Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Slickrick048
Chiron
Level 65
God Stats
8W - 12L
1,700 SR
Queue Stats
360W - 445L
1,396 Elo+
Solo
Bellona
Bellona
Snorloch
Bellona
Level 58
God Stats
13W - 5L
1,639 SR
Queue Stats
193W - 226L
1,467 Elo+
Solo
Cerberus
Cerberus
andree2530
Cerberus
Level 82
God Stats
51W - 40L
1,543 SR
Queue Stats
267W - 296L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joeblob
Morgan Le Fay
Level 118
God Stats
0W - 2L
1,210 SR
Queue Stats
226W - 268L
1,425 Elo+
Solo
Team Averages
Level 89
1,519 SR
1,441 Elo+

VS

Team Averages
Level 69
1,465 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
ChiraDk
Morgan Le Fay
Level 87
God Stats
16W - 13L
1,468 SR
Queue Stats
523W - 598L
1,378 Elo+
Solo
Tyr
Tyr
INoahGuyy
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,147 Elo+
Party 1
Hou Yi
Hou Yi
adamdlc
Hou Yi
Level 89
God Stats
4W - 3L
1,359 SR
Queue Stats
296W - 312L
1,431 Elo+
Solo
Artio
Artio
dlIxBuddhaxlIb
Artio
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 121L
1,404 Elo+
Solo
Ne Zha
Ne Zha
golfrules123
Ne Zha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 91L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 6 / 2
9,453
498
5,707
16,316
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Chiron
15
2 / 3 / 4
9,197
484
6,076
10,255
3,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Snorloch
Bellona
15
4 / 6 / 1
9,515
501
11,753
14,514
10,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
andree2530
Cerberus
14
2 / 2 / 3
9,822
517
2,743
11,576
7,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
joeblob
Morgan Le Fay
15
1 / 9 / 1
9,008
474
5,569
11,674
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChiraDk
Morgan Le Fay
17
14 / 2 / 4
11,425
601
20,241
9,380
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 3
9,245
487
7,348
13,797
17,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
adamdlc
Hou Yi
16
3 / 1 / 4
9,325
491
7,282
9,299
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 5
9,459
498
2,110
11,476
8,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
17
4 / 3 / 9
10,321
543
7,412
15,050
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
12
Kills
26
26
Deaths
12
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
6
2
0.67
W
Morgan Le Fay
ChiraDk
Morgan Le Fay
14
2
4
8
W
3
4
3
1.13
L
Chiron
2
3
4
1.33
L
Bellona
Snorloch
Bellona
4
6
1
0.75
W
Hou Yi
adamdlc
Hou Yi
3
1
4
5
L
Cerberus
andree2530
Cerberus
2
2
3
1.75
W
2
2
5
2.25
W
Ne Zha
4
3
9
2.83
L
Morgan Le Fay
joeblob
Morgan Le Fay
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,848
Damage
44,393
64,335
Taken
59,002
32,085
Mitigated
38,018
17,591
Healing
23,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,707
2,534
0
4,472
16,316
5,848
0
4,755
11,351
0
53,542
W
Morgan Le Fay
ChiraDk
Morgan Le Fay
20,241
985
0
1,738
9,380
4,115
446
4,173
5,207
69,425
0
W
7,348
2,602
0
5,469
13,797
17,028
562
0
13,797
0
41,496
L
Chiron
6,076
1,723
821
4,073
10,255
3,589
1,968
3,753
6,352
0
52,547
L
Bellona
Snorloch
Bellona
11,753
5,328
0
4,269
14,514
10,999
1,036
414
14,064
0
56,389
W
Hou Yi
adamdlc
Hou Yi
7,282
3,236
508
3,715
9,299
2,935
1,231
256
9,043
0
54,407
L
Cerberus
andree2530
Cerberus
2,743
128
0
3,123
11,576
7,660
282
4,812
6,618
32,866
0
W
2,110
139
360
2,775
11,476
8,486
0
2,428
9,048
31,716
0
W
Ne Zha
7,412
3,056
0
8,494
15,050
5,454
0
1,455
13,595
0
72,694
L
Morgan Le Fay
joeblob
Morgan Le Fay
5,569
757
0
833
11,674
3,989
0
7,735
3,599
56,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
49,775
454
Minions Killed
495
0
Camps Cleared
0
1,607,019
Distance Traveled
1,716,652
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,453
498
97
5
0
362,223
0
W
Morgan Le Fay
11,425
601
120
6
0
358,176
3
W
Tyr
9,245
487
87
5
0
320,722
0
L
Chiron
9,197
484
101
5
0
273,968
3
L
Bellona
9,515
501
100
5
0
316,990
2
W
Hou Yi
9,325
491
91
5
0
322,596
2
L
Cerberus
9,822
517
65
3
0
356,527
8
W
Artio
9,459
498
70
4
0
347,022
0
W
Ne Zha
10,321
543
127
7
0
368,136
3
L
Morgan Le Fay
9,008
474
91
5
0
297,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role