Player Matchup

Nox
Nox
Silver II
Kokkel
Nox
Silver II
Level 59
God Stats
3W - 2L
1,580 SR
Queue Stats
14W - 18L
1,322 MMR
Solo
Neith
Neith
Bronze III
Lighting1992
Neith
Bronze III
Level 127
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 5L
1,315 MMR
Solo
Khepri
Khepri
Silver IV
MΔSON
Khepri
Silver IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 118L
943 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,484 SR
1,193 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,317 SR
1,103 MMR
Cu Chulainn
Cu Chulainn
Bronze I
ELmagnolia4L
Cu Chulainn
Bronze I
Level 66
God Stats
55W - 101L
1,360 SR
Queue Stats
181W - 422L
528 MMR
Solo
Discordia
Discordia
Gold II
SonoPazza
Discordia
Gold II
Level 149
God Stats
17W - 21L
1,300 SR
Queue Stats
251W - 305L
1,382 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Teomik
Cthulhu
Bronze III
Level 41
God Stats
2W - 3L
1,291 SR
Queue Stats
2W - 6L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Kokkel
Nox
17
6 / 4 / 8
12,897
717
18,350
12,393
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 8 / 3
11,702
650
8,459
14,947
8,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
MΔSON
Khepri
17
3 / 3 / 9
12,814
712
8,525
22,595
34,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AthenaAnubisPersephoneGilgameshThoth

VS

Bans
Guan YuAresGaneshaHou YiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ELmagnolia4L
Cu Chulainn
16
5 / 9 / 4
12,337
685
8,168
23,081
10,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
SonoPazza
Discordia
19
8 / 3 / 7
13,785
766
20,967
13,057
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Teomik
Cthulhu
15
2 / 3 / 10
11,647
647
9,705
21,774
24,581
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
15
Kills
15
15
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ELmagnolia4L
Cu Chulainn
5
9
4
0.78
L
Nox
Kokkel
Nox
6
4
8
2.5
L
6
8
3
0.94
L
Khepri
MΔSON
Khepri
3
3
9
2.5
W
Discordia
SonoPazza
Discordia
8
3
7
3.83
W
Cthulhu
Teomik
Cthulhu
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,334
Damage
38,840
49,935
Taken
57,912
49,636
Mitigated
40,390
4,018
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ELmagnolia4L
Cu Chulainn
8,168
2,301
0
3,221
23,081
10,959
1,323
9,880
13,201
0
38,357
L
Nox
Kokkel
Nox
18,350
2,410
0
1,587
12,393
7,230
198
8,138
4,255
55,373
0
L
8,459
2,811
0
895
14,947
8,183
715
12,453
2,494
0
37,577
L
Khepri
MΔSON
Khepri
8,525
1,314
0
1,536
22,595
34,223
299
10,081
12,514
32,238
0
W
Discordia
SonoPazza
Discordia
20,967
774
0
3,506
13,057
4,850
2,180
7,360
5,697
95,854
0
W
Cthulhu
Teomik
Cthulhu
9,705
984
53
410
21,774
24,581
278
9,635
12,139
30,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,413
Gold Earned
37,769
172
Minions Killed
227
0
Camps Cleared
0
879,100
Distance Traveled
978,043
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,337
685
44
2
0
329,719
4
L
Nox
12,897
717
72
4
0
309,473
2
L
Neith
11,702
650
73
4
0
274,433
6
L
Khepri
12,814
712
27
2
0
295,194
3
W
Discordia
13,785
766
164
9
0
329,820
4
W
Cthulhu
11,647
647
19
1
0
318,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role