Player Matchup

Fenrir
Fenrir
Thuck
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 171L
1,478 Elo+
Party 2
Sol
Sol
cobra342
Sol
Level 108
God Stats
2W - 4L
1,780 SR
Queue Stats
125W - 131L
1,527 Elo+
Party 2
Cupid
Cupid
postalblaine
Cupid
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,483 Elo+
Party 2
Team Averages
Level 78
1,593 SR
1,496 Elo+

VS

Team Averages
Level 67
1,464 SR
1,341 Elo+
Tiamat
Tiamat
USApython
Tiamat
Level 52
God Stats
1W - 0L
1,396 SR
Queue Stats
4W - 9L
1,251 Elo+
Party 1
Hachiman
Hachiman
Xero6
Hachiman
Level 101
God Stats
5W - 10L
1,504 SR
Queue Stats
87W - 114L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
vDr1ve
Gilgamesh
Level 49
God Stats
8W - 10L
1,493 SR
Queue Stats
33W - 49L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Thuck
Fenrir
15
4 / 5 / 8
11,826
657
10,064
19,091
13,947
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 6 / 5
13,033
724
20,933
19,178
6,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 8 / 9
12,327
685
6,137
13,034
4,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
USApython
Tiamat
16
3 / 3 / 11
12,771
710
6,611
10,579
8,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Xero6
Hachiman
18
12 / 6 / 6
14,818
823
17,765
15,013
5,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
vDr1ve
Gilgamesh
17
4 / 6 / 11
12,468
693
11,658
18,866
14,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
15
Kills
19
19
Deaths
15
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Thuck
Fenrir
4
5
8
1.6
W
Tiamat
USApython
Tiamat
3
3
11
2.83
W
Hachiman
Xero6
Hachiman
12
6
6
2.5
L
7
6
5
1.58
L
4
8
9
1.06
W
Gilgamesh
vDr1ve
Gilgamesh
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,134
Damage
36,034
51,303
Taken
44,458
25,267
Mitigated
27,754
12,315
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Thuck
Fenrir
10,064
2,369
0
2,083
19,091
13,947
272
4,082
15,009
0
22,715
W
Tiamat
USApython
Tiamat
6,611
258
0
1,331
10,579
8,219
287
3,910
6,466
28,847
0
W
Hachiman
Xero6
Hachiman
17,765
11,626
0
4,020
15,013
5,260
2,176
6,503
8,217
0
56,017
L
20,933
6,123
0
8,280
19,178
6,535
1,291
1,320
17,858
98,253
0
L
6,137
1,709
603
1,349
13,034
4,785
414
1,209
11,825
0
41,731
W
Gilgamesh
vDr1ve
Gilgamesh
11,658
2,427
0
392
18,866
14,275
843
9,532
8,842
0
33,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,186
Gold Earned
40,057
237
Minions Killed
161
0
Camps Cleared
0
905,514
Distance Traveled
1,000,385
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,826
657
26
1
0
307,289
0
W
Tiamat
12,771
710
46
3
0
333,530
2
W
Hachiman
14,818
823
77
4
0
316,592
4
L
Sol
13,033
724
128
7
0
308,946
3
L
Cupid
12,327
685
83
5
0
289,279
3
W
Gilgamesh
12,468
693
38
2
0
350,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role