Player Matchup

Chaac
Chaac
CapmKnuckles
Chaac
Level 27
God Stats
2W - 0L
1,703 SR
Queue Stats
85W - 37L
1,789 Elo+
Party 2
Tiamat
Tiamat
Grimmyface
Tiamat
Level 29
God Stats
4W - 4L
1,494 SR
Queue Stats
75W - 65L
1,584 Elo+
Solo
Ymir
Ymir
Lahnyer
Ymir
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
147W - 133L
1,632 Elo+
Solo
The Morrigan
The Morrigan
MGambah
The Morrigan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 48L
1,712 Elo+
Party 2
Cupid
Cupid
iTzXHoNoR
Cupid
Level 58
God Stats
10W - 6L
1,683 SR
Queue Stats
133W - 93L
1,660 Elo+
Party 2
Team Averages
Level 27
1,576 SR
1,676 Elo+

VS

Team Averages
Level 22
1,450 SR
1,528 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BlueKakari
Chang'e
Level 28
God Stats
1W - 7L
1,336 SR
Queue Stats
405W - 376L
1,576 Elo+
Solo
Neith
Neith
Moydale
Neith
Level 24
God Stats
8W - 5L
1,654 SR
Queue Stats
66W - 44L
1,537 Elo+
Party 1
Susano
Susano
PlaySmitAllDay
Susano
Level 14
God Stats
0W - 2L
1,375 SR
Queue Stats
59W - 66L
1,531 Elo+
Solo
Achilles
Achilles
sanjob93
Achilles
Level 17
God Stats
2W - 6L
1,388 SR
Queue Stats
16W - 15L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,316
665
1,813
5,118
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Grimmyface
Tiamat
10
1 / 0 / 1
5,428
679
1,782
3,472
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Lahnyer
Ymir
8
1 / 0 / 5
5,196
650
1,608
4,066
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
MGambah
The Morrigan
10
2 / 0 / 0
5,708
714
3,005
3,288
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
iTzXHoNoR
Cupid
9
5 / 0 / 1
5,465
683
3,739
3,716
834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 3 / 0
3,908
489
2,612
3,267
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
BlueKakari
Chang'e
9
1 / 1 / 0
4,478
560
2,181
5,381
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Moydale
Neith
7
0 / 3 / 0
3,878
485
1,921
4,467
942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 1
4,460
558
2,646
3,923
1,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
sanjob93
Achilles
7
0 / 2 / 0
3,814
477
1,119
4,716
2,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
L
Chang'e
BlueKakari
Chang'e
1
1
0
1
W
1
1
2
2
W
Tiamat
Grimmyface
Tiamat
1
0
1
1.5
W
Ymir
Lahnyer
Ymir
1
0
5
3.5
W
The Morrigan
MGambah
The Morrigan
2
0
0
2
L
Neith
Moydale
Neith
0
3
0
0
L
0
1
1
0.5
W
Cupid
iTzXHoNoR
Cupid
5
0
1
5.5
L
Achilles
sanjob93
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,947
Damage
10,479
19,660
Taken
21,754
6,573
Mitigated
6,120
5,231
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,612
280
570
725
3,267
699
0
892
2,375
10,853
0
L
Chang'e
BlueKakari
Chang'e
2,181
76
214
2,443
5,381
1,419
0
1,203
4,114
22,181
0
W
1,813
354
0
1,310
5,118
1,979
0
798
4,320
0
25,694
W
Tiamat
Grimmyface
Tiamat
1,782
370
0
1,454
3,472
1,057
204
0
3,262
25,614
0
W
Ymir
Lahnyer
Ymir
1,608
502
0
994
4,066
1,682
0
1,106
2,772
10,191
0
W
The Morrigan
MGambah
The Morrigan
3,005
1,095
0
1,114
3,288
1,021
640
1,383
1,905
30,404
2,863
L
Neith
Moydale
Neith
1,921
1,336
99
1,096
4,467
942
0
621
3,846
0
19,877
L
2,646
505
0
501
3,923
1,053
0
805
3,042
0
22,138
W
Cupid
iTzXHoNoR
Cupid
3,739
2,300
0
359
3,716
834
0
1,111
2,398
0
30,775
L
Achilles
sanjob93
Achilles
1,119
151
0
1,450
4,716
2,007
0
1,576
2,934
0
11,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,113
Gold Earned
20,538
267
Minions Killed
185
0
Camps Cleared
0
791,617
Distance Traveled
753,806
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,908
489
26
3
0
140,060
4
L
Chang'e
4,478
560
44
6
0
158,567
1
W
Chaac
5,316
665
68
9
0
163,775
1
W
Tiamat
5,428
679
52
7
0
159,111
1
W
Ymir
5,196
650
15
2
0
161,540
3
W
The Morrigan
5,708
714
70
9
0
154,828
2
L
Neith
3,878
485
40
5
0
144,797
1
L
Susano
4,460
558
52
7
0
185,288
3
W
Cupid
5,465
683
62
8
0
152,363
2
L
Achilles
3,814
477
23
3
0
125,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role