Player Matchup

Izanami
Izanami
JuckFessen
Izanami
Level 18
God Stats
3W - 1L
1,670 SR
Queue Stats
21W - 12L
1,494 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sviralo
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,394 SR
Queue Stats
2W - 3L
1,316 Elo+
Solo
Sun Wukong
Sun Wukong
Tønne
Sun Wukong
Level 24
God Stats
1W - 1L
1,080 SR
Queue Stats
20W - 12L
1,494 Elo+
Party 2
Bacchus
Bacchus
lKadml
Bacchus
Level 24
God Stats
5W - 3L
1,834 SR
Queue Stats
130W - 151L
1,402 Elo+
Solo
Thanatos
Thanatos
sivertje
Thanatos
Level 39
God Stats
13W - 6L
1,652 SR
Queue Stats
21W - 12L
1,494 Elo+
Party 2
Team Averages
Level 24
1,526 SR
1,440 Elo+

VS

Team Averages
Level 22
1,484 SR
1,397 Elo+
Ares
Ares
Borming
Ares
Level 6
God Stats
3W - 4L
1,526 SR
Queue Stats
4W - 5L
1,404 Elo+
Party 1
Izanami
Izanami
DarknessDashy
Izanami
Level 26
God Stats
34W - 26L
1,550 SR
Queue Stats
34W - 28L
1,426 Elo+
Solo
Thanatos
Thanatos
ElxButterkeks
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
ErBuho
Gilgamesh
Level 24
God Stats
6W - 13L
1,403 SR
Queue Stats
44W - 50L
1,428 Elo+
Solo
Danzaburou
Danzaburou
bas-pim-britt
Danzaburou
Level 23
God Stats
53W - 45L
1,442 SR
Queue Stats
72W - 77L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JuckFessen
Izanami
15
10 / 2 / 3
9,527
560
11,245
8,640
2,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Sviralo
Morgan Le Fay
14
3 / 3 / 5
9,199
541
11,698
8,127
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Tønne
Sun Wukong
14
2 / 1 / 6
8,746
514
8,601
10,761
9,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
lKadml
Bacchus
13
3 / 3 / 8
9,077
534
7,583
11,328
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
sivertje
Thanatos
16
11 / 1 / 5
10,151
597
12,474
12,113
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Borming
Ares
11
3 / 6 / 3
7,733
455
6,491
15,553
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
12
2 / 7 / 6
7,836
461
11,512
13,332
3,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ElxButterkeks
Thanatos
14
3 / 6 / 1
8,332
490
2,344
13,386
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
ErBuho
Gilgamesh
12
1 / 3 / 2
7,413
436
7,625
12,949
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
bas-pim-britt
Danzaburou
12
1 / 7 / 3
7,829
461
6,059
13,365
4,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
29
Kills
10
10
Deaths
29
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
Borming
Ares
3
6
3
0.75
L
Izanami
2
7
6
0.71
L
Thanatos
ElxButterkeks
Thanatos
3
6
1
0.58
L
Gilgamesh
ErBuho
Gilgamesh
1
3
2
0.67
W
Izanami
JuckFessen
Izanami
10
2
3
5.75
W
Morgan Le Fay
Sviralo
Morgan Le Fay
3
3
5
1.83
W
Sun Wukong
Tønne
Sun Wukong
2
1
6
5
L
Danzaburou
bas-pim-britt
Danzaburou
1
7
3
0.36
W
Bacchus
lKadml
Bacchus
3
3
8
2.33
W
Thanatos
sivertje
Thanatos
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,601
Damage
34,031
50,969
Taken
68,585
29,888
Mitigated
25,446
24,156
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Borming
Ares
6,491
272
0
1,012
15,553
6,598
0
4,128
11,425
16,334
0
L
Izanami
11,512
7,884
0
840
13,332
3,749
66
5,566
7,766
0
48,357
L
Thanatos
ElxButterkeks
Thanatos
2,344
423
0
8,569
13,386
4,825
0
3,795
9,591
0
37,074
L
Gilgamesh
ErBuho
Gilgamesh
7,625
1,877
0
3,442
12,949
5,600
288
1,909
11,040
0
32,092
W
Izanami
JuckFessen
Izanami
11,245
7,015
0
860
8,640
2,882
2,512
1,371
7,269
0
53,716
W
Morgan Le Fay
Sviralo
Morgan Le Fay
11,698
1,264
0
1,955
8,127
3,116
126
166
7,961
56,393
0
W
Sun Wukong
Tønne
Sun Wukong
8,601
3,003
0
3,739
10,761
9,540
1,856
1,004
9,757
0
37,932
L
Danzaburou
bas-pim-britt
Danzaburou
6,059
2,986
0
626
13,365
4,674
1,348
3,883
9,482
0
38,658
W
Bacchus
lKadml
Bacchus
7,583
1,014
246
4,132
11,328
9,774
220
3,189
8,139
23,783
0
W
Thanatos
sivertje
Thanatos
12,474
2,951
0
13,224
12,113
4,576
470
761
11,352
0
57,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,700
Gold Earned
39,143
406
Minions Killed
303
0
Camps Cleared
0
1,580,063
Distance Traveled
1,528,413
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,733
455
19
1
0
304,313
4
L
Izanami
7,836
461
90
5
0
281,236
0
L
Thanatos
8,332
490
72
4
0
322,152
3
L
Gilgamesh
7,413
436
52
3
0
332,391
0
W
Izanami
9,527
560
92
5
0
308,037
1
W
Morgan Le Fay
9,199
541
95
6
0
292,267
0
W
Sun Wukong
8,746
514
85
5
0
316,201
4
L
Danzaburou
7,829
461
70
4
0
288,321
1
W
Bacchus
9,077
534
30
2
0
293,532
2
W
Thanatos
10,151
597
104
6
0
370,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role