Player Matchup

Anhur
Anhur
 
Anhur
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DarkSun57
Kukulkan
Level 15
God Stats
2W - 1L
1,537 SR
Queue Stats
21W - 14L
1,474 Elo+
Party 1
Scylla
Scylla
Ebylina
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
Pawciu220
Cthulhu
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 7L
1,297 Elo+
Party 2
Thor
Thor
Ramzes43
Thor
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,297 Elo+
Party 2
Team Averages
Level 21
1,507 SR
1,417 Elo+

VS

Team Averages
Level 7
1,385 SR
1,227 Elo+
Tiamat
Tiamat
Evilemal
Tiamat
Level 4
God Stats
1W - 16L
1,177 SR
Queue Stats
1W - 22L
1,021 Elo+
Party 4
Bacchus
Bacchus
Hsnaz
Bacchus
Level 5
God Stats
1W - 2L
1,507 SR
Queue Stats
2W - 5L
1,403 Elo+
Party 3
Kukulkan
Kukulkan
KairakSaphiras
Kukulkan
Level 4
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 5L
1,403 Elo+
Party 3
Yemoja
Yemoja
Saphorin
Yemoja
Level 6
God Stats
0W - 3L
1,317 SR
Queue Stats
0W - 15L
998 Elo+
Party 4
Skadi
Skadi
lira57000
Skadi
Level 16
God Stats
2W - 8L
1,233 SR
Queue Stats
15W - 33L
1,310 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
9 / 0 / 19
12,853
1,071
9,656
6,172
2,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DarkSun57
Kukulkan
20
8 / 5 / 18
13,883
1,157
22,902
11,817
5,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Ebylina
Scylla
20
12 / 2 / 25
14,459
1,205
21,207
9,734
4,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pawciu220
Cthulhu
20
6 / 4 / 35
13,802
1,150
20,132
22,493
21,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
20
11 / 4 / 21
13,651
1,138
19,366
16,339
7,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Evilemal
Tiamat
18
4 / 12 / 5
12,034
1,003
9,859
21,987
13,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Hsnaz
Bacchus
17
3 / 8 / 4
11,203
934
9,422
19,493
8,736
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
19
6 / 11 / 8
13,839
1,153
20,638
21,183
8,680
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Saphorin
Yemoja
19
0 / 5 / 12
13,150
1,096
7,160
17,454
17,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
lira57000
Skadi
18
2 / 10 / 7
11,387
949
14,129
18,745
7,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
51
46
Kills
15
15
Deaths
46
118
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
0
19
18.5
W
Kukulkan
DarkSun57
Kukulkan
8
5
18
3.4
W
Scylla
Ebylina
Scylla
12
2
25
12.25
L
Tiamat
Evilemal
Tiamat
4
12
5
0.54
L
Bacchus
Hsnaz
Bacchus
3
8
4
0.63
L
Kukulkan
6
11
8
0.91
W
Cthulhu
Pawciu220
Cthulhu
6
4
35
5.88
W
Thor
11
4
21
5.38
L
Yemoja
Saphorin
Yemoja
0
5
12
1.2
L
Skadi
lira57000
Skadi
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,263
Damage
61,208
66,555
Taken
98,862
41,758
Mitigated
54,845
8,007
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,656
7,174
0
744
6,172
2,864
0
5,230
942
0
15,343
W
Kukulkan
DarkSun57
Kukulkan
22,902
4,085
0
715
11,817
5,567
0
7,999
3,818
63,436
0
W
Scylla
Ebylina
Scylla
21,207
2,279
0
0
9,734
4,234
0
7,523
2,211
44,973
0
L
Tiamat
Evilemal
Tiamat
9,859
1,522
0
1,861
21,987
13,364
0
10,648
11,339
28,935
0
L
Bacchus
Hsnaz
Bacchus
9,422
639
0
679
19,493
8,736
0
14,022
5,471
15,880
0
L
Kukulkan
20,638
2,040
0
1,373
21,183
8,680
0
12,097
9,086
63,391
0
W
Cthulhu
Pawciu220
Cthulhu
20,132
1,055
165
5,099
22,493
21,832
0
15,195
7,298
40,859
0
W
Thor
19,366
5,804
0
1,284
16,339
7,261
0
11,132
5,207
0
25,626
L
Yemoja
Saphorin
Yemoja
7,160
1,528
2,320
1,307
17,454
17,029
0
14,004
3,450
24,087
0
L
Skadi
lira57000
Skadi
14,129
7,235
426
498
18,745
7,036
0
13,470
5,275
0
33,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,648
Gold Earned
61,613
247
Minions Killed
230
9
Camps Cleared
6
1,092,890
Distance Traveled
1,048,280
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,853
1,071
8
1
0
191,664
0
W
Kukulkan
13,883
1,157
119
10
4
211,125
0
W
Scylla
14,459
1,205
59
5
3
240,545
0
L
Tiamat
12,034
1,003
35
3
0
195,019
2
L
Bacchus
11,203
934
17
1
1
196,779
1
L
Kukulkan
13,839
1,153
120
10
2
220,878
0
W
Cthulhu
13,802
1,150
49
4
1
246,688
0
W
Thor
13,651
1,138
12
1
1
202,868
2
L
Yemoja
13,150
1,096
27
2
0
221,988
4
L
Skadi
11,387
949
31
3
3
213,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role