Player Matchup

Eset
Eset
ElPanaGeb
Eset
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 17L
1,903 Elo+
Solo
Ymir
Ymir
Kheltrai
Ymir
Level 18
God Stats
7W - 3L
1,668 SR
Queue Stats
28W - 28L
1,431 Elo+
Party 1
Anubis
Anubis
Neimand3
Anubis
Level 27
God Stats
51W - 27L
1,674 SR
Queue Stats
112W - 90L
1,582 Elo+
Party 1
Cernunnos
Cernunnos
leavemyjungle
Cernunnos
Level 29
God Stats
9W - 5L
1,494 SR
Queue Stats
156W - 156L
1,566 Elo+
Solo
Neith
Neith
mincho1993
Neith
Level 28
God Stats
3W - 1L
1,729 SR
Queue Stats
50W - 34L
1,588 Elo+
Solo
Team Averages
Level 23
1,613 SR
1,614 Elo+

VS

Team Averages
Level 12
1,584 SR
1,659 Elo+
Pele
Pele
Delfart
Pele
Level 8
God Stats
2W - 3L
1,761 SR
Queue Stats
14W - 12L
1,670 Elo+
Solo
Loki
Loki
LoLMentalPatient
Loki
Level 14
God Stats
15W - 6L
1,788 SR
Queue Stats
19W - 8L
1,884 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PercephonePlayer
Morgan Le Fay
Level 15
God Stats
3W - 5L
1,302 SR
Queue Stats
11W - 10L
1,704 Elo+
Party 2
Chang'e
Chang'e
Rokittys
Chang'e
Level 17
God Stats
1W - 1L
1,522 SR
Queue Stats
3W - 2L
1,571 Elo+
Solo
Anhur
Anhur
locodoura
Anhur
Level 5
God Stats
3W - 7L
1,550 SR
Queue Stats
3W - 8L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
6 / 2 / 0
10,281
685
10,035
8,884
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
5 / 3 / 9
8,987
599
3,001
10,203
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Neimand3
Anubis
15
10 / 3 / 1
9,970
665
9,025
10,538
5,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
leavemyjungle
Cernunnos
15
5 / 4 / 4
9,546
636
8,880
9,999
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
14
7 / 2 / 8
9,182
612
10,826
7,636
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Delfart
Pele
12
0 / 6 / 1
6,520
435
2,989
11,636
5,289
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
8 / 4 / 3
9,877
658
9,800
10,139
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
PercephonePlayer
Morgan Le Fay
13
3 / 9 / 4
7,861
524
6,413
12,779
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Rokittys
Chang'e
11
1 / 4 / 4
6,366
424
5,283
8,346
2,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
locodoura
Anhur
10
1 / 10 / 3
6,612
441
3,085
11,448
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
33
Kills
13
14
Deaths
33
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
Delfart
Pele
0
6
1
0.08
W
Eset
6
2
0
3
W
Ymir
5
3
9
3.17
L
8
4
3
2.38
W
Anubis
Neimand3
Anubis
10
3
1
3.5
L
Morgan Le Fay
PercephonePlayer
Morgan Le Fay
3
9
4
0.56
L
Chang'e
Rokittys
Chang'e
1
4
4
0.75
W
Cernunnos
leavemyjungle
Cernunnos
5
4
4
1.75
L
Anhur
locodoura
Anhur
1
10
3
0.25
W
Neith
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,767
Damage
27,570
47,260
Taken
54,348
23,181
Mitigated
17,412
14,525
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Delfart
Pele
2,989
497
0
2,635
11,636
5,289
0
6,761
4,465
0
37,512
W
Eset
10,035
1,861
0
3,861
8,884
3,327
1,392
295
8,589
67,009
0
W
Ymir
3,001
594
0
1,785
10,203
7,142
36
4,098
6,105
19,927
0
L
9,800
3,060
0
40
10,139
3,269
0
3,688
6,414
0
63,220
W
Anubis
Neimand3
Anubis
9,025
635
0
5,325
10,538
5,903
754
3,975
6,563
56,537
0
L
Morgan Le Fay
PercephonePlayer
Morgan Le Fay
6,413
719
0
1,535
12,779
3,078
0
6,628
6,151
32,202
0
L
Chang'e
Rokittys
Chang'e
5,283
545
632
1,549
8,346
2,744
0
3,292
5,006
20,740
0
W
Cernunnos
leavemyjungle
Cernunnos
8,880
4,253
0
2,000
9,999
4,298
44
1,392
8,607
0
65,002
L
Anhur
locodoura
Anhur
3,085
1,463
0
665
11,448
3,032
0
1,197
10,251
0
20,963
W
Neith
10,826
4,627
0
1,554
7,636
2,511
2,216
1,936
5,700
0
58,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,966
Gold Earned
37,236
492
Minions Killed
303
0
Camps Cleared
0
1,278,247
Distance Traveled
1,218,540
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,520
435
69
5
0
250,123
0
W
Eset
10,281
685
150
10
0
275,075
4
W
Ymir
8,987
599
25
2
0
260,108
0
L
Loki
9,877
658
107
7
0
315,571
0
W
Anubis
9,970
665
105
7
0
221,069
2
L
Morgan Le Fay
7,861
524
54
4
0
232,218
0
L
Chang'e
6,366
424
37
2
0
235,266
3
W
Cernunnos
9,546
636
112
7
0
268,569
1
L
Anhur
6,612
441
36
2
0
185,362
1
W
Neith
9,182
612
100
7
0
253,426
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role