Player Matchup

Ra
Ra
ManaBeere
Ra
Level 25
God Stats
59W - 47L
1,508 SR
Queue Stats
88W - 95L
1,419 Elo+
Party 3
Bakasura
Bakasura
RoseAngelMinako
Bakasura
Level 24
God Stats
1W - 2L
1,262 SR
Queue Stats
185W - 169L
1,425 Elo+
Party 3
Guan Yu
Guan Yu
SothTheGod
Guan Yu
Level 10
God Stats
2W - 1L
1,702 SR
Queue Stats
118W - 85L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
Soundmaniac
Sun Wukong
Level 18
God Stats
16W - 12L
1,609 SR
Queue Stats
128W - 85L
1,526 Elo+
Party 1
Zeus
Zeus
smegmapiloot
Zeus
Level 17
God Stats
70W - 32L
1,665 SR
Queue Stats
146W - 93L
1,509 Elo+
Party 1
Team Averages
Level 19
1,549 SR
1,480 Elo+

VS

Team Averages
Level 19
1,496 SR
1,398 Elo+
Zeus
Zeus
DethLovesUsAll
Zeus
Level 17
God Stats
38W - 23L
1,500 SR
Queue Stats
106W - 104L
1,525 Elo+
Solo
Bakasura
Bakasura
Executioneruss
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,272 Elo+
Party 2
Merlin
Merlin
IWFYMXxX
Merlin
Level 17
God Stats
1W - 1L
1,713 SR
Queue Stats
67W - 67L
1,447 Elo+
Solo
Cthulhu
Cthulhu
WooilTD
Cthulhu
Level 17
God Stats
2W - 3L
1,241 SR
Queue Stats
13W - 15L
1,272 Elo+
Party 2
Discordia
Discordia
emberella
Discordia
Level 29
God Stats
91W - 93L
1,528 SR
Queue Stats
135W - 137L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 15
13,134
1,010
9,382
6,202
2,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
19
3 / 5 / 18
12,731
979
7,464
16,062
6,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
SothTheGod
Guan Yu
20
5 / 2 / 27
13,536
1,041
15,944
22,137
23,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Soundmaniac
Sun Wukong
20
12 / 2 / 16
14,424
1,110
14,931
10,822
9,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
19 / 2 / 18
16,583
1,276
53,324
8,113
3,103
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 14 / 7
11,486
884
10,144
20,034
6,566
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
18
4 / 12 / 6
12,584
968
7,380
25,982
10,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
IWFYMXxX
Merlin
18
3 / 8 / 6
12,467
959
12,200
18,225
5,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
WooilTD
Cthulhu
19
2 / 8 / 7
12,504
962
9,266
32,712
27,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
emberella
Discordia
18
1 / 0 / 10
12,459
958
18,036
10,736
3,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
48
42
Kills
12
12
Deaths
42
94
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
14
7
0.39
L
Bakasura
4
12
6
0.58
L
Merlin
IWFYMXxX
Merlin
3
8
6
0.75
W
3
1
15
10.5
W
Bakasura
3
5
18
2.4
W
Guan Yu
SothTheGod
Guan Yu
5
2
27
9.25
W
Sun Wukong
Soundmaniac
Sun Wukong
12
2
16
10
L
Cthulhu
WooilTD
Cthulhu
2
8
7
0.69
L
Discordia
emberella
Discordia
1
0
10
6
W
19
2
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,045
Damage
57,026
63,336
Taken
107,689
45,173
Mitigated
53,454
12,397
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,144
1,199
0
269
20,034
6,566
0
8,959
10,888
28,990
0
L
Bakasura
7,380
5,085
0
934
25,982
10,221
0
13,428
12,456
0
17,891
L
Merlin
IWFYMXxX
Merlin
12,200
854
0
241
18,225
5,455
0
11,140
6,703
44,787
0
W
9,382
136
2,698
1,078
6,202
2,429
0
4,815
1,387
51,546
0
W
Bakasura
7,464
4,851
0
263
16,062
6,325
0
12,609
3,306
0
11,617
W
Guan Yu
SothTheGod
Guan Yu
15,944
2,247
3,936
4,063
22,137
23,888
0
16,905
4,087
0
30,293
W
Sun Wukong
Soundmaniac
Sun Wukong
14,931
2,024
0
359
10,822
9,428
0
8,884
1,938
0
26,560
L
Cthulhu
WooilTD
Cthulhu
9,266
523
239
1,609
32,712
27,578
0
21,654
10,162
33,479
0
L
Discordia
emberella
Discordia
18,036
547
9
1,058
10,736
3,634
0
7,525
3,211
49,142
0
W
53,324
3,999
0
0
8,113
3,103
0
6,433
1,610
83,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,408
Gold Earned
61,500
260
Minions Killed
259
10
Camps Cleared
5
1,344,301
Distance Traveled
1,284,268
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,486
884
18
1
1
212,824
3
L
Bakasura
12,584
968
44
3
2
280,605
1
L
Merlin
12,467
959
77
6
2
233,382
0
W
Ra
13,134
1,010
111
9
2
287,239
0
W
Bakasura
12,731
979
14
1
3
263,556
0
W
Guan Yu
13,536
1,041
31
2
2
284,351
0
W
Sun Wukong
14,424
1,110
35
3
1
274,106
0
L
Cthulhu
12,504
962
32
2
0
283,620
2
L
Discordia
12,459
958
88
7
0
273,837
0
W
Zeus
16,583
1,276
69
5
2
235,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role