Player Matchup

Guan Yu
Guan Yu
AugustIsEcho
Guan Yu
Level 29
God Stats
56W - 50L
1,660 SR
Queue Stats
215W - 174L
1,656 Elo+
Solo
Nemesis
Nemesis
GIRNATACI
Nemesis
Level 27
God Stats
4W - 3L
1,589 SR
Queue Stats
73W - 55L
1,512 Elo+
Party 2
Bacchus
Bacchus
clodewar
Bacchus
Level 20
God Stats
13W - 6L
1,867 SR
Queue Stats
42W - 31L
1,514 Elo+
Party 2
Ah Puch
Ah Puch
grimz9
Ah Puch
Level 27
God Stats
13W - 7L
1,739 SR
Queue Stats
58W - 64L
1,496 Elo+
Solo
Cernunnos
Cernunnos
ÖKÜZ
Cernunnos
Level 27
God Stats
23W - 12L
1,850 SR
Queue Stats
83W - 59L
1,549 Elo+
Party 2
Team Averages
Level 26
1,741 SR
1,545 Elo+

VS

Team Averages
Level 28
1,455 SR
1,617 Elo+
Izanami
Izanami
QuickdeadbyFish
Izanami
Level 26
God Stats
1W - 0L
1,323 SR
Queue Stats
101W - 100L
1,497 Elo+
Solo
Fafnir
Fafnir
SirKnowsTheWay
Fafnir
Level 31
God Stats
6W - 6L
1,563 SR
Queue Stats
253W - 231L
1,515 Elo+
Party 1
Olorun
Olorun
SramDoNocnika
Olorun
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,859 Elo+
Party 3
Mercury
Mercury
Technomunk
Mercury
Level 29
God Stats
5W - 7L
1,390 SR
Queue Stats
310W - 283L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
Virding
Sun Wukong
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 33L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AugustIsEcho
Guan Yu
19
3 / 6 / 2
12,434
478
17,585
24,385
27,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
GIRNATACI
Nemesis
18
1 / 8 / 5
11,524
443
9,652
22,288
13,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
clodewar
Bacchus
18
6 / 5 / 13
13,028
501
15,066
21,692
29,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
grimz9
Ah Puch
20
5 / 7 / 4
13,687
526
16,699
18,258
7,902
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
ÖKÜZ
Cernunnos
20
11 / 8 / 6
13,403
516
17,897
19,210
8,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 7
14,986
576
23,513
22,448
7,833
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 7 / 17
13,531
520
12,471
26,742
31,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 3 / 4
14,304
550
8,821
17,013
7,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Technomunk
Mercury
20
10 / 6 / 11
14,827
570
17,773
18,468
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Virding
Sun Wukong
20
6 / 2 / 5
15,057
579
20,204
28,321
21,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
78
26
Kills
34
34
Deaths
27
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AugustIsEcho
Guan Yu
3
6
2
0.67
L
Nemesis
GIRNATACI
Nemesis
1
8
5
0.44
W
11
9
7
1.61
W
3
7
17
1.64
W
4
3
4
2
W
Mercury
Technomunk
Mercury
10
6
11
2.58
W
Sun Wukong
Virding
Sun Wukong
6
2
5
4.25
L
Bacchus
clodewar
Bacchus
6
5
13
2.5
L
Ah Puch
grimz9
Ah Puch
5
7
4
1
L
Cernunnos
ÖKÜZ
Cernunnos
11
8
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,899
Damage
82,782
105,833
Taken
112,992
86,951
Mitigated
74,031
30,376
Healing
45,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AugustIsEcho
Guan Yu
17,585
3,425
716
8,374
24,385
27,840
46
3,583
20,802
0
84,048
L
Nemesis
GIRNATACI
Nemesis
9,652
3,895
0
5,637
22,288
13,296
85
2,226
20,062
0
90,381
W
23,513
18,180
0
6,184
22,448
7,833
792
7,633
14,815
0
110,698
W
12,471
2,440
0
10,142
26,742
31,231
791
7,607
19,135
28,698
0
W
8,821
4,925
1,317
9,814
17,013
7,072
5,286
9,687
7,326
100,494
0
W
Mercury
Technomunk
Mercury
17,773
9,880
0
5,566
18,468
6,649
1,145
3,338
15,130
0
102,209
W
Sun Wukong
Virding
Sun Wukong
20,204
4,445
0
12,844
28,321
21,246
551
4,919
23,402
6,505
108,917
L
Bacchus
clodewar
Bacchus
15,066
2,086
497
5,497
21,692
29,784
899
5,146
16,546
44,676
0
L
Ah Puch
grimz9
Ah Puch
16,699
503
195
4,711
18,258
7,902
1,062
5,246
13,012
89,822
0
L
Cernunnos
ÖKÜZ
Cernunnos
17,897
7,768
0
4,749
19,210
8,129
2,249
6,281
12,929
0
95,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,076
Gold Earned
72,705
637
Minions Killed
639
0
Camps Cleared
0
2,338,453
Distance Traveled
2,418,952
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,434
478
151
6
0
481,766
3
L
Nemesis
11,524
443
119
5
0
484,306
5
W
Izanami
14,986
576
157
6
0
403,557
3
W
Fafnir
13,531
520
14
1
0
489,146
7
W
Olorun
14,304
550
175
7
0
452,219
9
W
Mercury
14,827
570
127
5
0
582,638
6
W
Sun Wukong
15,057
579
166
6
0
491,392
4
L
Bacchus
13,028
501
59
2
0
495,523
4
L
Ah Puch
13,687
526
170
7
0
449,246
3
L
Cernunnos
13,403
516
138
5
0
427,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role