Player Matchup

Janus
Janus
Frezl
Janus
Level 127
God Stats
1W - 11L
1,210 SR
Queue Stats
32W - 43L
1,494 Elo+
Solo
Rama
Rama
TechGamer10
Rama
Level 26
God Stats
4W - 2L
1,623 SR
Queue Stats
4W - 2L
1,607 Elo+
Solo
Bacchus
Bacchus
iiGross_Necro
Bacchus
Level 60
God Stats
4W - 1L
1,752 SR
Queue Stats
183W - 231L
1,430 Elo+
Solo
Team Averages
Level 71
1,528 SR
1,510 Elo+

VS

Team Averages
Level 89
1,479 SR
1,430 Elo+
Artemis
Artemis
 
Artemis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
viivs
Nox
Level 127
God Stats
17W - 10L
1,438 SR
Queue Stats
336W - 372L
1,414 Elo+
Party 1
Chaac
Chaac
xJIANNx
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Frezl
Janus
7
0 / 3 / 2
5,295
662
3,062
3,232
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 3 / 1
6,550
819
5,035
4,717
1,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
9
1 / 5 / 1
6,181
773
2,155
8,511
5,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
5 / 1 / 6
7,443
930
4,997
5,558
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
viivs
Nox
11
4 / 1 / 6
7,168
896
5,646
4,812
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
xJIANNx
Chaac
9
2 / 2 / 7
6,513
814
2,510
7,139
2,923
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
11
11
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
6
8
L
Janus
Frezl
Janus
0
3
2
0.33
L
3
3
1
1.17
L
Bacchus
1
5
1
0.3
W
Nox
viivs
Nox
4
1
6
7
W
Chaac
xJIANNx
Chaac
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,252
Damage
13,153
16,460
Taken
17,509
8,209
Mitigated
6,643
2,188
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,997
3,023
0
1,974
5,558
1,944
1,692
2,407
3,151
0
24,779
L
Janus
Frezl
Janus
3,062
181
0
728
3,232
745
0
815
2,329
12,970
0
L
5,035
4,227
0
0
4,717
1,469
0
2,162
2,415
0
13,258
L
Bacchus
2,155
45
0
1,460
8,511
5,995
0
2,203
6,070
12,046
0
W
Nox
viivs
Nox
5,646
181
0
753
4,812
1,776
351
1,563
3,249
20,773
0
W
Chaac
xJIANNx
Chaac
2,510
583
0
1,973
7,139
2,923
836
1,247
5,892
0
15,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,026
Gold Earned
21,124
65
Minions Killed
109
0
Camps Cleared
0
378,562
Distance Traveled
450,677
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,443
930
41
5
0
152,857
2
L
Janus
5,295
662
25
3
0
93,995
0
L
Rama
6,550
819
25
3
0
140,925
0
L
Bacchus
6,181
773
15
2
0
143,642
1
W
Nox
7,168
896
44
6
0
164,723
0
W
Chaac
6,513
814
24
3
0
133,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role