Player Matchup

Chaac
Chaac
Driksharr
Chaac
Level 123
God Stats
2W - 2L
1,342 SR
Queue Stats
19W - 17L
1,477 Elo+
Party 2
Izanami
Izanami
Raviick
Izanami
Level 58
God Stats
76W - 40L
1,670 SR
Queue Stats
428W - 294L
1,654 Elo+
Party 3
Sol
Sol
Sevrix
Sol
Level 116
God Stats
17W - 17L
1,455 SR
Queue Stats
24W - 27L
1,458 Elo+
Party 2
Ne Zha
Ne Zha
WantexX
Ne Zha
Level 86
God Stats
12W - 12L
1,538 SR
Queue Stats
544W - 392L
1,640 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
sedragon
Morgan Le Fay
Level 47
God Stats
4W - 2L
1,475 SR
Queue Stats
454W - 323L
1,637 Elo+
Party 3
Team Averages
Level 86
1,496 SR
1,573 Elo+

VS

Team Averages
Level 66
1,555 SR
1,597 Elo+
Pele
Pele
CastleDude58
Pele
Level 67
God Stats
29W - 13L
1,645 SR
Queue Stats
311W - 252L
1,630 Elo+
Party 1
Ymir
Ymir
Fluffboi
Ymir
Level 80
God Stats
9W - 12L
1,529 SR
Queue Stats
278W - 221L
1,615 Elo+
Party 1
Vulcan
Vulcan
TheCoolCarrot
Vulcan
Level 16
God Stats
9W - 11L
1,490 SR
Queue Stats
26W - 22L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
TheJniTM
Sun Wukong
Level 86
God Stats
19W - 22L
1,507 SR
Queue Stats
697W - 616L
1,613 Elo+
Party 1
Ullr
Ullr
sotss
Ullr
Level 82
God Stats
3W - 2L
1,606 SR
Queue Stats
25W - 18L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Driksharr
Chaac
20
4 / 6 / 31
15,597
1,040
23,585
34,481
43,674
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Raviick
Izanami
20
12 / 4 / 19
17,795
1,186
45,987
15,372
6,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
Sevrix
Sol
20
7 / 14 / 18
15,483
1,032
26,681
29,536
10,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
WantexX
Ne Zha
20
13 / 7 / 16
17,273
1,152
22,581
17,721
6,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
sedragon
Morgan Le Fay
20
4 / 10 / 19
14,354
957
18,873
18,834
8,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 10 / 5
20,459
1,364
37,573
29,529
16,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
20
1 / 5 / 34
14,718
981
14,981
40,982
63,339
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 8 / 20
14,634
976
15,766
16,202
8,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TheJniTM
Sun Wukong
20
5 / 11 / 28
15,684
1,046
20,779
34,923
38,840
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
sotss
Ullr
20
5 / 6 / 25
14,962
997
19,266
23,826
15,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
153
40
Kills
41
41
Deaths
40
103
Assists
112
Player
Kills
Deaths
Assists
KDA
L
26
10
5
2.85
W
Chaac
Driksharr
Chaac
4
6
31
3.25
L
Ymir
1
5
34
3.6
W
Izanami
Raviick
Izanami
12
4
19
5.38
W
Sol
Sevrix
Sol
7
14
18
1.14
L
4
8
20
1.75
L
Sun Wukong
TheJniTM
Sun Wukong
5
11
28
1.73
W
Ne Zha
WantexX
Ne Zha
13
7
16
3
W
Morgan Le Fay
sedragon
Morgan Le Fay
4
10
19
1.35
L
Ullr
sotss
Ullr
5
6
25
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,707
Damage
108,365
115,944
Taken
145,462
75,756
Mitigated
142,219
19,982
Healing
18,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
37,573
7,273
0
8,180
29,529
16,221
0
8,701
20,828
0
78,023
W
Chaac
Driksharr
Chaac
23,585
4,661
0
11,873
34,481
43,674
0
10,268
24,213
0
45,096
L
Ymir
14,981
900
1,152
1,140
40,982
63,339
0
13,876
27,106
23,778
0
W
Izanami
Raviick
Izanami
45,987
31,066
0
0
15,372
6,264
0
4,236
11,136
0
106,148
W
Sol
Sevrix
Sol
26,681
10,281
0
5,471
29,536
10,173
0
7,960
21,576
60,739
0
L
15,766
4,761
534
953
16,202
8,817
0
3,549
12,653
28,522
0
L
Sun Wukong
TheJniTM
Sun Wukong
20,779
1,999
0
5,208
34,923
38,840
0
12,158
22,765
0
49,450
W
Ne Zha
WantexX
Ne Zha
22,581
6,290
0
1,691
17,721
6,676
0
3,273
14,448
0
52,957
W
Morgan Le Fay
sedragon
Morgan Le Fay
18,873
1,697
0
947
18,834
8,969
0
5,010
13,824
35,241
0
L
Ullr
sotss
Ullr
19,266
8,484
0
1,464
23,826
15,002
0
7,270
16,556
0
49,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,502
Gold Earned
80,457
318
Minions Killed
279
19
Camps Cleared
3
1,423,542
Distance Traveled
1,495,902
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
20,459
1,364
108
7
1
308,530
2
W
Chaac
15,597
1,040
42
3
4
322,253
0
L
Ymir
14,718
981
13
1
0
310,273
0
W
Izanami
17,795
1,186
134
9
8
270,176
1
W
Sol
15,483
1,032
50
3
3
253,964
0
L
Vulcan
14,634
976
38
3
1
299,997
0
L
Sun Wukong
15,684
1,046
60
4
0
290,074
1
W
Ne Zha
17,273
1,152
51
3
3
302,756
0
W
Morgan Le Fay
14,354
957
41
3
1
274,393
0
L
Ullr
14,962
997
60
4
1
287,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role