L
1,627 SR
Queue Stats
14W - 14L
1,380 Elo+
Party 3
Yemoja
Yemoja
noobma5ter69y
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 134L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
7 / 3 / 2
13,944
516
19,599
14,467
7,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Devils_Ace22
Danzaburou
16
3 / 8 / 4
10,267
380
9,763
16,500
5,426
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
TCM_Garc
Tiamat
18
1 / 11 / 2
11,217
415
5,288
20,928
7,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
16
2 / 10 / 3
10,449
387
3,663
24,046
11,504
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
VictorCM22
Sun Wukong
17
1 / 4 / 1
10,999
407
8,702
19,747
13,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SosoKenobi01
Cthulhu
20
2 / 1 / 3
13,477
499
17,109
21,298
29,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
20
10 / 2 / 9
14,132
523
13,173
18,466
7,440
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 5 / 13
14,914
552
17,508
23,274
14,812
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
20
14 / 1 / 7
15,110
560
28,603
13,029
5,466
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
0 / 5 / 3
12,379
458
1,528
18,549
9,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
14
Kills
36
36
Deaths
14
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
7
3
2
2.67
L
Danzaburou
Devils_Ace22
Danzaburou
3
8
4
0.63
W
Cthulhu
SosoKenobi01
Cthulhu
2
1
3
3.5
L
Tiamat
TCM_Garc
Tiamat
1
11
2
0.18
L
Athena
2
10
3
0.35
L
Sun Wukong
VictorCM22
Sun Wukong
1
4
1
0.38
W
Hou Yi
10
2
9
7.25
W
10
5
13
3.3
W
Hera
14
1
7
17.5
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,015
Damage
77,921
95,688
Taken
94,616
45,458
Mitigated
66,302
11,697
Healing
27,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
19,599
667
0
584
14,467
7,884
251
6,991
7,063
88,300
0
L
Danzaburou
Devils_Ace22
Danzaburou
9,763
3,569
0
2,931
16,500
5,426
378
5,809
10,463
0
40,606
W
Cthulhu
SosoKenobi01
Cthulhu
17,109
502
574
6,571
21,298
29,331
728
6,750
14,446
89,994
0
L
Tiamat
TCM_Garc
Tiamat
5,288
410
0
1,894
20,928
7,472
710
9,863
10,753
54,376
0
L
Athena
3,663
1,264
0
339
24,046
11,504
139
13,429
10,001
25,486
0
L
Sun Wukong
VictorCM22
Sun Wukong
8,702
2,065
0
5,949
19,747
13,172
496
9,003
10,168
0
65,527
W
Hou Yi
13,173
6,892
0
5,238
18,466
7,440
8,113
7,636
10,770
0
75,005
W
17,508
9,836
0
6,076
23,274
14,812
2,293
5,615
17,539
0
120,587
W
Hera
28,603
5,418
0
2,402
13,029
5,466
3,271
5,722
7,247
121,090
0
W
1,528
670
897
5,647
18,549
9,253
1,517
2,425
16,064
88,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,876
Gold Earned
70,012
500
Minions Killed
768
0
Camps Cleared
0
2,186,415
Distance Traveled
2,421,281
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,944
516
154
6
0
467,145
3
L
Danzaburou
10,267
380
71
3
0
406,808
7
W
Cthulhu
13,477
499
147
5
0
525,923
4
L
Tiamat
11,217
415
108
4
0
397,346
5
L
Athena
10,449
387
37
1
0
415,956
0
L
Sun Wukong
10,999
407
130
5
0
499,160
0
W
Hou Yi
14,132
523
138
5
0
464,199
2
W
Set
14,914
552
167
6
0
555,591
3
W
Hera
15,110
560
199
7
0
516,843
4
W
Yemoja
12,379
458
117
4
0
358,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role