Player Matchup

Osiris
Osiris
Astral_Tyrant69
Osiris
Level 93
God Stats
6W - 5L
1,421 SR
Queue Stats
220W - 200L
1,437 Elo+
Party 4
Odin
Odin
Kirosaana
Odin
Level 154
God Stats
1W - 0L
1,499 SR
Queue Stats
24W - 29L
1,324 Elo+
Party 1
Ullr
Ullr
Lord_Kronos23
Ullr
Level 106
God Stats
4W - 4L
1,402 SR
Queue Stats
374W - 378L
1,444 Elo+
Party 4
Ares
Ares
Painconfess
Ares
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,341 Elo+
Party 1
Zeus
Zeus
SirKarppi
Zeus
Level 122
God Stats
1W - 1L
1,263 SR
Queue Stats
10W - 13L
1,254 Elo+
Party 1
Team Averages
Level 120
1,417 SR
1,360 Elo+

VS

Team Averages
Level 79
1,564 SR
1,457 Elo+
Sun Wukong
Sun Wukong
Cthuwhu
Sun Wukong
Level 88
God Stats
3W - 3L
1,590 SR
Queue Stats
247W - 253L
1,432 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kabollin
Kumbhakarna
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
191W - 184L
1,407 Elo+
Party 2
Fenrir
Fenrir
Pgod845
Fenrir
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 19L
1,440 Elo+
Party 3
Anubis
Anubis
Sqzed
Anubis
Level 69
God Stats
6W - 4L
1,731 SR
Queue Stats
142W - 137L
1,524 Elo+
Solo
Chiron
Chiron
Xvortex-CreatorX
Chiron
Level 65
God Stats
3W - 6L
1,500 SR
Queue Stats
71W - 76L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 7
13,116
570
18,681
22,851
23,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
17
5 / 3 / 10
11,340
493
10,485
15,165
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
6 / 3 / 5
11,045
480
12,484
14,823
5,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 4 / 8
10,976
477
12,298
16,533
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
17
5 / 4 / 3
11,014
479
7,610
10,090
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cthuwhu
Sun Wukong
16
1 / 6 / 1
10,538
458
10,749
17,963
18,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Kabollin
Kumbhakarna
16
0 / 2 / 6
10,406
452
9,274
19,579
14,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Pgod845
Fenrir
16
7 / 8 / 1
10,594
461
11,016
19,589
7,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Sqzed
Anubis
20
4 / 5 / 4
12,897
561
13,062
15,042
8,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 5 / 3
10,473
455
9,687
16,762
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
26
Kills
15
15
Deaths
26
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Sun Wukong
Cthuwhu
Sun Wukong
1
6
1
0.25
L
Kumbhakarna
Kabollin
Kumbhakarna
0
2
6
1.5
W
Odin
5
3
10
3.33
W
6
3
5
2.83
W
3
4
8
1.75
L
Fenrir
Pgod845
Fenrir
7
8
1
0.94
W
Zeus
5
4
3
1.63
L
Anubis
Sqzed
Anubis
4
5
4
1.2
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,558
Damage
53,788
79,462
Taken
88,935
50,230
Mitigated
55,239
20,376
Healing
29,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,681
9,870
0
10,948
22,851
23,767
460
3,500
19,351
0
95,639
L
Sun Wukong
Cthuwhu
Sun Wukong
10,749
3,279
0
3,311
17,963
18,881
2,672
473
17,490
0
65,682
L
Kumbhakarna
Kabollin
Kumbhakarna
9,274
1,312
0
4,458
19,579
14,915
366
5,050
14,399
47,207
0
W
Odin
10,485
2,999
0
4,394
15,165
5,848
708
3,869
11,296
0
74,127
W
12,484
4,552
0
2,103
14,823
5,616
188
5,792
9,031
0
71,305
W
12,298
558
0
1,462
16,533
12,128
0
6,656
9,877
35,638
0
L
Fenrir
Pgod845
Fenrir
11,016
3,088
0
4,222
19,589
7,748
0
3,277
16,114
0
60,229
W
Zeus
7,610
471
0
1,469
10,090
2,871
0
2,519
7,571
48,358
0
L
Anubis
Sqzed
Anubis
13,062
1,007
0
6,862
15,042
8,101
127
7,377
7,351
100,505
0
L
9,687
1,915
2,737
7,601
16,762
5,594
686
3,035
13,673
0
63,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,491
Gold Earned
54,908
571
Minions Killed
538
0
Camps Cleared
0
2,098,121
Distance Traveled
1,979,006
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,116
570
180
8
0
443,477
1
L
Sun Wukong
10,538
458
113
5
0
397,823
1
L
Kumbhakarna
10,406
452
64
3
0
423,962
2
W
Odin
11,340
493
125
5
0
462,091
12
W
Ullr
11,045
480
116
5
0
385,636
0
W
Ares
10,976
477
48
2
0
426,223
8
L
Fenrir
10,594
461
84
4
0
433,961
0
W
Zeus
11,014
479
102
4
0
380,694
4
L
Anubis
12,897
561
177
8
0
374,340
2
L
Chiron
10,473
455
100
4
0
348,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role